- Fixed resetting keybinds
- Fixed a stringtable error with Engineer's Spider Mines
- Fixed a cosmetic shop model that was missing
- Fixed Nomad's third level of Sandstorm giving 1500% movespeed
- Updated the icon for Rosie Engineer
- Fixed the Zzz above creeps for player controlled units
- Vagabond Leader,Minotaur, and Catman Champion now no longer use abilities against Magic Immune units
== Items ==
- Token of Life duration lowered from 10 minutes to 7 minutes
* Kongor's respawn time is still 10 minutes
- :BastardSword:Bastard Sword removed from the game
- :Halberd:Halberd removed from the game
- :FortifiedBracelet:Fortified Bracelet renamed to Fortified Bracer
- :TalismanOfExile:Talisman of Exile renamed to Amulet of Exile
- :GreatArcana:Great Arcana renamed to Arcana
- Fixed a tiny bug where if you had a high enough attackspeed you can proc Shroud bonus damage more than once on the same Shroud state.
- :BastardSword:Bastard Sword replaced with a :Broadsword: Broadsword
- Recipe cost increased by 200
* :BolsteringArmband:Bolstering Armband, :Halberd:Halberd, 1150 Recipe
* +6 Str, +30 Damage, Bash
* :MightyBlade:Mighty Blade, :Quickblade:Quickblade, 1100 Recipe
* +10 Str, +10 Agi, +20 Damage, Bash
- Renamed to Runed Cleaver
- :BastardSword:Bastard Sword replaced with a :Broadsword:Broadsword
- Damage lowered from 65 to 55
* :Halberd:Halberd, :Halberd:Halberd, :Slayer:Slayer
* :Warhammer:Warhammer, :Warhammer:Warhammer, :Slayer:Slayer
- Cost lowered from 2400 to 2200
== Heroes ==
- Added a new Agility hero: Nomad
- Added a new Alt Avatar: Nomaddin
- Added a new Alt Avatar: Rosie Engineer
- Essence Link fixed so it links correctly when the person she is inside is moving very quickly
- Made the detection if the target becomes invulnerable better
- Push from Turret increased by ~20%
- Damage from Energy Field changed from % based to 28/58/88 per second to all units inside
- Tinker removed. Replaced with Spider Mines
- Spider Mines
* 7 second cooldown, 90/100/110/120 Manacost
* Activate to consume one charge to place a Spider Mine at your location. Up to 9 may be placed at one time, each dealing 150/200/250/300 Magic Damage.
* Up to 1/2/2/3 charges may be stored, refreshing every 30 seconds
* Spider mines are stealthed and appear when an enemy comes near them, chasing them until contact.
- Fixed illusions from switching targets if the target becomes invulnerable
- Improved the server performance of her stances and illusions
:fors: Forsaken Archer
- Fixed an exploit with effects and Crippling Volley
- Made the target animate properly after finishing Tongue Tied
- Made damage on Carnivorous be nonlethal
* Fixes Predator killing enemy units when he shouldn't be
- Fixed Stampede's projectile going through invulnerability
- Fixed Electric Eye so that if you use Detonate on the Eye, then it will put Scout's Detonate ability on cooldown
- The silence will no longer hit mechanical units
- Altered the effects of Poison Spray to fix it shooting off in the wrong direction
- Fixed the dual-red wings so it moves with the target if the target is pushed
- Frost modifier priority changed to fix issues in a real game with her projectile being invisible
Last edited by ElementUser; 04-11-2011 at 10:54 PM.
Striving to create the most captivating and unforgettable gaming experiences.
- Bastard Sword removed from the game
- Halberd removed from the game
At first, I was like, wow big change, April Fools come late?
Then I was like WOWOWOWOWOOWOWWWOWWOWOWWOOWO
and wasnt nomad a never-finished hero from like, old old beta days?
Last edited by HahaYouDied; 04-08-2011 at 07:13 AM.
What happened to my first post? D:
now shieldbreaker needs some attention!
great changes there
savage mace will still have the 100 bonus damage right?
Ladies and gentlemen, please welcome: Teemo, the Swift Scout.
Also, i like what u did with items.
great, but when will be a Latvian Flag omh really S2 cmon :@
Alcohol may be man's worst enemy, but the bible says love your enemy.