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Thread: All Alternative Hero Models Picker - DISCONTINUED˛

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  1. #321
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    Quote Originally Posted by Dawnbringer View Post
    People just cool your beans, your not going to die just because you can't use some alt avatar :P
    yes we are!
    S2, Dec 13th:
    "We will never allow players to gain an ingame advantage for money, ONLY COSMETICS"

    S2, July 29th
    "Players will be able to PURCHASE early access to new heroes to play them before they are released for free to the rest of the legacy players."

  2. #322
    A few things:
    - when i open the options window, the Drunken Master's icon is over a part of the option's window. Makes it impossible to read or click on that part cause of that icon. I am using 1280*1024 resolution on desktop.
    - the options are a bit unclear. Also i do not get any message when i click on "Check for updates" - i am not even sure it checks for updates . A more simple explanation of the two check boxes in the options panel would be awesome.
    - sometimes, if i double click on a heroes icon in your program, the 2nd click will not register (like i clicked only once).

    Awesome program! thanks again mate!!

  3. #323
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    It feels so empty playing HB without legs when i could play a cooler HB without legs instead!
    S2, Dec 13th:
    "We will never allow players to gain an ingame advantage for money, ONLY COSMETICS"

    S2, July 29th
    "Players will be able to PURCHASE early access to new heroes to play them before they are released for free to the rest of the legacy players."

  4. #324
    CaN I somehow put that only alt avatar is the hero that i pick...not that when im in game that i see alt avatars from every hero who is picked in game... ty

  5. #325
    Quote Originally Posted by HalerFtw View Post
    CaN I somehow put that only alt avatar is the hero that i pick...not that when im in game that i see alt avatars from every hero who is picked in game... ty
    Not possible unless you like re-apply the HoNMod for just your current hero in every game.

  6. #326
    Heroes
    Hellbringer 80% [Overseer Hellbringer]

    Known Bugs:
    Attack animation still green instead of red.
    Ability 4 spawn circle red instead of green.
    Malph breath red instead of green.

    Will try again tomorrow.

    So far.

  7. #327
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    Thank you for your free and disinterested work

  8. #328
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    Quote Originally Posted by DrasieR View Post
    Thank you for your free and disinterested work
    What was that?

  9. #329
    what about s2z version? pwease?

  10. #330
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    Quote Originally Posted by saTo View Post
    Heroes
    Hellbringer 80% [Overseer Hellbringer]

    Known Bugs:
    Attack animation still green instead of red.
    Ability 4 spawn circle red instead of green.
    Malph breath red instead of green.

    Will try again tomorrow.

    So far.
    Thank you. Im checking daily!
    S2, Dec 13th:
    "We will never allow players to gain an ingame advantage for money, ONLY COSMETICS"

    S2, July 29th
    "Players will be able to PURCHASE early access to new heroes to play them before they are released for free to the rest of the legacy players."

  11. #331
    A few things:
    - when i open the options window, the Drunken Master's icon is over a part of the option's window. Makes it impossible to read or click on that part cause of that icon. I am using 1280*1024 resolution on desktop.
    - the options are a bit unclear. Also i do not get any message when i click on "Check for updates" - i am not even sure it checks for updates . A more simple explanation of the two check boxes in the options panel would be awesome.
    - sometimes, if i double click on a heroes icon in your program, the 2nd click will not register (like i clicked only once)..

  12. #332
    I think in recent weeks I've pressed the button Check for Updates about 80 times. Some days even a few times. Why it takes so long to update this rly useful mod. Ty for your free work very much, but people are waiting. If you have problems with hb, why not update it for pr, for ex, which seems an easier model to upload to the mod. Or it takes hours of time even for that?

  13. #333
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    Quote Originally Posted by ArrowDoctor View Post
    I think in recent weeks I've pressed the button Check for Updates about 80 times. Some days even a few times. Why it takes so long to update this rly useful mod. Ty for your free work very much, but people are waiting. If you have problems with hb, why not update it for pr, for ex, which seems an easier model to upload to the mod. Or it takes hours of time even for that?
    Its just a model, be patient.

