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Thread: _'s Item Suggestion

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  1. #1

    My name is an underscore. Read my Item Suggestion.

    Well, my name might be a problem to name after, but I like it. Time to get writing.

    Item Properties/Attributes:

    Passive Bonus:

    +Damage (105000 (definitely change this number) / Current HP)
    +Additional 10 to 15 Damage if Current HP is less than 40% of Max HP

    Activated:

    Drops current HP to 30% of Maximum Unless User's life is Lower than 30% of Maximum HP

    No Cool Down, or very little.

    Estimated Total Cost: 4400

    Item Ingredients:


    Sword of the High (Almost Purely Because there is no use for this Item and Means it should be a little better than the normal item of this cost)

    Item Recipe

    Recipe Cost: Around 700

    Goal of the item

    Give a use to Sword of the High (Sacred Relic)

    Also, I searched across the current dota items and HoN items to find an item that would go well with SotH, but there was nothing like this item at all. I really thought about putting a Hungry Spirit (Mask of Death) in this recipe, and if any Devs want to that'd be perfect with me.

    I like this item because there is nothing like it. The item would benefit a hero that is usually invisible (Scout, Madman, Night Hound) because they are usually at low Current HP, but they could still do something. It would also help carries, if the Additional Damage was raised and the +Damage was lowered.

    That's really all I can think of, except for a hero name! I'd like my name in there, of course, but I really don't see that happening. I can definitely understand why someone would not like this item, so go ahead and say so and critique, as it will only help HoN be a better game with better items.

    Name the item too, while you're at it .
    Last edited by _; 07-11-2009 at 12:26 AM.

  2. #2
    Thank you to Hucklecat for making that image, as well as the S2 team for letting us all play this game for free (for now).

  3. #3
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    Blank Blade

  4. #4
    Someone's going to register Blank though!

  5. #5
    Could you at least tell me what you guys don't like about this item?

  6. #6
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    I don't like the concept. It's too complex at first glance and would lead to a lengthy description and too many calculations required every time you consider buying it.

    The active cast is pretty retarded too. You wouldn't sacrifice 70% of your HP just for bonus damage that you're going to get eventually anyway. That'd be like if Sacred Warrior's ultimate just cut his HP and did nothing to his target.

    Slightly off topic, I can only imagine this item existing alongside Shallow Grave... Oh god.

  7. #7
    You don't have to sac it from full.. I guess I thought too much about the hero I always play with (Riki). With an invis hero, you're always on low hp basically and being able to still do something would be awesome. Shame though.

    By the way, no lengthy description or calculations really needed. Just take it off of 1000 hp, if you're around 1000 hp it'll give plus 105 damage. Simple. :\. Aye, I want an item that rewards staying at low hp! And the active cast is just there, it's not like you'll need to use it most of the time.

  8. #8
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    Yeah, but then after 5 games in a row of buying the item and never using its active ability, you miscast and lose 70% of your hp and die, thinking "why the **** does that exist?!"

  9. #9
    Lol. Alright, you're definitely right, that should not be included.

  10. #10
    What about if the active only works if you're at like, 40-50% hp, as if you're on low health, but just not low enough for the effect, you could use it and get the effect, especially if you are a invisible hero and need a high damage for the first next strike (e.g scout)

    I kind of like this item, and really agree with you that you should have some use even if you're low on hp, as I hate having to run back as scout, because I'm on low hp, and someone on the other team is a easy target, but I'm already on my way home.

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