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Thread: stewie-Y's HoN Magic Card Assortment

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  1. #21
    Quote Originally Posted by Sjonnie View Post
    So what does invisibility do? Some kind of evasion like flying/horsemanship/shadow?
    Pretty much while they have an "invisibility counter" they are unable to be targeted by opponents and are unblock-able.

  2. #22
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    Maliken is so OP lol, buffed with 4 black => 14/14 and trample/double strike, there is nothing to survive that! By being black he has protection from doom blades too!

    Anyway, truly epic thread, gogo MTG!

    I have played for a while, so experience tells me that Chronos is broken, a declared attacker is already tapped so tapping it again has no effect whatsoever..
    Last edited by Pebbles; 03-13-2011 at 03:55 PM.

    Signature by: Sye


  3. #23
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    These ridiculously double-standard biased views, are incredibly annoying.
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    I doubt any of your cards would be used. They're far too expensive for any real game, and their general concept is far below the standard (can be both good and bad).

    I'm sure you had a lot of fun (and that is the keyword) making them, but they really don't work well. Not to mention, a lot of the descriptions are poor, vague and/or lacking the rules of how the game works.

    sry if rude, but that is truth
    Former member of Off-Topic

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  4. #24
    counter here counter there
    your imagination is ridiculous

  5. #25
    The only cards in this set that are actually decent are Forsaken Archer and (arguably) Scout. o_o Scout would be sooooooo good in a Jace deck, though. Replace white in U/W for green for him.


  6. #26
    Quote Originally Posted by stewieY View Post
    Notice:
    ...
    **I created these cards for fun. The colors aren't technically correct for what you would see out of regular Magic cards(almost all of them would have to be a red hybrid), they're probably not very well balanced to be played with, and wording may be a little off on some of the cards.
    ...
    4char

  7. #27
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    Quote Originally Posted by Katega View Post
    counter here counter there
    your imagination is ridiculous
    I thought the solutions were pretty creative, even if balance is off, but yah, way too counter based :/

    Signature by: Sye


  8. #28
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    These cards are pretty dank. Lmao. Maybe HoN n MTG will collaborate...

    Used to play magic until the gay cards came out... Got all 9th edition or less cards... Still fun to play every so often...
    "I run this sh**, I don't get run..."

  9. #29
    tbh with the Planeswalker release, you should make them some/all into planewalkers would be really nice

    good work though. They look really good.

  10. #30
    this is awesome and maliken is autobanned imo

  11. #31
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    nice work, yet id never use them in a game xD they all suck

    waaaaaaaaaay too slow

  12. #32
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    Quote Originally Posted by triobot View Post
    tbh with the Planeswalker release, you should make them some/all into planewalkers would be really nice

    good work though. They look really good.
    I agree. With the concepts you're going with most or all of these should either be eldrazi-style or planeswalker-style. That way they would seem less broken and make more sense.

    I thought it was an interesting read, considering how much I play. There were a few creatures I'd use if they were better balanced.
    New to Heroes of Newerth? Find help in the Training Grounds.

    DenyTheTruth is not an employee of S2. All views in the above post are that of the poster and not that of S2 Games unless otherwise stated.

  13. #33
    I think having every creature relying on dices, counters and/or activation costs is poor design from a MTG viewpoint. I really liked FA though.

  14. #34
    2 things on maliken, first his 2 first abilities would remove its own counter on use. and i think his third ability should be 1 use per turn only, specialy if its ment as his ulti ingame

  15. #35
    Nice work man. I know you stated it wasn't entirely you.. still well thought through. I used to play magic.. very briefly. Maybe for a month or so. Really like this though

  16. #36
    Quote Originally Posted by jonaspet View Post
    2 things on maliken, first his 2 first abilities would remove its own counter on use. and i think his third ability should be 1 use per turn only, specialy if its ment as his ulti ingame
    Yea I've meant to do that but been too lazy to go through and fix a bunch of the stuff I've been meaning to fix, haha.

    And thanks Darknyss

  17. #37
    daym, used to play MTG for a few years, this makes me want to start up again xD

    the sand wraith one made me lol, farm counters
    Last edited by Angry_Teabag; 03-28-2011 at 10:55 PM.

  18. #38
    Wow, these are awesome, and incredibly accurate.

    Monkey/Brazilian are favs, although I love them all.

    Don't rax spawn 4?

    Edit: I forgot to mention, I LOVE YOUR FLAVOR TEXT.

  19. #39
    Kinda harsh on a whole country of players, but no one can say that is a lie at least for the vast majority LoL.
    Luv maliken =O

  20. #40
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    you misspelled turrent..

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