Spot #1 (Bottom Lane Outpost):
Spot #2 (In a cliff indentation a bit north of the 2nd bottom Hellbourne Tower):
Spot #3 (Hellbourne jungle high cliff):
Spot #4 (East of Hellbourne 2nd Bottom Tower):
Spot #5 (In a cliff area above the Legion 2nd Mid Tower):
Spot #6 (Blink required for the most part - cliff east of Kongor's lair):
Spot #7 (Bottom lane river, pretty specific to get stuck at this spot):
Spot #8 (On the cliff below the HB Hard Camp near the top lane)
Spot #9 (East of spot #7, bottom lane river)
Spot #10 (Bottom of the rune spot left of the HB Ancients):
Spot #11 (right of the west-most Hellbourne hard neutral camp, above a common warding cliff):
Spot #12 (left of the west-most Hellbourne hard neutral camp, between the 2 cliffs):
Spot #13 (where the 2 cliffs meet in spot #12, a little bit down from that spot):
Spot #14 (west of Hellbourne easy camp, by the cliffs):
Last edited by ElementUser; 12-01-2013 at 01:45 PM.
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Look for my highlighted text (important information) and grey text (interesting but not required information).
around 30s in i accidentally blink into the cliff recently added behind the hellbourne hard camp in the top left and the unstuck feature forces me back towards the hardcamp where i aggro and get killed by the creeps through trees. after going back and testing it, it is possible to glitch through a spot in the trees but if the creeps have spawned they will fill that hole. this happens if you blink anywhere around the right side of the cliff.
while doing this i found a second spot on the cliff where a hero will try to run indefinitely in place. this one is much easier to get out of as you can walk back up the cliff and around. this spot can be reached by blinking near the bottom and left of the cliff.
RIP IN PEACE sig