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Why is it that this is never seen in comp play?
Something like a VJ-witch-FA seems incredibly powerful, esp to counter a trilane that has a melee carry in it.
In any dota replay ive watched ive never seen this happen either & i really cant see why not.
I guess it's because with melee heros it is much easier to last hit, and also because str heros scale extremely well especially if they get a good amount of farm.
But again I'm just guessing, so I don't really know.![]()
well honestly i think its mainly because fa cant out carry TDL/sw/chronos
^
well, thatd be true if we never saw a ranged carry trilane, which we do. Yet these always have a melee semi support (behe/magm) or atleast a semi ranged (myrm/andro) in them. Ive literally never come across a tri w 3 full ranged heroes.
I was just looking at a few DotA replays and iv noticed that raged tri lanes are really common. I think its because there are only two ranged carries in HoN that work well in a "all ranged" tri lane, Sniper and FA.
If there were more ranges carries, Drow Windrunner Medusa, we'd most likely see a "all ranged" tri lane.
Tri-lanes are designed to get farm to heroes that would not normally be able to farm. However its not that ranged carrys have never been done in tri-lanes, its less common.
- typical trilane supports.
Now what about possible ranged carrys for trilane?
?
?
doable
?lol
:fors:very possible
meh
Options just dont seen as good as lets say,![]()
WR is wrong, Morph is correct,
Also sometimes, its better to put Dusa on the solo easy lane.
Generally, carry players eventually get use to all the animations of the heroes they play and will have no difficulty lasthitting with a morph compared to a melee hero with a good attack animation like antimage.
So in reality, it would be it would be more difficult to last hit with a melee hero over a range hero, for you will enter danger zone i in a 3v3 trilane vs a 3 range setup (or 2 range, ES/sven lineup), causing you to take unnecessary high dmg or vulnearable to a kill attempt. While Range will have it safer in the back (excluding morph and Luna, who arent as safe as normal range heroes but still somewhat in a better position than melee
Also most str heroes scale like ****
Range agi might not scale like heroes like some str heroes, but in most situations they will be more reliable all game for high dmg.
usually in general Agi scales better than Str, while Str heroes have more potential early game
Last edited by Ndie_Jaehoon; 01-02-2011 at 07:19 PM.
Windrunner aint a Trilane Carry. Windrunner always takes the Solo Lane.
Windrunner has been trilane carry a couple times recently in dota. Its rare but they do run it sometimes.
dota counterparts have been seen several times in trilanes with some success in dota.
would be similiar to drow early game but drow carries harder and is less level dependent as arachna.
I thinkcould be a great trilane carry, but have not seen him in action in a trilane, so hard to say.
Last edited by Zerstoror; 01-03-2011 at 03:12 PM.
I suppose thats one explination yeah. It's kinda suprising to not see them in those tris either though :|.
Like even when EG trilaned w puppet, they added moraxus rather than another ranged.
OT: a hero like windrunner would be amazing for hon to imo
Last edited by chaR`; 01-02-2011 at 03:20 PM.
^
thats not what i was talking about.
We see plenty of fa-flint-puppet trilanes, yet they always add add a melee to those rather than having 3 ranged.
well most common melee support in a trilane are mag and behe. in a trilane the supports are walking stuns/heals so mag and behe function just as effectively as a ranged hero given that they have pretty nice aoe ranged stuns. the only all ranged trilanes ive seen in matches have gotten steamrolled so it's probably also a case of teams being afraid of losing by doing something different as has always been the case in competitive play.
Just an observation but wouldn't an all ranged Tri lane lead to a team with rather weak initiation? You are almost forced to pick up two other ranged who can solo and there are very few initiators who can solo a lane. Off the top of my head I can think ofand
who can initiate well (Talking mid-late game not ganking initiation). So it seems like picking up a very powerful melee initiator like
would make picking the other two solos a lot more flexible.
Just a thought, I've not competitive insight whatsoever.
the reason you don't really see tripple range trilanes is because the melee heroes are generally stronger carries provided they get the same amount of farm.
if one of the support in a trilane is melee, then you have to build your trilane around that and get a ranged carry. say behemoth remains on the board and you really want the utility and initiation he provides, so you pick him to go as one of the support in the trilane. now the tradeoff is you'll have to get a ranged carry for the trilane to work.