Morale really does play a large role in battle. Sometimes when I start a game and our team picks heroes that aren't perfect or synergize with each-other, you'll get one or two douchebags who say: "we lost" or "gg we done for"
When I read that I don't feel like trying. I could prove them wrong but their not worth the effort.
like even if u somehow forced them to read this 5 times before each game, they would just continue with their retarded picks, gameplay and bad manners.
some people in this world just want to watch the world burn, and its them tbh.
Nice guide, again I can't stress ennough how important it is to carry homecoming stones.
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I don't play mid often and am a noob so is it alright to essentially say you're going to lose the tower if they don;t gank? I don't try to be hostile or insult our mid, just give them a picture of how well, or not well my lane is holding up if we need a gank.
I let towers go all the time if I don't have proper backup to defend it. The worst thing u can do is linger around to try to deny if you think they can catch a stun on you, because chances are they'll get you, and the tower .
Now when you start ripping into a teammate every time he dies regardless of circumstances and throwing the scoreboard in his face, that guarantees he won't get his **** together. Getting focused down repeatedly is demoralizing enough without being called a tard for it. Squishy characters with high-impact abilities are always a prime target in a fight.
Now on the other hand if somebody is 1-10 cause he keeps pushing past the river by himself without wards up, yeah, something has to be said, but actually reminding him the REASON he's dead again has a much better chance of fixing the problem than just saying "****ing feeder gtfo uninstall"
Play DS and get 3 striders. Taunt everyone and top it off with lifesteal. Also, win the game.
We had immense fun. At least I did
Edit: We were 5 in a team, no worries.
Last edited by Rkey; 02-24-2011 at 01:22 PM.
I feel this is the largest problem with pubs and raging. Everyone wants to play some form of carry. Every. One.- Make Intelligent picks
Game Modes are designed with time at the Hero Selection screen, and contrary to popular belief, its not just to imagine how Empath looks under her robe, or see how many heroes you can right click before time runs out. Teams that are planned out, typically have a better success rate. What do you need? Support, Initiation, carry, Find whose playing what, and fulfill the required roles.
Last edited by the_zhiff; 02-25-2011 at 09:45 AM.
Most games are decided in team chat.
So many games that's starting with "CC at 15" just a few minutes in it's sickening.
The endless whine it's incredible some people actually joins games just to whine.
Question 1: A player on your team just got bloodlusted, what do you do?
a) "OMFG MOUTHBREATHER HOW U DI TO DEM VOTEKICK PLZ"
b) Try to set up a gank on the lane to make sure that lane doesn't fall too far behind.
c) Vote for remake