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death.effect is in model.mdf(as posted in your thread)
- Fixed Adenture Gladiators missing "Chariot"
- Removed "altavatar="false" for ppl actually buying alt avatars.
Last edited by Awan`Afuqya; 02-27-2011 at 12:36 PM.
Overall Gameplay Improvement: Implementation of several Interface Mods.
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Awan, you removed a lot of your code right? I see the glad-change, and have converted it to the format of my program (single-line, and double quote ("") instead of single (") -.-). But that is for the standard glad, how about the alternative one? It seems like you have removed a lot of out-commented code, am I right?
The glad-alt model's code, is this correct?:
Code:<editfile name="heroes\gladiator\hero.entity"> <find>icon="icon.tga"</find> <replace>icon="alt/icon.tga"</replace> <find>portrait="icon.tga"</find> <replace>portrait="alt/icon.tga"</replace> <find>model="model.mdf"</find> <replace>model="alt/model.mdf"</replace> <find>selectedsound="sounds/voice/select_%.wav"</find> <replace>selectedsound="alt/sounds/voice/select_%.wav"</replace> <find>selectedflavorsound="sounds/voice/select_flavour_%.wav"</find> <replace>selectedflavorsound="alt/sounds/voice/select_flavour_%.wav"</replace> <find>confirmmovesound="sounds/voice/move_%.wav"</find> <replace>confirmmovesound="alt/sounds/voice/move_%.wav"</replace> <find>confirmattacksound="sounds/voice/attack_%.wav"</find> <replace>confirmattacksound="alt/sounds/voice/attack_%.wav"</replace> <find>nomanasound="sounds/voice/no_mana.wav"</find> <replace>nomanasound="alt/sounds/voice/no_mana.wav"</replace> <find>cooldownsound="sounds/voice/cooldown.wav"</find> <replace>cooldownsound="alt/sounds/voice/cooldown.wav"</replace> <find>tauntedsound="sounds/voice/taunt_prior.wav"</find> <replace>tauntedsound="alt/sounds/voice/taunt_prior.wav"</replace> <find>tauntkillsound="sounds/voice/taunt_after.wav"</find> <replace>tauntkillsound="alt/sounds/voice/taunt_after.wav"</replace> <find>previewmodel="preview.mdf"</find> <replace>previewmodel="alt/preview.mdf"</replace> </editfile>Code:<editfile name="heroes\gladiator\ability_04\projectile.entity"> <find>model="/shared/models/invis.mdf"</find> <replace>model="../alt/ability_04/effects/ball/model.mdf"</replace> <find>traileffect=""</find> <replace>traileffect="../alt/ability_04/effects/trail.effect"</replace> <find>deatheffect="effects/area.effect"</find> <replace>deatheffect="../alt/ability_04/effects/smash.effect"</replace> </editfile>Code:<editfile name="heroes\gladiator\ability_04\projectile_chatiot.entity"> <find>name="Projectile_Gladiator_Ability4_Chariot"</find> <replace>name=""</replace> </editfile>Code:<editfile name="heroes\gladiator\ability_04\projectile_horse.entity"> <find>name="Projectile_Gladiator_Ability4_Horse"</find> <replace>name=""</replace> </editfile>
Deleted a lot of old code which I won't need anyway and added a model for the sparactus fans. You'll see it eventually.
The alt model should work anyway, I just fixed the "ball" when someone uses glad's alt model and you want to see the normal model.
I suppose it works too if you edit the ability.entity instead of the 3 projectiles.
Overall Gameplay Improvement: Implementation of several Interface Mods.
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Awan, now the fun starts! 2 Rampage alt_models!
I am working on the code, but I don't know if I should change this code:
Code:<modifier key="rampage_alt_charging" priority="100" walkanim="charge_1" />
I'll look into it as soon as I can.
Tbh I kinda lost interest in this because I got some alts now.
Overall Gameplay Improvement: Implementation of several Interface Mods.
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Man thanks!)))))) If u do balls of steel so i can change sometimes will be awesoem too but still, thanks im getting flamboyant right now, <33333
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Awan`Afuqya can I request for you to continue the updating the Model Changing Program by [VIK]XplittR since he left HoN? Maybe it will be hard for you and I am not pressing you. Just I know that you are one of the best Mod Makers in the forums and that's why I ask you. If you don't want to do it ok. Thanks for the understanding!
Your fan [HeII]Judgement`!
Last edited by Judgement`; 03-20-2011 at 05:46 AM.
Thank you but I'm far from beeing a "modder"Bangerz, Quzzap, xHomicide etc. deserve that title... I merely know how to comb through entity files but I wouldn't call that modding.
It's sad that XplittR doesn't continue his app, he saved me a lot of time.
I only had to look at the stuff I'm interested in not the whole hero.
I have no idea how to handle his app and tbh I don't wanna deal with these "giev hero model nao" dudes again. Every week another hero is enough :P
Gotta fix some stuff anyway:
1) Clown Devourer (purchased) is HUUUUUUUGE and willl get even bigger using his ultimate
2) Kotfs winter alt still walks funny, don't know how to fix that
3) Rampage Rainbows alt still has the rainbow, I though I'd make it simple and just ignored some files but I have to include them as it seems.
freestyler7 did that but I can include it in the list, just gimme some time...
PS: It's quite funny if I watch a stream or a video about mods and I see the Sacha Baron Cohen icon in the mod list. Or the Troll Face.
Edit: Balls of Steel Announcer + v1.18.
Last edited by Awan`Afuqya; 03-20-2011 at 12:06 PM.
Overall Gameplay Improvement: Implementation of several Interface Mods.
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Why should I do that? It's too much work with zero outcome.
I lose time, S2 loses money and ppl like you will never be satisfied if you don't get your pretty little model the minute the patch is out.
Thank, but no thanks. I rather do this for myself.
Overall Gameplay Improvement: Implementation of several Interface Mods.
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I have to agree with you. I think that now the Alt Avatars are out and Alt Annoucers, and we have a store for that, and an easy way to get those coins, people should try to get them and buy. That's the point, to have fun and customizing your game. Let the mods change where S2 doesn't.
Overall Gameplay Improvement: Implementation of several Interface Mods.
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Thanks bro, I'll do that once we get a new announcer and I have to update these mods.
Overall Gameplay Improvement: Implementation of several Interface Mods.
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Sweet mod <333 Thanks a lot.
Last edited by Verac; 03-28-2011 at 12:12 PM.