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Thread: All Alternative Hero Models Picker - DISCONTINUED˛

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  1. #101
    Quote Originally Posted by saTo View Post
    New Version Online: 2.22 download

    @Quent1n: Problem still there?
    with 2.22 no, the problem is gone, at least in practice mode i can see the new model for the Hag

    ty

  2. #102
    Quote Originally Posted by SHiRKiT View Post
    http://go.microsoft.com/fwlink/?Link...27&clcid=0x804

    Now I can open the Options menu. But now when I close/save, this happens

    Code:
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
       at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
       at System.Collections.Generic.List`1.Enumerator.MoveNextRare()
       at System.Collections.Generic.List`1.Enumerator.MoveNext()
       at Microsoft.VisualBasic.PowerPacks.ShapeCollection.Dispose(Boolean disposing)
       at Microsoft.VisualBasic.PowerPacks.ShapeContainer.Dispose(Boolean disposing)
       at System.ComponentModel.Component.Dispose()
       at System.Windows.Forms.Control.Dispose(Boolean disposing)
       at System.Windows.Forms.Form.Dispose(Boolean disposing)
       at HeroModels.Options.Dispose(Boolean disposing)
       at System.ComponentModel.Component.Dispose()
       at HeroModels.Options.Options_FormClosed(Object sender, EventArgs e)
       at System.Windows.Forms.Form.OnFormClosed(FormClosedEventArgs e)
       at System.Windows.Forms.Form.WmClose(Message& m)
       at System.Windows.Forms.Form.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.225 (RTMGDR.030319-2200)
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    HeroModels
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///D:/Jogos/Heroes%20of%20Newerth/game/mods%20awan/HeroModels%20v2.22.exe
    ----------------------------------------
    Microsoft.VisualBasic
        Assembly Version: 10.0.0.0
        Win32 Version: 10.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Core
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Runtime.Remoting
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    Microsoft.VisualBasic.PowerPacks.Vs
        Assembly Version: 10.0.0.0
        Win32 Version: 10.0.20911.1
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic.PowerPacks.Vs/10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.PowerPacks.Vs.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    But Options file is generated with success. Shame this VB is si complicated =\

    BTW, that bug that you said "widescreen", is just the option to zoom windows of Windows 7 located in Control Panel\Appearance and Personalization\Display
    screw anything else... honmode got made everything is fine doesnt matter.. just let it roll lol !

  3. #103
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    Almost certain this mod is making me unable to move. Some weird cursor bug.

  4. #104

  5. #105
    Quote Originally Posted by ysondre View Post
    Almost certain this mod is making me unable to move. Some weird cursor bug.
    Completely certain it isn't this mod


  6. #106
    I'd like to ask if it is possible to create a third border/mode for each Hero, which, when enabled, would pick the alternative model for the mod user automatically, but only the mod user.

    It would be a hybrid mode - if the user has bought the skin, it will be automatically selected in the lobby. If a random player picks a Hero, whatever skin they pick is left unchanged. It would only be a macro to automatically select a skin.

    Is this possible?

  7. #107
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    No, it's not possible. Or you change it for EVERYONE, or you change for NONE, no exceptions. I thought there was a way to do that, but I didn't manage to make it work.

  8. #108
    Ty, that works nice :P

  9. #109
    New Version Online: 2.23 download

  10. #110
    DotNetZip Library link seems to be down

  11. #111
    Quote Originally Posted by Aizen` View Post
    DotNetZip Library link seems to be down
    Link fixed

  12. #112
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    yea norton says that this is a WS.Reputation.1 and deletes it right away.
    S2; Your patches and view points on game balance, always make me wonder if you're joking. If not, do you even play this game?
    -----
    1% of the BRs control 99% of the HoN rage. #occupyS2

  13. #113
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    You added the symbol of an alt avatar to Pharaoh, and he doesn't have one :P

    Edit: Can you release the source code? The link on the older thread is down =\

  14. #114
    Adding thunder?

  15. #115
    tb and arma please

  16. #116
    Yap, tb and armadon would be nice

  17. #117
    New Version Online: 2.24 download

    @SHiRKiT: Here is XplittR's sourcecode: Link

    PS: There is another Problem with ModManager (Java) with both new Models and i dont know why. If anyone finds out, tell me. Thx.

  18. #118
    Great. It works for me. Tnx

  19. #119
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    Quote Originally Posted by saTo View Post
    PS: There is another Problem with ModManager (Java) with both new Models and i dont know why. If anyone finds out, tell me. Thx.
    There is no problem with the Manager actually, just found out:

    <findall> clips/</findall><replace> alt/clips/</replace><findall> sounds</findall><replace> alt/sounds</replace><findall> effects</findall><replace> alt/effects</replace>
    Do you see those blank spaces you put over there. That's why it's throwing error.

    clip="clips/default_1.clip"
    In the original file there is no blank space.

  20. #120
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    Not letting me apply it in manager, any fix?

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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