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I've read several builds but a lot seem to be from lower tier players, i usually carry but tend to take swift a lot and tend to get great scores and win games but now and then im out carried by a MM, chronos or DL so decided its time to take a harder carry. Played him for first time in 6 months or more last night (only playing MMORPG style games since jan last year) and done quite well. Unfortunately plague kill stealed a lot and failed to see that it would effect us later on, especilly as Maliken was getting strong and i'd have to out carry him.
So end game i had steam boots (agility), elder, savage mace, wingbow, demonic and charged hammer, the point of me choosing these (i tend to take demonic/charged quite often) is of course attack speed, with 1500hp i managed to take out a 3k+ hp gauntlet and 3k+ hp maliken with perma stun, even with shrunken enabled. What u guys think of these end items? If someone fancies checking the game out and giving me tips on farming, team fighting etc i'd gladly take it.
StorM_Nyra and its my 2nd latest game, last game i decided to support some 2.8KD player and ill never support again :P
charged hammer and daemonic breastplate would be far inferior to shrunken head and symbol of rage, especially since you have elder parasite.
Attack speed has diminishing returns and with high agility gain and 100 attack speed from elder you were kinda wasting your money.
What is the question? O_O?
In any case, I personally think that chronos isn't a top tier carry anymore. He requires just so much money and can be shut down easily in his bubble. And I think i'm not alone on this stance, you rarely see a chrnos in a top player match.
but if you still wanna play him in my opinion:
-> Elder parasite to straight savage mace is an outdated build. Its too much of a glass canon build to work in the current Hon metagame
The probably more viable build these days is to focus a bit on survivability and DMG, people like to get a runed axe to forest farm early.
But this is probably the Chrnos build Id make:
Steamboots -> elder parasite or whispering helm (Id prolly go with whispering these days) -> thunderclaw (for better jungling) -> Hack and slash (yes 2 orbs, I orb swap to lifesteal when Im foresting, teamfights to HnS then to lifesteal when low or not chasing) -> Finnish Charged hammer -> Riftshard/Savage Mace/ wingbow as luxury -> In really late game, if you went with Elder parasite, switch to get a symbol of rage.
In any case you are extremely reliant on jungle farming, Unless you have a free farm lane, I like to go into the jungle really early. Most of the time Ill get a whispering helm before steamboots and straight jungle (generally around 10 min mark) you mind control creeps to help you kill creeps faster
My comics: MsPudding RAGES, Pre-patch 2.0.11 day, Sachi Swiftblade Effect, Mods are facists so they moved this one to a thread where it doesn't belong
Maybe more to come if this facist regime is abolished
Some good tips, i'll try something different next time, whispering helm first anyway...the whole reason i went elder, followed by charged hammer and demonic was ive so much attack speed with time freeze i'd stun whoever im attacking so much that they wouldnt do barely any dmg to me, worked very effectively and in the case of my ult, ive 5 seconds to do as much dmg as i can, increasing attack speed by +100 (elder), +110 (demonic/charged hammer) is crazy
^ But note that Attack speed doesnt have a linear scaling system. say difference between 200 and 100 attack speed is not as noticeable as 50-100 attack speed.
My comics: MsPudding RAGES, Pre-patch 2.0.11 day, Sachi Swiftblade Effect, Mods are facists so they moved this one to a thread where it doesn't belong
Maybe more to come if this facist regime is abolished
no its not crazy because you would have almost the same exact effect with out the +110 attack speed from daemonic and charged hammer because attack speed has diminishing returns. Sure your attack speed is higher but you spent almost 10k on it (not efficient). What is crazy is activating symbol of rage and going from 10% hp to full in seconds.
I wouldn't replace elder with whispering helm as symbol is a luxury item and is a perfect to get as a last item while elder parasite is most likely part of your core build as it synergizes nicely early game with your skills.
Chronos builds well with things that require lots of procs during his ulti.
Chronos also needs to not instantly die once the ulti ends.
Chronos also needs to attack faster during his ult (to help with point 1)
Combining these 3 we get:
Steam Boots
Elder parasite
Shrunken Head
Savage Mace
Riftshards
Wingbow
While i see both both thunderclaw is good and bad I dislike it. I also can see why Runed axe isn't ideal on him but its an item that if I can farm it I'll grab it.
For me ideally, I'd go runed, steam, elder, shrunken, savage, token. Later on when it gets much later, you can replace runed with rift/wingbow. Token is a filler as a TP will be needed as well.
:Steamboots::Puzzlebox::RestorationStone:aemonicBreastplate:StaffOfTheMaster::BehemothsHear t:
:Wingbow: + rewind is too imba to delay for long, imo.
