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The stuff you level up for after matches. How much does it take for each level?
From my tests before hand it follows the same formula as the hero levels.
(CurrentLevel+1)*100
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Why don't you trust my moderator?
._.
I don't know for sure, but looking at the game entity files it certainly looks that way (do a search, I already posted the file content there)
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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Tech Support and Customer Support: https://www.heroesofnewerth.com/support/
Look for my highlighted text (important information) and grey text (interesting but not required information).
Because he's Australian, well known liars and criminals.
Also I was hoping you'd draw me up a nice easy math chart of some sorts.
That's not nice.
I believe one already got sent when you received a HoN Newsletter, but I'll post it here anyway.
http://www.heroesofnewerth.com/newsl...CasualMode.pdf
Look at graphs 1 and 2.
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
-----------------------------
Tech Support and Customer Support: https://www.heroesofnewerth.com/support/
Look for my highlighted text (important information) and grey text (interesting but not required information).
(current level+1)*100 isn't nice and easy enough for you?
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Not as easy as Element drawing up a table chart thing.
I believe that's part of S2's customer service program. Element is forced to sit in this forum and answer every single stupid question anyone asks in a highly overcomplicated in-depth mathsplanation.
See, he's already done exactly what I wanted and fetched me a chart.![]()
Those charts are for in game experience though
I'd sing you a song, but
I'm just a little hoarse.
Well NomesWisdom, I forgot to mention those variables weren't in the game_settings.cfg file before Matchmaking, so I can only assume that those values were placed in there for the Matchmaking ladder leveling system.
Though it is possible that it's put in there due to the addition of casual mode, but then the easy mode variable would have existed in it (which it didn't before).
Therefore the logical conclusion is that those variables define the leveling thresholds for the MM account system.
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
-----------------------------
Tech Support and Customer Support: https://www.heroesofnewerth.com/support/
Look for my highlighted text (important information) and grey text (interesting but not required information).
That question should be answered when someone reaches that level.
Right now, I'm assuming no.
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
-----------------------------
Tech Support and Customer Support: https://www.heroesofnewerth.com/support/
Look for my highlighted text (important information) and grey text (interesting but not required information).