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Thread: Why are people so bad at playing Behe?

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  1. #1

    Why are people so bad at playing Behe?

    i'm kind of disgusted at some of the builds i've seen.

    My biggest complaint would be why people don't max out Heavy weight first, Getting one rank of fissure and slam, the reason for doing so is it gives you more burst damage the only catch is you have to be ontop of them

    Since I get alot of critiscism on my skill build, Heres an elaborate review of why it's better.

    Skill build.


    Fissure

    Action
    Target Dual Position
    Type
    All Other Units
    Type: Magic
    Range: 1,200
    Cast Time: 1.2 Seconds
    Mana Cost: 125 / 140 / 155 / 170
    Cooldown: 15.0 Seconds
    Required Level: 1 / 3 / 5 / 7
    Activation
    Deals 125 / 175 / 225 / 275 Magic Damage to each target in a line and stuns them for 1 / 1.25 / 1.5 / 1.75 second(s). Leaves impassable mound of terrain for 8 seconds.




    Enrage

    Action
    Target Self
    Cast Time: 1.0 Seconds
    Mana Cost: 50
    Cooldown: 7.0 Seconds
    Required Level: 1 / 3 / 5 / 7
    Activation
    Applies Enraged to self for 14 seconds or until your next attack.
    Enraged Effects
    50 / 100 / 150 / 200% Base Damage



    Heavyweight

    Causes the Behemoth to shake the earth with each spell he casts, dealing damage and stunning nearby opponents.
    Action
    Passive
    Required Level: 1 / 3 / 5 / 7
    On spellcast
    Deals 25 / 45 / 75 / 115 Magic Damage and stuns for 0.3 / 0.7 / 1.2 / 1.5 seconds in 280 radius around self.




    Shockwave

    The Behemoth slams the ground with all his might, causing a devastating shockwave around him. The shockwave ricochets off nearby enemies, effectively increasing the damage dealt based on the number of nearby enemy units.
    Action
    Self Position
    Type
    Enemy Units And Corpses
    Type: Magic
    Cast Time: 0.7 Seconds
    Mana Cost: 145 / 205 / 265
    Cooldown: 150.0 / 130.0 / 110.0 Seconds
    Required Level: 6 / 11 / 16
    Activation
    Deals 200 / 275 / 350 Superior Magic Damage to enemy units in a 500 radius around self. Deals 35 / 45 / 65 additional Magic Damage for each additional enemy unit in range and 17.5 / 22.5 / 32.5 additional Magic Damage for each additional corpse in range.





    This holds alot of contrevorsy, People always think maxing fissure is the best. When quite frankly, It's not. It's not even comparable.

    Here's the skill build most people go by level 7


    (4) Fissure
    (0) Enrage
    (2) Heavy weight
    (1) Shockwave


    The grand total of doing this damage correctly meaning your close enough for shock wave to activate is 560
    The total stun time on the combo would be 2.0 seconds


    This is not including bonus damage from creeps from ulti, just base damage and adding shock wave.


    Now Using the correct Skill build from level 7

    (1) Fissure
    (1) Enrage
    (4) Heavy weight
    (1) Shockwave

    The total for this combination would be 670
    The total stun duration for this combo would be 4.5 seconds (not including fissures stun time cause it doesn't stack)

    Once again not adding damage in for creeps, But it should be clearly evident why maxing heavy weight is just much more viable.



    Then i see people getting phase boots instead of Striders and getting phase boots over portal key first.

    I don't know every ones build but my personal is bottle first, striders, then roam till i get a portal key. How do you play behe?
    Last edited by Apollexis; 03-29-2011 at 03:44 PM.

  2. #2
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    People play heroes differently, there's nothing that says you have the rights to stop them.
    I like playing valk with pk for instance
    I fear Nuffing
    Quote Originally Posted by Ninja_Style View Post
    It's not the heroes that resemble dota heroes but the people who would like them to. People always have the desire to simplify the world around them to something they can easily comprehend and deal with. It's a basic instinct that helps us preserve our capability to act in situations we are not familiar with. A new hero looking weird and scary? Compare it to a hero you know and you get a vague idea on how to deal with it. It does not matter what the actual hero is like - at least one of his features will resemble something from somewhere else (be it from DotA, HoN, LoL, Diablo, WoW, anything) and people will try to identify the unknown with the familiar.

  3. #3
    so you basically like throwing?

  4. #4
    If you're such an expert, write a guide.

    But I have a feeling that you're not as much of an expert as you make yourself out to be.
    Look out, I've got too much soul for the world
    It's breaking my heart in two
    I've got too much soul for you
    I don't like it but it's true

  5. #5
    Fixed it: why are people (read the guy in the last game i played) so bad at playing behe.

    QQ master gonna QQ


  6. #6
    Quote Originally Posted by Pogona View Post
    If you're such an expert, write a guide.

    But I have a feeling that you're not as much of an expert as you make yourself out to be.
    Theirs really no cookie cutter behe guide yet?

  7. #7
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    Quote Originally Posted by nuFFing View Post
    People play heroes differently, there's nothing that says you have the rights to stop them.
    I like playing valk with pk for instance
    Troll is apparent.

    dodging stuns since March 2010

  8. #8
    pkey on valk is actually pretty decent.

  9. #9
    First of all, any player who always gets atriders is a noob. There isn't only one way to play a hero, and a bottle on him is just as bad. You max fissure followed by heavy weight, and you farm an arcane ring. This allows you to potentially fissure away at mid lane so I the three guys camping it can't push, giving you free farm for port key. Then procede to farm resto stone and gg.
    Officially Retired
    Peace the Fcuk out HoN. DotA is back!

