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Thread: SoTM Recipe change.

View Poll Results: Is this a good idea, Would you like this change.

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  • Yes.

    79 89.77%
  • No.

    9 10.23%
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  1. #1
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    SoTM Recipe change.

    Old:
    2/3 10 Stats items(:NeophytesBook: :Quickblade: :MightyBlade + Glowstone (:Glowstone + Recipe - 4300

    New:
    3/3 10 Stats Items(:NeophytesBook: :Quickblade: :MightyBlade + Glowstone(:Glowstone - 4200

    Lowers the cost of staff by 100g.

    The main reason that I'm even suggesting this change is that I think it makes more sense as they attain the +10 to the missing piece anyway, obviously its not gamebreaking or even all that new I personally just don't like the recipe.

    Items like Wingbow have no recipe yet give large bonuses
    Wingbow (:Wingbow = Dancing Blade(ancingBlade + Snake Bracelet (:SnakeBracelet + Steamstaff (:Steamstaff
    If you add the Bonuses from all these items together it makes:
    +30 Agi + 25 Evasion +12 Dmg +10 Atk Speed
    Wingbow is
    +30 Agi + 30 Evasion +32 Dmg +30 Atk Speed

    This is a huge bonus from something that has no recipe (though expected since one of the pieces costs 3k and is therefore hard to get)

    I'm not here to debate the price of Wingbow I just wanted to use it to compare to for staff

    Staff doesn't actually give any bonuses to stat gain at all as all the pieces added together equal the exact same stats (other than +10 to a stat your missing) as the staff itself (10 to all stats +200 hp +150 Mana) the reason you make the recipe is obviously to get the bonus to ultimate.

    This is the point I would like to give: Wingbow has no recipe and gives huge bonuses, SoTM has a expensive recipie yet gives +10 to stats and bonus to ultimate, wouldn't it be better just to remove the recipe have it give no extra stats and have the reason you make it the bonus to ulti?

    TL;DR I don't like the fact that staff requires a recipe so I think this is a good alternative.

  2. #2
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    Bump.

  3. #3
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    An interesting concept, but for ideas different then what you posted.
    It would be a nice change because you could then dissasemble it into other items as the game grows on, and you're ultimate upgrade becomes less viable.
    Quote Originally Posted by Dakaa View Post
    Y U People Complain So Much?

  4. #4
    "If it ain't broke..."

  5. #5
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    Quote Originally Posted by Dredrick View Post
    "If it ain't broke..."
    Fair enough. Just my thoughts.

  6. #6
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    Quote Originally Posted by Dredrick View Post
    "If it ain't broke..."
    SotM on heroes like Moonqueen, Chronos, Swiftblade IS not good in any way, and that's primarily due to the buildup. The suggestion here wouldn't really change that, but still...

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  7. #7
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    Bump

  8. #8
    This has been already implemented in Dota. It eliminates the redundancy of having a recipe item that can be easily replace by a normal item.

    But i'm not sure it's ok to port Dota changes.
    The more assassin's shrouds, the more assassin you are.

  9. #9
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    Quote Originally Posted by Stokkolm View Post
    This has been already implemented in Dota. It eliminates the redundancy of having a recipe item that can be easily replace by a normal item.

    But i'm not sure it's ok to port Dota changes.
    Oh really? I didnt actually know that. Nice to know. Still I think it would be a nice change :P

  10. #10
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    Makes perfect sense...
    [Guide]
    The all inclusive guide

    From the author of Tip of the Week.



  11. #11
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    Bumping

  12. #12
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    Bump.

  13. #13
    I agree on this proposal. Makes SOTM a little cheaper.

  14. #14
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    Bump.

  15. #15
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    Hump.

  16. #16
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    Well, Nice idea):

  17. #17
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    I think give it a 100-200 gold recipe so it cant be disassembled..
    ¯\_()_/¯

  18. #18
    really good one idea.

  19. #19
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    asdasdasdasdasd (BumP)

  20. #20
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    Bump.

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