Primary Stat: AGI
Sound and Visual Design
Sound: If Legion then he'd sound like Leonidas. If Hellbourne then he'd have a raspy/dark voice
Visual: If Legion then 1st image with javelin while ranged. If Hellbourne then 2nd image with a shield and javelin/sword
Blind the carry and stun lock the rest
Str: 17 + 2.2
Agi: 21 + 2.75
Int: 13 + 1
Visual: The Swordsman pulls out his sword and puts away his spear
The Swordsman goes berserk, pulling out his sword. He gains 27 minimum damage and 12 maximum damage, 100 HP, 3 armor, 7% move speed, and the Bash ability, but can only attack at melee range.
Level 1 - Bash has a 5% chance to deal 25 bonus damage and stun for 2 seconds.
Level 2 - Bash has a 5% chance to deal 50 bonus damage and stun for 2 seconds.
Level 3 - Bash has a 10% chance to deal 25 bonus damage and stun for 2 seconds.
Level 4 - Bash has a 10% chance to deal 50 bonus damage and stun for 2 seconds.
Mana Cost: 0
SearVisual: The Swordsman reaches into a pouch on his belt and throws a ball of red ashes at his target
The Swordsman throws hot ashes into his targets eyes, making it miss on some attacks.
Lasts 15 seconds.
Level 1 - Misses on 15% of attacks.
Level 2 - Misses on 24% of attacks.
Level 3 - Misses on 33% of attacks.
Level 4 - Misses on 42% of attacks.
Mana Cost: 20
Visual: The Swordsman lets out a shout and affected allies start to glow red
The Swordsman shouts at the top of his lungs, inspiring allies within 450 units giving them a bonus to attack speed and movement speed. Ability lasts 3 seconds longer on the Spartan
Level 1 - +15 Attack Speed +5 Movement Speed. Lasts 5 seconds.
Level 2 - +20 Attack Speed +7 Movement Speed. Lasts 5 seconds.
Level 3 - +25
Attack Speed +9 Movement Speed
. Lasts 6 seconds.
Level 4 - +35
Attack Speed +10 Movement Speed
. Lasts 6 seconds.
Visual: The Swordsman lets out a roar and the weapon the Spartan is currently holding starts to glow bright red
The Swordsman bashes target enemy with his shield causing them to take 150 damage,lose armor and movement speed and causes the Swordsman's attacks to do more damage with each hit.
Debuff lasts 15 seconds
Buff lasts 20 seconds
Level 1 - Reduces armor by 7, Movement speed by 35% and causes your attacks to do 12 additional damage for each swing in the last 3 seconds
Level 2 - Reduces armor by 9, Movement speed by 45% and causes your attacks to do 15 additional damage for each swing in the last 3 seconds
Level 3 - Reduces armor by 11, Movement speed by 55% and causes your attacks to do 18 additional damage for each swing in the last 3 seconds
Mana Cost: 120/140/160
voting on making him hellbourne or legion. 1st image is legion 2nd is hellbourne