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Thread: BardUI++ [v1.33] (May 02, 2012)

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  1. #1001
    wheres the download link? i cant seem to find it.

  2. #1002
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    what a troll.

  3. #1003
    Quote Originally Posted by JahKno View Post
    Put the item in your stash then left-click it
    Thanks a lot)

  4. #1004
    Anyway to add the share courier button to the Bard UI++ Unit UI

    Also i cant seem to find the buy back button i dont use the Self ui only the Unit UI

    I would like to have the buy back / share courier on the Self ui instead of Unit UI

  5. #1005
    Command for moving items from stash to inventory, anyone can help me.

    Many thanks in advance.

  6. #1006
    Does anyone know the command to "reload" the mod interface? I seem to recall a console command that many mods recommended using. Since I've changed resolutions (I have a smaller monitor now), many aspects of Bard UI are "off" the screen, which is a problem I never had before, and I have no idea how to "reset" or "resize" the mod to get everything back in order.

    Can someone help?
    Quote Originally Posted by senzation54
    I don't care which Christian branch you belong to, unless you belong to one that acknowledges that the entire friggin Bible is a fairy tale that was written by a bunch of different idiots and then voted by a congress on which gospels and crap were actually worthy of being in the Bible, you're an idiot. You're a person who doesn't think for himself and clings to the stupid beliefs his parents forced on him as a child, or you're the even worse kind of idiot who actually started believing this crap as an adult. Either way you're an idiot.

  7. #1007
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    Quote Originally Posted by Hat_Truck View Post
    Does anyone know the command to "reload" the mod interface? I seem to recall a console command that many mods recommended using. Since I've changed resolutions (I have a smaller monitor now), many aspects of Bard UI are "off" the screen, which is a problem I never had before, and I have no idea how to "reset" or "resize" the mod to get everything back in order.

    Can someone help?
    CTRL+F8
    reloadinterfaces

  8. #1008
    Quote Originally Posted by vitale View Post
    Anyway to add the share courier button to the Bard UI++ Unit UI
    Also i cant seem to find the buy back button i dont use the Self ui only the Unit UI
    I would like to have the buy back / share courier on the Self ui instead of Unit UI
    First Post............

    Quote Originally Posted by Anubisath View Post
    Command for moving items from stash to inventory, anyone can help me.
    Many thanks in advance.
    Same way you move items around in your own inventory, right-click then left-click OR ctrl + right-click (works both directions).

  9. #1009
    Quote Originally Posted by hsram View Post
    CTRL+F8
    reloadinterfaces
    Thank you very much. Didn't work but I'm pretty sure that's the command I was looking for.
    Quote Originally Posted by senzation54
    I don't care which Christian branch you belong to, unless you belong to one that acknowledges that the entire friggin Bible is a fairy tale that was written by a bunch of different idiots and then voted by a congress on which gospels and crap were actually worthy of being in the Bible, you're an idiot. You're a person who doesn't think for himself and clings to the stupid beliefs his parents forced on him as a child, or you're the even worse kind of idiot who actually started believing this crap as an adult. Either way you're an idiot.

  10. #1010
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    Bardui++ incompatible with bang skill templates? It's giving an error when I turn it on

  11. #1011
    Quote Originally Posted by JahKno View Post
    First Post............



    Same way you move items around in your own inventory, right-click then left-click OR ctrl + right-click (works both directions).

    Thanks Jahkno much appreciated

  12. #1012
    Is there anyway to put this file onto media file as I am in china and that link to download BardUI++ [v1.22] is blocked

    Thank you

  13. #1013
    Would like to see the widescreen team mode found on old bard ui where u can have all team details bottom of screen where the black background is.

  14. #1014
    has anyone gotten the 'vote kick player' functionality to work? i havent gotten it to work even once :C

    am i doing something wrong or is it bugged? XD

  15. #1015
    I would like to request a couple of things, though in general this mod is great.

    1. Make EVERYTHING moveable via moveable frames, and give customizable items to the scoreboard in mod options, not sure what though. For the vote menu though, the orientation and location of that would be nice to be able to change.

    2. Allow transparency on objects, such as the minimap (especially the minimap, considering it takes up the most screen real estate compared to other items, being a large square and all, though you CAN shrink it and such the size needs to be larger than other UI elements or you can't see enemy heroes and such easily).

    3. The bar on the bottom of my screen (24" 1920x1080 LCD 16:9 aspect ratio monitor) which covers up the black area actually goes a tiny bit above the black zone, which takes up a tiny bit more screen real estate than I would like . A fix would be appreciated.

    4. Options to customize the coloring of the UI as a whole, or maybe eventually for individual frames. The coloring right now is superb, but some might enjoy a different feel.

