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Thread: Moraxus' Arcane Shield - Block List

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  1. #1
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    Moraxus' Arcane Shield - Block List

    List of Spells that are Blocked by Moraxus' Arcane Shield:


    • Bombardier's Sticky Bomb (when it lands on the ground to check for a target to attach to)
    • Chipper's Rocket Barrage
    • Deadwood's Oakbolt
    • Devourer's Guttling Hook
    • Flint Beastwood's Money Shot
    • Gauntlet's Grapple
    • Gauntlet's Gauntlet Blast
    • Soul Reaper's Judgment (only hostile)
    • Legionnaire's Terrifying Charge affector (the cone)
    • Predator's Venomous Leap (the affector that applies the slow state & damage)
    • Plague Rider's Plague Carrier (bounces included)
    • Pyromancer's Blazing Strike
    • Rampage's Stampede
    • Sand Wraith's Desert's Curse (only when being targeted directly)
    • Scout's Marksman Shot
    • Valkyrie's Javelin of Light
    • Voodoo Jester's Acid Cocktail (bounces included)
    • Witch Slayer's Silver Bullet


    * Note that my list does not include all spells blocked by Null Stone. For such a list, please read Tyrando's thread about what Null Stone blocks: http://forums.heroesofnewerth.com/sh...ad.php?t=38043

    ** Null Stone won't block projectiles if they are in mid-air (if Null Stone was on cooldown at cast action time and not on cooldown when projectile impacts), which is why some projectiles need that <combat line.

    The exceptions are if the skill has projectile="(projectile)" in their parameters because Null Stone checks <onimpact at cast action time and at the time the projectile impacts, ie Andromeda's Comet.

    *** Anything that is blockable by Null Stone will be blocked by Arcane Shield.

    **** All spells have a tag that is more or less identical to this one, which is what flags for what Moraxus' Arcane Shield can block:
    <combatevent effecttype="AbilityBasedProjectile">
    Last edited by ElementUser; 11-23-2010 at 03:34 PM.

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  2. #2
    Quote Originally Posted by ElementUser View Post
    Anyway here's the list:

    -Bombardier's Sticky Bomb
    -Chipper's Rocket Barrage
    -Deadwood's Oakbolt
    -Devourer's Guttling Hook
    -Flint Beastwood's Money Shot
    -Gauntlet's Grapple
    -Gauntlet's Gauntlet Blast
    -Soul Reaper's Judgment (both friendly & hostile)
    -Legionnaire's Terrifying Charge affector (the cone)
    -Predator's Venomous Leap (the affector that applies the slow state & damage)
    -Pyromancer's Blazing Strike
    -Rampage's Stampede
    -Sand Wraith's Desert's Curse (only when being targeted directly)
    -Scout's Marksman Shot
    -Valkyrie's Javelin of Light
    -Voodoo Jester's Acid Cocktail
    -Witch Slayer's Silver Bullet
    Does it not heal if you activate to absorb it? That's kind of tricky, lane with SR and time the heals for leet speed and damage =o

  3. #3
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    Hm, I tested it and it seems to not work, despite the fact that <combat..... is in SR's healing projectile.

    Edited.
    Last edited by ElementUser; 11-19-2010 at 04:15 PM.

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  4. #4
    And Moraxus axes? no? (duplicate heroes)

  5. #5
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    That is not included in my list, so it won't nullify Moraxus' More Axes.

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  6. #6
    Sooooo...
    stun
    stun
    stun
    stun
    stun
    stun
    slow, stalk
    slow
    slow
    wave
    stun
    stun
    slow
    ALL dont get blocked? Just assuming here as I just had games vs and none of their aoe spells got blocked, like ever. And the other heroes I listed work similar mechanical wise, so Id assume they dont work either. That sucks major balls and makes the spell useless vs so many heroes. The timing is crucial and should be rewarded, especially since the short cast animation ****s you up alot. Imho it should work on ALL spells that could have a negative effect on him.
    Also he should be able to block all those spells for 2 seconds. When you cast the shield and get hit by something silly like rocket right away, other crucial spells such as a follow up andro stun dont get blocked anymore, even when in the 2 secs timewindow.

  7. #7
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    Of course they wouldn't be blocked, they're either pure AoE or projectiles that do an <areaofeffect event.

    I'll run down that list myself:

    -Pure AoE: Torturer, Nymphora, Pyromancer, Gladiator, Engineer, Madman, Flint Beastwood, Balphagore, Defiler, Pandamonium, Pebbles and Maliken all do AoE events.

    Well look at that - all of those are pure AoE. Compare that with the list I came up with and you'll see those do not have <areaofeffect events or events that spawn an affector to do something in a large AoE.

    If you've read my post, then you'll be able to guess by my wording of it that the projectiles that gets this property are picked by S2.

    If you want them to be changed, feel free to make a post about Arcane Shield & the <combat..... tag and state what you "think" should be blocked.

    IMO:

    -The only one in my list that I'm against is Legionnaire's Terrifying Charge (affector-based) and the only other one that comes close to violating the "AoE" rule is Gauntlet Blast (the Stasis effect in an AoE). Strangely enough, the stasis effect still gets applied to surrounding foes.
    Last edited by ElementUser; 11-19-2010 at 06:57 PM.