:Steamboots: > :ElderParasite: > :SavageMace: OR :ShrunkenHead: > :Wingbow: > :Riftshards:
Nighthound is the best hero ever... deal with it.
my personal :chro:
:EnhancedMarchers: > :RunedAxe: > :ElderParasite: > Situational Dmg output item like :Wingbow: :SavageMace:aemonicBreastplate or if needed :ShrunkenHead: / :Nullstone:
rly like this build...
pro's:
- :EnhancedMarchers: help chasing / escaping and huge +dmg
- :RunedAxe: helps with any mana issues early on (:Sustainer
- :RunedAxe: in bubble splashes many enemies that cant escape
- :ElderParasite: used for IAS (:EnhancedMarchers: + :RunedAxe: => +84 dmg)
con's:
- requires fast :RunedAxe: (22 min at least) or ur too far behind imo
- low survivability (glass hero)
- :EnhancedMarchers: less IAS then :Steamboots:
How to counter the con's?
-his low survivability looks better when maxing out leap / rewind and not stun... since the agi-drain was nerfed anyway, it is not that good anyway. Ofc 1 s stun every 8th hit is good, but the rewind is just MUCH more usefull early on. and with his leap he can escape, which should be available most of the time with :Sustainer:
Meh at above. Too much glass cannon imo.
I got Steams -> Whisp Helm -> Firebrand -> BKB to start with.
That gives nice survivability + damage. It lets you hit like a truck, with a nice attackspeed of 1.25/sec by the time you get it. Next item is situational at best, but anything from Rift to Wingbow is good. I'm partial to riftshards cause of the nice build up.
Why?
Ofc that chron build is not the one that has to endure tons of dmg, but thats not the point of chronos. His job is done the best if jumping in enemies catching the worst of them he can in his bubble and then start bringing havoc amongst them.
His low survivability should be countered with 25 % pseudo-evasion early on (yes chronos is a damn luck hero) Other then that:
:Steamboots: (1450) + :WhisperingHelm: (1850) + :Hack: (2200) = 5500 [I've let the :ShrunkenHead: out of the reckoning since this can't be seen as fast and early item... and is partly evolved into my build as well]
Yet my build (:EnhancedMarchers: + :RunedAxe: ) takes about the same gold (:ElderParasite: is not considerated as a CORE super fast early item)
(= 5850)
Compare these two:
You got Lifeleach yet u dont deal nearly as much dmg as with :RunedAxe: and :EnhancedMarchers:, and the leach effect is %... so its not super effective...
Your build got more +amor. yes no question
Your build got higher attack speed, also yes.
but so far so good.
:EnhancedMarchers: they can help you SO MUCH when catching s1!!!!
:RunedAxe: turns every meele hero in a farming machine allowing you to get even faster even fatter.
:RunedAxe: provides you with a HUGE mana reg. bonus which helps chronos SO MUCH!
Therefore i still think that this chronos build outshines most others. Everything else should be situational. pickups...
Last edited by Bwomp; 12-19-2010 at 12:01 PM.
Ghost Marchers, Runed Axe, Puzzlebox, Staff Of The Master, Refresher Stone, then perhaps Codex/Daemonic/Behemoths
Just my opinion but if you're getting Runed Axe but not Parasite, then that's just a fail in itself. No point in getting Runed Axe on Chronos if your attack speed is slow as ufck. Without the Parasite, he doesn't farm fast at all with a Runed Axe, or at least it's no where near as efficient of a pickup than just getting something else.
Don't get Runed Axe if you didn't get Parasite as your first pickup, it's just stupid and you'd be better off grabbing something else that increases survivability or attack speed (or pickups that do both).
Runed Axe just doesn't help you farm faster at all if you didn't get Parasite first; you're just gimping your usefulness to the team to be a "farm 30+ minutes of the game before coming out to own everyone" role.
Last edited by PrestonLee; 12-19-2010 at 01:55 PM.
I agree with this. Elder parasite lets you get pretty good farm in the jungle, or even in lane, and allows you to be useful MUCH earlier than runed axe does. At lvl 6 there are probably gonna be a few squishies around that you can already bubble->elder->asplode solo, and even more that your teammates can destroy with a well placed bubble. Going runed without elder leaves your team going 4v5 for another 15-20 minutes; even though you farm might be better later on, good luck having teammates good enough to survive while you're in farm mode.
After spellshard was introduced in new patch. It make Int hero like Witch slayer and Pyro got a scaling ability to mach the "Below 2k HP" hard carries like chronos at late game (Not that late..like beyond 60 min). I think y better rush for a shrunken head to prevent things like this happend. Just in case