    As far as the rune timers are concerned, I never see the notifications in the chat window even when that option seems to be enabled. I mean, I see them, but they are personal notifications rather than team notifications via a chat message. A fix or explanation would be greatly appreciated.

    Also, if you're integrating things that are in other mods such as rune timers into your mod, I would also recommend optional self-placed ward and kongor timers if possible to be implemented.

    A "bigmap" implementation would be nice as well, again only if its possible to do. Basically, being able to set a hotkey to show a larger version of the normal minimap, perhaps with options for transparency, location, size, disabling the normal minimap while active as well? Not sure, but it would help players like me that enjoy having a larger map at times.

  16. #1016
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    any idea how i can make the spaces between minimap, self ui and the stash transparent?

    like the BardUI background option unchecked but transparent instead of black

  17. #1017
    Quote Originally Posted by bp` View Post
    any idea how i can make the spaces between minimap, self ui and the stash transparent?

    like the BardUI background option unchecked but transparent instead of black
    sigh, 1st post.........

  18. #1018
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    Whoops, thanks...

  19. #1019
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    Any idea why I loose chat (nothing happens when I hit enter) with BardUI++ v1.22 installed? It works properly if I only disable this mod.

    I did notice these lines in my console.log:
    console.log:Widget "barter_specui_hero_borders" already exists in a loaded interface
    console.log:Widget "barter_specui_hero_0" already exists in a loaded interface
    console.log:Widget "barter_specui_hero_1" already exists in a loaded interface
    console.log:Widget "barter_specui_hero_2" already exists in a loaded interface
    console.log:A UI trigger named "barter_respawnTimer_refresh" already exists.

  20. #1020
    Quote Originally Posted by Derpy View Post
    Is there a way to rebind the ability queue system? Pressing L doesn't work for me for some reason and I would prefer the hotkey instead of having to click the level icon.
    Search for this in your startup.cfg (in your My Documents/Heroes of Newerth/game). And change the orange part to whatever you like.
    Code:
    GameBind ToggleLevelupInterface ToggleLevelupInterface "" impulse game "L" "INVALID"
    ---------------------------

    Quote Originally Posted by Echonian View Post
    I would like to request a couple of things, though in general this mod is great.

    1. Make EVERYTHING moveable via moveable frames, and give customizable items to the scoreboard in mod options, not sure what though. For the vote menu though, the orientation and location of that would be nice to be able to change.

    2. Allow transparency on objects, such as the minimap (especially the minimap, considering it takes up the most screen real estate compared to other items, being a large square and all, though you CAN shrink it and such the size needs to be larger than other UI elements or you can't see enemy heroes and such easily).

    3. The bar on the bottom of my screen (24" 1920x1080 LCD 16:9 aspect ratio monitor) which covers up the black area actually goes a tiny bit above the black zone, which takes up a tiny bit more screen real estate than I would like . A fix would be appreciated.

    4. Options to customize the coloring of the UI as a whole, or maybe eventually for individual frames. The coloring right now is superb, but some might enjoy a different feel.

    As far as the rune timers are concerned, I never see the notifications in the chat window even when that option seems to be enabled. I mean, I see them, but they are personal notifications rather than team notifications via a chat message. A fix or explanation would be greatly appreciated.

    Also, if you're integrating things that are in other mods such as rune timers into your mod, I would also recommend optional self-placed ward and kongor timers if possible to be implemented.

    A "bigmap" implementation would be nice as well, again only if its possible to do. Basically, being able to set a hotkey to show a larger version of the normal minimap, perhaps with options for transparency, location, size, disabling the normal minimap while active as well? Not sure, but it would help players like me that enjoy having a larger map at times.
    1. Everything is moveable except the top-right stuff (scoreboard/voting box), this is due to the sliding part, I could make it fade in/out and make it movable, will think about it.
    2. I'm not sure if this can be dynamic on all UI elements, I'll look into it.
    3. Will probably be fixed in the future.
    4. Already in my very-far-away-todo-list

    The reason for the local notifcations is that I don't care what mods other people use, and I see respawn/rune messages in team chat as spam (so did Bard). Image 5 people using BardUI++ and having all notification send to team chat...

    I'll see what I can do with a self-ward timer and the big-map feature.

    ---------------------------

    Quote Originally Posted by BlaatMekker View Post
    Any idea why I loose chat (nothing happens when I hit enter) with BardUI++ v1.22 installed? It works properly if I only disable this mod.

    I did notice these lines in my console.log:
    barter_specui = the spectator UI made by Barter which is implemented by S2, this is not BardUI++. You probably have another chat mod thats incompatible with the new BardUI++ chat. You could try to disable BardUI++ chat in the options.

    ---------------------------

    Lately I haven't been working much on BardUI++ not until my school schedule gives me some more free time =)
    Last edited by Quzzap; 04-23-2011 at 05:04 AM.

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