    He is using his own free time to do this and could just as easily not do it at all. He has no obligation to do this so be grateful that he does and be patient. If you want it so badly, download the source code and do it yourself.

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------


    Strength Moves Only Mountains, Ideas Shift Worlds.

    Having trouble solving the art of the Puzzlebox? Have no fear! Simply click here

  14. #334
    New Version Online: 2.34 download
    Source HeroModels v2.34.rar


    Heroes
    Hellbringer [Overseer Hellbringer]
    Master Of Arms [Commander Of Arms]
    Monkey King [Jade Warrior]
    Plague Rider [Frost Rider]

    Finaly found a way to get that stupid HB to work ...
    There could be some mistakes with Plagu alt, couldnt find a replay where someone playes with the alt model to verify everything.

    @SHiRKiT: Just let them be, wont change a thing.

    @Arthemus: In the Statusbar at them bottom is the Message from the update.
    What exactly is unclear about them? Also its hard for me to explain things in english sine its not my native language :P If anyone can give a better explanation i would appreciate it.
    Yeah, that sometimes happens, not really sure what causes that. Mostly it is when i click too fast, is seems the program cant catch up with it. Just click again

    PS: I wont create .s2z files, this takes way too long and there are already .honmod files which should really be enough. Otherwise use the method posted a few pages back to convert them yourself.
    Last edited by saTo; 08-25-2011 at 05:19 PM.

  15. #335
    At last!

  16. #336
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    If you think it is too much work saTo, I can take over if you want. But they would have to expect far less frequent updates :P

    Incidentally, do you think it is possible to make it so that it auto updates with new heroes ala Stolen_ID's instapicker mod? Just a thought, I might experiment with it and see how it goes :P

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------


    Strength Moves Only Mountains, Ideas Shift Worlds.

    Having trouble solving the art of the Puzzlebox? Have no fear! Simply click here

  17. #337
    @[QUOTE=Dawnbringer;14200382]: I thought about an auto update myself. The easyest solution i think would be, is to extract all new files from the resources file, rewrite the paths in them and use the copy function to get them into the right place. But since every hero is a little different i dont know if that can be done that easily.

    The source is out there just give it a try if you can make it work it would be awesome
    Maybe when i got some more time ill try it myself.

    Its not that its too much work. Most heroes are done in less than half a hour, but others who dont seem to follow the rules like this HB modwl did can be quite a pain in the ass.

  18. #338
    Quote Originally Posted by saTo View Post
    There could be some mistakes with Plagu alt, couldnt find a replay where someone playes with the alt model to verify everything.
    A few of the plague bugs I noticed.

    The ult still contains that "bird" type projectile inside of it when used, auto attacks still contain the dark green line inside of them, the tail on the Frost Rider still shows certain parts of regular Plague's (the spikes on the tail to be specific).

  19. #339
    Thanks for the new version!


  20. #340
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    [QUOTE=saTo;14200886]@
    Quote Originally Posted by Dawnbringer View Post
    : I thought about an auto update myself. The easyest solution i think would be, is to extract all new files from the resources file, rewrite the paths in them and use the copy function to get them into the right place. But since every hero is a little different i dont know if that can be done that easily.

    The source is out there just give it a try if you can make it work it would be awesome
    Maybe when i got some more time ill try it myself.

    Its not that its too much work. Most heroes are done in less than half a hour, but others who dont seem to follow the rules like this HB modwl did can be quite a pain in the ass.
    Fiddling around with trying to get it to auto update itself and so far no bingo.

    I ran into an issue where when I try it (I was using the source code and an older version of HoN) and then patched HoN it updated the portraits but not the actual models. Either that or the alt model was a teapot (grrrr). I feel I am getting somewhere though, will keep you posted.

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------


    Strength Moves Only Mountains, Ideas Shift Worlds.

    Having trouble solving the art of the Puzzlebox? Have no fear! Simply click here

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