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Thread: The Valley of Pain

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  1. #1
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    The Valley of Pain

    This is a 5v5 Only Mid Fun map, but can also be played as 2v2 or 1v1
    Since there are no special maps for this game Mode i tought i would make one.

    It has only one neutral spot on each side with Ancients (wont be stackable)
    Kongor
    No Runes.
    Towers are stronger; 1st = lvl2, 2nd = lvl3, 3th & 4th (base)= lvl4

    Hope u like it.
    if so plz vote on S2's Dream website.



    Alot of juking spots as u can see, down in this post is the real jukemap


    Red = path blocker / Yellow = visual blocker, it's possible to hide in the visual blocker but auto-attack will see through it.


    Here are some more pictures:
    http://img860.imageshack.us/g/76098161.jpg/

    Jukemap: here
    Last edited by Jahjah; 05-25-2011 at 02:06 PM.

  2. #2
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    I would suggest to rename it to Pit of Pain
    Last edited by Chime; 01-29-2013 at 08:10 AM.

  3. #3
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    didn't understand ur drawing...its only single lane

    the name, from the picture it looks alot like a pit ye but i dont like the way it sound. Pit of pain/Valley of pain, i would prefer valley.
    maby i should change the hills abit so i looks more like a valley?
    or if someone could think of another good name, plz let me know.
    Last edited by Jahjah; 04-16-2011 at 04:13 PM.

  4. #4
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    Update.
    Here are some pictures.


















    Last edited by Jahjah; 05-25-2011 at 02:18 PM.

  5. #5
    Okay, I think the map is great would really love it to play it 1 vs 1 or 2 vs 2.
    I don't know if it is a old version on dream or if my client is just broken xD but
    there somethings I have to mention:

    1. At the Legion Secret Shop, there is a statue on the path and it doesn't fit into
    the scene (the statue is not shown on your screen shots )



    2. At the Legion Towers the texture isn't smooth. I guess you simply forgot it.

    3. At the Ancient Spots (I only tested the Legion one ) you can stack them endless ( I did about 5 times). Is this intended?

    Everything else, awesome =D

    Edit: Added Screen Shot

    Edit2: I don't know if it is really game breaking but Deadwood is able use hidden way (Ghost Marchers + Clearcutting (max) needed )
    It perfects fit, starting with Clearcutting and activated Ghost Marchers, at the end you use Ghost Marchers again and about 1 sec left
    on Clearcutting you reach your goal.



    Edit3: Maybe I should first sum up everything before posting and editing it again and again xD
    Back to topic:
    If you would use prop_scene for the Kongor Walls (or what ever it is) instead of prop_static
    you would have the demonic fire burning on it instead of nothing =)
    Last edited by Schm0ftie; 05-13-2011 at 08:02 AM.

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  6. #6
    Looks fantastic, mate. Keep it going.
    R.I.P. BeerHolder

  7. #7
    i dont like the rune positioning in the middle of the lane. allthough nice work.

  8. #8
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    Quote Originally Posted by Jahjah View Post
    It has only one neutral spot on each side with Ancients (wont be stackable)
    Kongor
    No Runes.
    Towers are stronger; 1st = lvl2, 2nd = lvl3, 3th & 4th (base)= lvl4
    I dont see any rune...
    Read a little bit better before posting plz

  9. #9
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    i like it

  10. #10
    i would call it lemon of pain.


    Quote Originally Posted by Zefyrus View Post
    British are an above average class of players, personally I like em a lot.

  11. #11
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    hahaha >:-) go ahead make fun of it :P

  12. #12
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    Looks nice

  13. #13
    download isn't working

    Nevermind wasnt logged in
    Last edited by MarLfoxX; 07-24-2011 at 12:55 PM.

  14. #14
    What made you decide against putting a rune spot? I reckon the spawning of runes in a one lane map encourages more action for when the rune spawns.

  15. #15
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    Cause most of the times when u play only mid games the runes are disabled so the game is only focusing the team fights and not bottle filling

  16. #16

    nice map

    nice map i hope it will be the new mid wars map

  17. #17
    Quote Originally Posted by Trex884 View Post
    nice map i hope it will be the new mid wars map
    There......but there...


    ...there is no mid?

  18. #18
    Quote Originally Posted by KrollTing View Post
    There......but there...


    ...there is no mid?
    you have to remember that this is hon. It is not the mid that bends, but you. There is no mid.
    http://www.youtube.com/watch?v=asNz6Exx8uU
    Soul Stealer VIDEO GUIDE

    http://www.youtube.com/watch?v=R94srIpue5Q
    Annihilations, jukes and skilled plays.

    http://www.youtube.com/watch?v=FVbWEFiZIFQ
    My Pharaoh Video

  19. #19
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    its 1 lane so always mid?

  20. #20
    No, I think it starts as one lane then merges into two. I like the concept, its very interesting. Stacked creeps on the half of the lane closest to the base is a pretty awesome implementation.
    Edit: Maybe it is one, that second lane is looking mighty close to kongor. Oh well

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