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After the patch polly is insanly good in mid.. And for mid i wouldnt skill tounge tide at all.. go for the nuke + disable.. Tounge tide is pretty useless without a mate or wards because you cant auto attack. Even in a duo lane if i face 2 stunners i wont skill tounge tide the disable is just much better.. I also get stats after lvl 1 tounge tide most of the time.
*Guide update in progress**
Last edited by WiLL; 06-15-2010 at 02:32 AM.
Clan [Bang] | 1750+ | High Skill Only | USA | Very Active Join Now
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please add puzzlebox on mid/lategame items ^_^
Its not useless in the least, especially with almost 9 seconds of disables.
puzzlebox "for a bit of a laugh"? wtf pollywog is almost always the prime candidate puzzlebox holder in any hero setup he'd fit in
pollywog needs ghost marchers too
Thanks for the guide : i very like it , I mostly Like Pollywog becuz i do not really fed with him, if played good and i can very help my team ......even thought im bit noob & i manage to make some good shot with him and over turn some bad gank situation![]()
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just wondering why you'd get jolt early if as in your guide you say polly's a full support.
i used to get jolt/tongue tied max early and own by playin semi carry polly but really if you want to play polly as a support get morph instead of jolt. its gonna mess up your kdr but at least your team will win.
seen pk used a few times but if its for escape maybe assasins might b better.
Think i'll make a proper polly guide after seeing this one. Anyone reading this one will be playing a wrong polly.
The skill build I have been going with lately is 1 level of tongue tied followed by max electric jolt and morph, then I max tongue tied last. Ult is taken 6, 11, and 16.
^
Best skill build.
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Look for my highlighted text (important information) and grey text (interesting but not required information).
out of date
This guide needs images displaying skill ranges and 3 or more replays. Item build should also be reconsidered with new items.
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Yeah very outdated guide, move to outdated if not update
UPDATED*** 1ST November 2010 [1.0.17]
Last edited by WiLL; 11-01-2010 at 05:33 AM.
Clan [Bang] | 1750+ | High Skill Only | USA | Very Active Join Now
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read the guide some time ago and now again. good job!
dunno if I've missed it, but it might be useful to mention:
1) the attack range of the wards (ulti)
2) that you can double-click one ward to select them all (double-clicking selects all units of the same type); this can be easier in some situations than dragging a selection rectangle around all wards
also, as a fun fact maybe mention that you can use Assassin's Shroud to become invisible when tonguing someone (not that I'd recommend buying the item though).
Clan [Bang] | 1750+ | High Skill Only | USA | Very Active Join Now
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Pollywog's Voodoo Wards have 600 attack range.
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Click the picture![]()
Tongue Tied has a max channel range of 550, which means that if the distance between you & the target exceeds that value during channeling, then the channel autocancels.
(ie, Valkyrie presses E, you Tongue Tie Valkyrie right after that, Valkyrie moves ~800 units away from that spot and distance>550, so it cancels the channel)
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Look for my highlighted text (important information) and grey text (interesting but not required information).
i usuall go for chalice at start, then i keep to striders
from there is most of the time:
SOTM -> refresher [resotration stone] -> some kind of defence item depend on the other team.