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changed the texture a bit
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Perfect mod! I love it! Really. Even if i never played that much DotA. The Animations are so powerful and liquid (? right word in english ?).
More fun than the original Magmus!
Sorry, but Magmus - I liked him - is ridicoulous compared to this Mod (Sandking).
Keep it on. Ah, btw. I dont like Dark Stalker that much. Couldnt you (yes i know, just me who want it) do a new animation package for Dark Lady? Like you did for panadmonium before?
Would be awesome. Keep your good work on.![]()
Sorry, but my english sucks! :
Amios give him moar red and less black and will be perfect ..you want it to be made of lava not covered in mudd+blood :P![]()
If you have time, and passion as well of course, you should/could do different versions of it.
First as Sandking,
Second as Firescorpion (whatever),
Third as Poisonking (just a idea you could realise pretty well with this kind of animations).
First as a stunning toxic with impact animation,
Second as a Fog of toxic,
Third as a splashing poison which is (I love my english skill(s) <- ironic) splashing, when the creep killed, to the others.
Fourth as a strong toxic wave.
Just an idea. Really simple and obvious (because he's a ****in scorpion), but maybe someone would be interested in that. (i would probably even the sandversion fits perfect for me)
You could do a lot cool stuff with it. Magmus has a really good animationpack to play around.
So sorry that my skills in that kind of mechanics are worthless. Hehe. Otherwise I wouldn't just talk/write like a impressed kid. [:
I really enjoyed your animationspack you did in the past. (specially the Pandamonium-thing)
Sorry, but my english sucks! :
heres my version
http://www.mediafire.com/?wp0q8a5j2gy1n14
Yeah Truesilent, "play DotA". Really good answer for what? You aren't the "Modder" I talked to.
But nice that you can write "lol".
The name was just an example to underline the skills.
A simple idea for a Modder, not you.
Thanks. Good night from germany.
Sorry, but my english sucks! :
Nope. I would try extracting the files from the s2z and see if that helps.
@Morgenstern
They're actually called effects, not animations (animations are how a model moves), and I don't plan on doing any other ones than those I've already done. Other people are more than welcome to make their own mods using what I've released though, and making effects really isn't that hard. I learned how to do it myself just by looking at and modifying the stuff S2 made. Any file that ends in *.effect can be opened up with notepad and it's pretty easy to learn from there. Same thing with *.material, *.mdf, and *.entity.
ex:
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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I got sometimes an error, stating (xxxxx unsigned bits) if i use my texture.
Can anyone confirm this?