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Description: This map is a rpg where teams have to go down a winding road fighting through neutral camps to get to the middle of the map. An opposing team is doing the same and in the middle is both teams world trees, Kongor and a secret shop. Several strategies are viable like rushing the base, farming a carry with the last hits, buying a winged courier to spy on enemy progress, killing enemy tree, killing enemy team. Going slow and getting the maximum exp from extra creeps then arriving late but stronger, creep skipping with most of the team and leaving a carry to solo the early creeps.. etc
Screenshots:
New map screen-shot below!
Known Problems:
It is not yet balanced for 5v5 play, I need balance feedback and might have to restrict the game to 1v1, 2v2 and 3v3?
Dream:Vote up on dream!!!
http://dream.heroesofnewerth.com/map/Hot_To_Go/PVP RPG
File: Get the file from dream, media fire keeps deleting my file.
Instructions: Put the file into your Heroes of Newerth map folder which is in program files, game, maps. Play the map in practice mode.
Code:Updated to v1.09 - Gold tick increased from 1 to 2 - Exp multiplier increased from 1.0 to 1.5 - Middle pvp section textured and models added, making it look more like a clash of good and evil - Neutral creep camps bugs fixed - Creep stacking is now possible - Changed scenery heroes to level 25 to stop players farming them ---------------------------------------------------------------------------------------------- Updated to v1.08 - Second layer texture editing to make everything look a lot nicer and smooth - Fixed several neutral camps spawn issues ----------------------------------------------------------------------------------------------- Updated to v1.07 - Kongor now drops a Doombringer instead of token - You now have to load the map twice for some of the coding to take affect - Several neutral creep camps fixed - Secret Shop fixed again. - Made the shortcut where you cut trees down more even for both teams ----------------------------------------------------------------------------------------- Updated to v1.06 - Path more clearly defined and the volcano repainted to make it less dark - Lots of terrain second layer additions to make the map look a lot nicer - Kong has a new lair - Ancient creeps spawn fixed so the middle ancient properly spawns --------------------------------------------------------------------------------- Updated to v1.05 - Secret shop now working - Kong area worked on to indicate where his lair starts and ends - Added two towers to the end bases for each team - Changed countdown timer so the game starts immediately and the neutral creeps will spawn instantly - Removed homecoming stone from the shop
Last edited by Hot_To_Go; 12-08-2011 at 02:37 AM.
Thank you very much Oloko for the support with codes and other tips.
dandylion for help with neutrals, as well as anyone else I have missed who has given me help.
Last edited by Hot_To_Go; 01-06-2011 at 08:09 AM.
This looks EPIC! , The map looks awesome!can't wait to try it out!, Good Job! keep it up!
Is everyone seeing the massive borders around ur screenies might wanna fix that
Thank's a lot, did the screenshots work? They look fine to me but a friend says he sees big white spaces around them?
I published it on dream now, though the map needs more coding work to perfect. Hopefully dream allows changes to the file.
i dont see any white spaces...They look fine to me
Cheers Roozi, Thumbs up on dream if you like it dude, took me a long time to get it to this stage!
Check out my Dream Map!!
http://dream.heroesofnewerth.com/map/Hot_To_Go/PVP RPG
Check out my HoN Map Editor Basic Tutorial!!
Part1:http://www.youtube.com/watch?v=A3Q4leBy2lk
Part2:http://www.youtube.com/watch?v=-_qwBNwL5yA
This map looks awesome! Common S2 add this already!
RPG AoE2 WTF!
Just here to bug report and to bump ur cool idea
Kong is bugged, sometimes when attacking him i miss, im assuming this is some code leftover from caldaver and the functionality with kongors lair.
Add some defence towers to the bases please
There is a really weird camera glitch,ill go through with you some time
Oh and some of the nuetral camps arent correct
Great map tho was alot of fun just running through the nice environs killin the nuets
Kong is not really a bug, its just his lair area, I either have to make a lair for him that is more defined so you know you are out of it or get rid of the miss function.