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  8. #8
    I dont get the point of your list anyway. I mean theres tons of spells it blocks that you didnt list?! I think we should make a complete list, just for the sake of it. It would also help so I dont keep thinking "wtf" when it doesnt block something =P.
    Ill just use logic and nullstone blocks, you tell me if my list is correct. I got no mechanic wisdom, Im just guessing here:
    ult
    tongue, hex, lightning
    hook, ult
    dot
    all 4 skills
    snot, dunno bout them spines?!
    slow, ult
    ult
    shadowthingy
    graveyard, hex, manadrain, bullet
    hold. does purge buff or debuff moaraxes?
    dunno bout the orbs. spider.
    hook, bite
    heal, ult
    stun, swap
    ult
    ult
    cone thingy, ult
    silence
    slow
    nuke
    throw?
    skill 1 and 3
    slow
    stun
    ult
    flick, ult
    slow
    desert curse, ult
    slow, nuke
    arrow, dunno bout the nuke.
    conduit
    charge, ult
    ult, charge
    dot, slow
    nuke
    ult
    pounce
    x ?
    hammer
    treethrow thingy, ult
    all 3 nukes
    silence, ult
    all 3 skills I guess
    beam
    disable
    disable
    stun
    stun, slow
    leap
    rockets

    Im pretty sure Im wrong with some things, if so plz go ahead and tell me.

  9. #9
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    The point about my list is that those are, without a doubt, the actual skills in the game that are subject to Moraxus' Arcane Shield block mechanism (that are excluded from Null Stone's block list). I even stated the script property that they have <combatevent effecttype="AbilityBasedProjectile">

    It is stating factual information, whereas most of the other people's posts are stating about opinionated information.

    Oh added Plague Carrier to the list. Missed that one.
    Last edited by ElementUser; 11-19-2010 at 07:49 PM.

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  10. #10
    Will Magmus stun be blocked if he targets moraxus? Nullstone does.

  11. #11
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    No, Nullstone doesn't block that any more either.

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  12. #12
    Quote Originally Posted by ElementUser View Post
    The point about my list is that those are, without a doubt, the actual skills in the game that are subject to Moraxus' Arcane Shield block mechanism (that are excluded from Null Stone's block list). I even stated the script property that they have <combatevent effecttype="AbilityBasedProjectile">

    It is stating factual information, whereas most of the other people's posts are stating about opinionated information.

    Oh added Plague Carrier to the list. Missed that one.
    Your list has many spells in it that are blocked by nullstone aswell, thats why I was confused about what you wanted to achieve with it.
    Also, can I assume that my list is correct this far?

  13. #13
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    Why does it not block Arachna's ultimate if the shield is activate while the spider is in mid flight however it does block other skills that are mid flight? Possibly related to when Arachna's ultimate was made undisjointable?

  14. #14
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    Quote Originally Posted by SlowKing View Post
    Why does it not block Arachna's ultimate if the shield is activate while the spider is in mid flight however it does block other skills that are mid flight? Possibly related to when Arachna's ultimate was made undisjointable?
    disjoint has nothin to do with it, most probably because it spawns a gadget (spider)

    since Pyro/WS ults are undisjointable yet get blocked.

  15. #15
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    That would be because it doesn't have <combatevent effecttype="AbilityBasedProjectile">, It should get blocked if it you activate before it is cast.

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  16. #16
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    Quote Originally Posted by Ind1goFloW View Post
    Your list has many spells in it that are blocked by nullstone aswell, thats why I was confused about what you wanted to achieve with it.
    Also, can I assume that my list is correct this far?
    No, I'm excluding anything that's blocked by Null Stone. For a detailed list go to Tyrando's thread in Guides & Lists about what Null Stone blocks.

    The reason that some of the skills that are blocked by Null Stone are in my list is because Null Stone blocks when the caster reaches their cast action time. However, Null Stone won't block projectiles if they are in mid-air (if Null Stone was on cooldown at cast action time and not on cooldown when projectile impacts), which is why some projectiles need that <combat line.

    The exceptions are if the skill has projectile="(projectile)" in their parameters because Null Stone checks <onimpact at cast action time and at the time the projectile impacts, ie Andromeda's Comet.

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  17. #17
    Quote Originally Posted by ElementUser View Post
    No, I'm excluding anything that's blocked by Null Stone. For a detailed list go to Tyrando's thread in Guides & Lists about what Null Stone blocks.
    Pretty sure that nullstone blocks silver bullet...

  18. #18
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    Did you read my second paragraph clearly?

    Read it again.

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  19. #19
    Quote Originally Posted by ElementUser View Post
    Did you read my second paragraph clearly?

    Read it again.
    My bad.

  20. #20
    Quote Originally Posted by ElementUser View Post
    No, I'm excluding anything that's blocked by Null Stone. For a detailed list go to Tyrando's thread in Guides & Lists about what Null Stone blocks.

    The reason that some of the skills that are blocked by Null Stone are in my list is because Null Stone blocks when the caster reaches their cast action time. However, Null Stone won't block projectiles if they are in mid-air (if Null Stone was on cooldown at cast action time and not on cooldown when projectile impacts), which is why some projectiles need that <combat line.

    The exceptions are if the skill has projectile="(projectile)" in their parameters because Null Stone checks <onimpact at cast action time and at the time the projectile impacts, ie Andromeda's Comet.
    Thats just technical mumbo jumbo. A spell blocked is a spell blocked, no matter to what list it belongs :P

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