45 Damage every hit, from longer distance.
Lets say i do a combo without counting the ulti damage nor the auto-attack damage:
3rd skill maxed:
Hit, 2nd skill, hit, 1st skill, hit, ulti, hit.
75, 75, 140, 75, 75 = 440
and 1st skill maxed:
Hit, 2nd skill, hit, 1st skill, hit, ulti, hit
30, 30, 260, 30, 30 = 380
And also considering the fact, that you need to be right next to the enemy, or 1st skill won't deal any damage. And also, 3rd skill is used for harass on the lane, 1st skill doesn't suit this purpose. And, maxing 1st skill costs more mana.
Currently in the norwegian army, but getting a week off starting this monday. So I am good any day of that week. Except the weekend ofc, since I am norwegian I am obligated to drink at that time. Just send me a message and lets set it up
I can prove you that DR rapes BH mid, no problem.
But i never said that BH wouldn't be a counter to DR, but far from hardcounter, because bh is pretty useless without solo mid and DR rapes him mid.
EDIT: BH always is useless, but even more so without solomid.
Last edited by Jezu; 03-24-2011 at 09:47 AM.
i think the player skill between you two is to great to fairly judge, with no disrespect. Mid to late game bh can be a problem. if he rushes his silence then dr. could be easily target and taken out of team fights, but on the other hand i think bloodhunter is a worse carry pick up for the team and doesn't bring anything that great to the table.
BH can out heal "most" hero because of the "Iron Shield". If he doesn't have one then he can't.
Dr. Damage is almost Magical and is not blocked by the shield.
Same as Pyro, he/she just rapes BH mid with their third skill.
This varies widely-- intelligent opponents I presume would acquire vestments/Shaman's to counter DR's massive magic****. Or Shrunken to avoid Magic Damage entirely. Am I wrong on this?
Would it not be wiser to opt for Sheepstick? Survivability, damage, stats and an amazing disable to pounce on the enemy even before he knows it.
With Hellflower he can solokill anybody. With Sheepstick he does less damage, and therefore enemies can escape more easier.
Obviously there can be situations where you need Sheepstick early on, and im planning to add option Sheepstick OR Hellflower for mid game.
Shrunken solves your survivability problems, so you can get the Hellflower which provides no survivability like np.
Last edited by Jezu; 04-04-2011 at 02:30 AM.
Also, the reason why i keep Hellflower as a better option over Sheepstick, as the disable from Hellflower is better (hands down) Also, the AS and damage is very strong on DR, and it has easier buildup.
The (small) hp boost from Sheepstick shouldn't be that huge of a deal, as you will be having a Shrunken shortly anyways, and you can dodge (most) spells with your ulti.
But then, there are situations where you need every single HP you can get, and you cant dodge all spells with ulti.
Will be adding this when im back at home.
Last edited by Jezu; 04-04-2011 at 04:44 PM.
Ah, I'm sorry. The issue is not Sheepstick vs Hellflower, it's Sheep vs Harkon's. I agree hands down that Hellflower is the best first item for DR.
I agree completely. Usually, if the game lasts long enough, my route would be HF -> Shrunken -> Sheep. Harkon's is viable afterwards... but the game SHOULD be over by then. With Harkon's DR is overkill.
Edit: like your guide by the way, very clear cut and straightforward. This is pretty much all DR needs.
Last edited by Jezu; 04-09-2011 at 05:24 PM.
^ He can be, and I've stated that silences counter DR, not just the specific heroes i have listed. However, DR as a ganker also counters NH.
What does this still miss?
Last edited by Jezu; 04-22-2011 at 04:32 PM.
Characteristic of premiums is the presence of detailed playguides through each phase of the game. Try posting images of a gank procedure.