Which neutrals in particular? I need to go through them all, it took me hours to add them all in.
The defence tower is a good idea, might solve the level 1 rush problem with homecoming stones but I think its still a problem, maybe two towers? Dunno.
Thanks for the feedback I will work on all of this.
Check out my Dream Map!!
http://dream.heroesofnewerth.com/map/Hot_To_Go/PVP RPG
Check out my HoN Map Editor Basic Tutorial!!
Part1:http://www.youtube.com/watch?v=A3Q4leBy2lk
Part2:http://www.youtube.com/watch?v=-_qwBNwL5yA
Can someone help me out with some codes? I can not figure out how to do two things:
1. Disable certain items, for instance homecoming stones.
2. Have neutrals spawn at the start of the game. Oloko showed me how to do this with the game.config file but to do this I have to add a folder called resources with that file added into it. The game randomly deletes that folder soon after adding it.
Check out my Dream Map!!
http://dream.heroesofnewerth.com/map/Hot_To_Go/PVP RPG
Check out my HoN Map Editor Basic Tutorial!!
Part1:http://www.youtube.com/watch?v=A3Q4leBy2lk
Part2:http://www.youtube.com/watch?v=-_qwBNwL5yA
1. If you want to delete the item from the shop you will have to do the following:
In your resource folder of your map, create a new folder called items.
In it, create a new folder called shops.
Open up resources0.s2z file from your game folder and go into the /items/shops folder.
Copy the shop_supplies.entity file from the resources0.s2z into the /items/shops folder of your map.
Open up this new shop_supplies.entity file that is in your map.
Delete the <item name="Item_HomecomingStone" /> line of the file.
2. Yes the folder is deleted when you save from the editor. It's pretty lame, but you will have to always backup your resources folder before using the map editor and then add it in your map every time you save.
Maps:
Enfo's Team Survival Beta [Dream] - v1.019 (18/07/2011)
BeHoNeled Alpha (Bejeweled clone) [Dream]
Thank you so much Oloko, this is what confused me so often, the folder disappearing. I will implement the changes now and update the map!!
Check out my Dream Map!!
http://dream.heroesofnewerth.com/map/Hot_To_Go/PVP RPG
Check out my HoN Map Editor Basic Tutorial!!
Part1:http://www.youtube.com/watch?v=A3Q4leBy2lk
Part2:http://www.youtube.com/watch?v=-_qwBNwL5yA
Updated to version 1.06, Patch notes above. Hit a slow point the map, apart from some cosmetic changes it is working how I want it to. I need some more feedback from testers because I don't know what else to change.
Check out my Dream Map!!
http://dream.heroesofnewerth.com/map/Hot_To_Go/PVP RPG
Check out my HoN Map Editor Basic Tutorial!!
Part1:http://www.youtube.com/watch?v=A3Q4leBy2lk
Part2:http://www.youtube.com/watch?v=-_qwBNwL5yA
I can pretty much run past kongor to the enemy fountain.
Also only way for feedback would be to actually play against people
It is intended you can run past kongor, there is a whole path that deviates around him. Kongor has a seperate lair where you can use the secret shop or kill him. Or you can choose to rush the base. He is not meant to be a guard to the bases.
If you feel he should I can consider that feedback, but he is working as intended.
You are right FlameStick, to balance the map properly we need to play it with multiplayer enabled. I need to find out if certain strategies on this map are over powered. Like base rushing at early levels, or creep skipping and having a carry get the early ones solo.
My map has a lot of emelements and strategies that can be adopted, especially since the creeps respawn normally, how long do you kill creeps for? Which characters should farm? Is a couple of you powerful enough to rush the ancients or Kongor while the others kill low creeps?
We need testing!!!![]()
Check out my Dream Map!!
http://dream.heroesofnewerth.com/map/Hot_To_Go/PVP RPG
Check out my HoN Map Editor Basic Tutorial!!
Part1:http://www.youtube.com/watch?v=A3Q4leBy2lk
Part2:http://www.youtube.com/watch?v=-_qwBNwL5yA