Instead of just pressing the spell and hoping it hits them (e.g. Soulstealer) why not have it so you can toggle a button or the ability so when you shoot X attack you'll see if it'll hit them, I find playing rd matches where I use soulstealer particularly hard because I have no idea how far his radius extends ^^
The unknown range is what makes soulstealer a challenging hero to play, and balances him. If you could see/target the distance, the damage would have to be reduced.
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This has been addressed about 6 post down and is currently an on-going thread. Could you try and search the forums for your specific issue before posting? Thank you.