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Im sure many other users have experienced this, but the hitbox detection for Valkyrie Javelin of Light is incredibly broken. The target can be a good distance away from the javelin and still be stunned by it.
I felt the same way, that the hit-radius is too large. Can any one confirm this or is it just paranoia again? :P
kinda old news. You can see that'll it hit in a certain area because itll highlight a ground a targets when your aiming.
She's still fairly noob friendly, you don't have to be able to aim to be decent, you've got a leap so you don't feed, a good aoe nuke and a invis for your whole team, not to mention good damage.
It's incredibly annoying to be hit by an arrow that is almost an entire other hero away in distance.
Yep the arrow is hitbox is way to big, I like playing her but playing with a fat arrow makes me hit wrong targets, like creeps, it is really anoying
i think the hit box is wonky only at certain angles. Need some1 to test more to find out.
I second some things that are posted in this thread, the javalin hitbox seems to depend on it's angle.
I play valk a lot and POTM had a much smaller arrow hit radius.
Allowed for more skilled sniping. Like between creeps and ****.
Bring back the smaller arrow please.
+1 for smaller hitboxes, because trying to snipe it in there in between things is nearly impossible now.