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Hello, here's another mod from me (inspired by Automatic Attack Modifier Cycling by Faedrik)
SAMCv1.00(Smart Attack Modifier Cycling)
Download honmod (Compatible with HoN v2.*)
If the honmod stopped auto-updating re-download it here.
Do not post in this thread to discuss the fairness of this mod!
Features:
Stacking Attack Modifiers just became useful.
It will keep any Lifesteal Attack Modifier up as long as possible.
Cycling speed is based on your attack speed and the lowest debuff from any other attack modifier.
There's also an option to disable automatic cycling and bind a hotkey to do the same.
Missed attacks and status effects on you or your target (and thus AM's not being applied)
or switching targets are not accounted for while cycling through all your Attack Modifiers.
Supported Lifesteal Attack Modifiers:
Hungry Spirit
Elder Parasite
Whispering Helm
Symbol of Rage
Supported Attack Modifiers from skills:
Slither's Toxicity 7000ms
Gauntlet's Enfeeble 4000ms
Accursed's Sear 2000ms
Supported Attack Modifiers from items:
Shieldbreaker Broken Armor 5000ms
Frostwolf Skull's Frostwolf's Skull 3000ms
Frostburn Chilled 2000ms (it doesn't stack 3 times yet! so its not really supported, avoid stacking this for now)
Icebrand Chilled 1500ms (it doesn't stack 5 times yet! so its not really supported, avoid stacking this for now)
Excluded Attack Modifiers:
Beardulons' Bear Root (chance on hit, and is a pet)
Harkon's Blade (manual toggle, overrides all AM's)
Example 1:
When you have an attack speed of 0.5 seconds (2 attacks per second).
And you have the Whispering Helm item along with the Shieldbreaker item.
You will attack 9 times (4.5 seconds) with Lifesteal and only attack once with Shieldbreaker (0.5 seconds).
This is because the debuff from Shieldbreaker is 5 seconds.
Example 2:
When you have an attack speed of 0.75 seconds (3/4th attacks per second).
And you have the Symbol of Rage item along with the Shieldbreaker item, and the Frostwolf's Skull item.
You will attack 2 times (1.5 seconds) with Lifesteal, one time with Shieldbreaker (0.75 seconds) and one time with Frostwolf's Skull (0.75 seconds).
This is because the lowest debuff is from Frostworlf's Skull which is only 3 seconds.
Future Plans (they might never come):
Code:- Support stacking debuffs (Frostburn/Icebrand) - Actively skip AM's if you have more then one AM (an exclude list). - Fix a small bug: because the game remembers its last spot untill all modifiers are gone when maintaining the activeAMs list, this should not affect the scripts functionality.
Last edited by Quzzap; 02-18-2011 at 05:30 AM.
This is a very usefull and well-conceived mod. Thumbs up.
Supporter and Ganker.
Awesome concept!
great ideaAnd you have the Whispering Helm item along with the Shieldbreaker item.
You will attack 9 times (4.5 seconds) with Lifesteal and only attack once with Shieldbreaker (0.5 seconds).
This is because the debuff from Shieldbreaker is 5 seconds.![]()
but how about new target
example: i hit accursed shieldbreaker once than i attack with lifesteal
but i change target to kraken (i hit kraken,lifesteal or new target atacking with shieldbreaker 1-st hit?) witch priority?
Last edited by This_SPARTA; 12-27-2010 at 11:22 AM.
Very nicely done.
True Skill Rating mod - a numerically simple but elaborate rating system used to judge the skill of players.
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Great mod, used it yesterday and loved it
Looking forward to the future updates
Ok..why not do this instead?
Have your orb item like shieldbreaker or frostburn on at first attack, then switch to life steal after first hit. After the 5 seconds on shieldbreaker is up, swtch back to shield breaker then back
Ok, so S2 basically needs to make a delay on how fast you can cycle orb effects (let's say something like 10 seconds) if they want to ACTUALLY prevent people from stacking orbs... or they could just re-enable all orb stacking like it was in beta.
This is just silly.
ok i just stress-tested it with
slithers toxicity
shieldbraker
frostwolfs
symbol of rage
seems to wrok pretty how it should BUT its redered nearly useless if you change targets or get disabled. then you apply an orb you may not want first.
on top of that its stupid to stack orbs anyway.
edit: it might work when you use 2 orbs only (like lifesteal and as bonus frost/shieldbraker) but else...
Awsome but, can some1 help a noob like me to understand wth this supposed to do ?
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