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What does the green/orange + symbol do at the top right corner of the screen do.. next to scoreboard maximizer?
S2; Your patches and view points on game balance, always make me wonder if you're joking. If not, do you even play this game?
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1% of the BRs control 99% of the HoN rage. #occupyS2
progress preview on UnitUI & stuff:
Stats can be hidden when you click on your primary stat icon (bottom right of hero icon)
Stats, UnitUI, inventory, stash, TargetUI will all be movable
customisable options thus far:
todo: skills + auto queuing them, stash, TargetUI, other minor stuff
Last edited by Quzzap; 01-19-2011 at 03:07 PM.
Wow that looks awesome, great work. Thanks for the options especially, incase people decide to stick with mini ui and stuff.
Thanks quazzap, only problem i have now is the kill-board still cant figure out why it doesn't work any ideas?
it looks good.. i hope there is a way to not have the big bar at the bottom. also wondering if everything is re-size-able.
S2; Your patches and view points on game balance, always make me wonder if you're joking. If not, do you even play this game?
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1% of the BRs control 99% of the HoN rage. #occupyS2
Need to try it before comment on it
hope it won't change alot what I've currently
but I already like your ideas on items, mana cost/on-off/level/charges
Disabling VOIP sliders does nothing. They still pop up. I wish to have them disabled so I can use the other VOIP slider mod isntead. I don't like clutter on my screen so I'd prefer to just be able to disable the one from this mod.
try disabling them in moveable frames... but they dont "clutter" really i mean they pop down if there is someone talking and there normally isnt more then 1 person talking at a time. so most of the time its just a small bar that you never see.
also @Quzzap i was wondering if it was possible to make it so when you view the mini score board that if you mouse over (or toggle with another button) a hero icon it would change to k/d for that hero.
Last edited by Zesbeer; 01-20-2011 at 02:05 PM.
S2; Your patches and view points on game balance, always make me wonder if you're joking. If not, do you even play this game?
-----
1% of the BRs control 99% of the HoN rage. #occupyS2
so...how do i get this to work?
i download it but i get a zip folder and i dunno what to do with it =T
Overall Gameplay Improvement: Implementation of several Interface Mods.
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another tease:
The blue border around the portrait indicates your current experience, which now is full because I'm lv25 in the screenshot. You can also toggle experience numbers to show up in the top part of the portrait.
Next up is ability queuing, when that's done I think I'll release it before I do the TargetUI, stash and default command panel.
Oh and the votekick thingy on the scoreboard will be back.
Somehow I'll make it work that you can choose to play with 88% (bar) game interface or 100% (no bar).
I'll take a look at it before the next update.
For now parts are only movable, in the future they will become re-scale-able (resize with locked aspect ratio for each frame).
You mean a tooltip with k/d/a for that player? If so, I could probably do something like that yea![]()
Last edited by Quzzap; 01-21-2011 at 08:40 AM.
Looks really good!
Also, since the last update, the quick banlist doesn't work for me anymore (when you click on a name on the scoreboard, you also could put the reason of the ban).
Did i miss something or was it changed ?