    "Refusing to concede with the intent to cause suffering amongst the team is against the rules and can be considered griefing"
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  10. #10
    Quote Originally Posted by DXDMordred View Post
    First of all, any player who always gets atriders is a noob. There isn't only one way to play a hero, and a bottle on him is just as bad. You max fissure followed by heavy weight, and you farm an arcane ring. This allows you to potentially fissure away at mid lane so I the three guys camping it can't push, giving you free farm for port key. Then procede to farm resto stone and gg.
    You won't have port key near fast enough. You have to be the initiator on behemoth, An arcane ring isn't bad but odds are your not in a lane were you can farm all that well, by the 20 minute mark you'll probally have boots and an arcane ring and half way to your portal key, were you could have your port key, half of your spell shards, bottle and striders.

    And I didnt say striders on every hero, It's just really good with behemoth. Grab the runes every time their up, gank from level 3 or 5 depending on your hero comp, and just keep their carrys under control.


    TL: dR, Portkey is more important then your arcane ring.
    Last edited by Apollexis; 03-29-2011 at 03:09 PM.

  11. #11
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    Quote Originally Posted by Munchkin View Post
    pkey on valk is actually pretty decent.
    It is 2150 gold. A lot of money which for valk can be more then a 1/3 of a way towards a :FrostwolfsSkull: or 1/2 a way towards :GeometersBane:, something she would benefit from much more. And you can build her skill set so that u max Call and Leap first with 1 lvl in Javelin, since the stun is 5s on all levels, so you increase your mobility early game.
    Getting it as a lux item, i could understand to an extent, but as core, is just unwise imo.

    dodging stuns since March 2010

  12. #12
    Quote Originally Posted by DXDMordred View Post
    First of all, any player who always gets atriders is a noob.
    First of all, you are an idiot. Striders is perfectly fine if you're going to roam.

  13. #13
    Quote Originally Posted by gaydads View Post
    First of all, you are an idiot. Striders is perfectly fine if you're going to roam.
    Hah , im sure you just fried his mind with ''roam''.

  14. #14
    Updated first post on why you should max heavy weight first with 1 rank enrage and 1 rank fissure.

  15. #15
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    to be fair, behemoth isnt a easy hero to master, especially when becomes to correctly use the fissure, it requires a lot of timing and vision to block the heros etc...
    i just feel sad when ppl fail at ult with him, and thats really the point of why ppl are bad with behe

  16. #16
    Quote Originally Posted by lDaRkNeSsl View Post
    to be fair, behemoth isnt a easy hero to master, especially when becomes to correctly use the fissure, it requires a lot of timing and vision to block the heros etc...
    i just feel sad when ppl fail at ult with him, and thats really the point of why ppl are bad with behe
    From recent games I've seen people just play him way to passively, Behe has to initiate the fight, your team just has to be ready to go in, when you see 3 + heroes stacked, tell your team to follow you immediately and go in with no hesitation, besides the fact behe can kill a whole team depending on creeps dead and present, your team can arrive in the 4.5 seconds of stun time you've providede to clean up after you. Even if you do die you've by far come out on top for your team.

  17. #17
    Because as a level 7 Behemoth, walking up next to my target instead of using Fissure to stun and block them off for 6 seconds from running away from danger will clearly give me better results. LOL
    Let me spell it out plain for you
    Angry people complain about the things I do
    I'm not changing direction, I'm stepping my game up
    Maintaining my name, the same way I came up.

    Truth is, I thought it mattered
    I thought that music mattered.
    But does it? Bollocks!
    Not compared to how people matter.

  18. #18
    Quote Originally Posted by Anakha View Post
    Because as a level 7 Behemoth, walking up next to my target instead of using Fissure to stun and block them off for 6 seconds from running away from danger will clearly give me better results. LOL
    Few points
    1) I didn't say blocking wasn't viable.
    2) Striders. If you can't come up from behind one of the enemy heroes with striders then you have bigger problems.
    3) Block off a predator, and feed him a double kill. Blocking is not always the Most effecient option.
    4) Runes, Invis, Haste. It seems almost self explanitory.
    5) Your trying to feed your carry kills, you'd be a fool to be doing this stuff by your self

  19. #19
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    the skill build you have requires you to have an early pk or involves ganks that need very close proximity. Yes the damage outcome and stun is much greater but it's unlikely at lvl 7 you will always land those perfect stuns. 280 radius is really easy to avoid

  20. #20
    Quote Originally Posted by Apollexis View Post
    Few points
    1) I didn't say blocking wasn't viable.
    2) Striders. If you can't come up from behind one of the enemy heroes with striders then you have bigger problems.
    3) Block off a predator, and feed him a double kill. Blocking is not always the Most effecient option.
    4) Runes, Invis, Haste. It seems almost self explanitory.
    5) Your trying to feed your carry kills, you'd be a fool to be doing this stuff by your self
    1. so you advocate an inferior skill build for the best way a behe can contribute effectively. context, learn it.
    2. striders do not change the position of the enemy hero.
    3. context, learn it.
    4. if you rely on the effects of a rune to put out a possible 100 more total damage out on one hero, that's a sign your build is ****.
    5. context, learn it.
    Let me spell it out plain for you
    Angry people complain about the things I do
    I'm not changing direction, I'm stepping my game up
    Maintaining my name, the same way I came up.

    Truth is, I thought it mattered
    I thought that music mattered.
    But does it? Bollocks!
    Not compared to how people matter.

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