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Thread: Jungling Mod

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  1. #1
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    Jungling Mod

    I'm not sure if this has been developed. If not, anyone who is good at creating mods can take this and become famous.

    Here's the idea:
    Similar to ability range mod.

    If we could make a jungle range mod.

    It would give a range needed for the creeps to be outside of in order to successfully stack creeps. The circle would also be green from :00-:10 seconds and :30-:40 seconds. Indicating that if you kill the creep while the circle is green, the body will despawn allowing the next creep wave to spawn at the end of that 30 second interval.

    Thoughts?
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  2. #2
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    Sounds cool, I've always wondered how big the radius of that thing was and how it looked in-game.

  3. #3
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    bump
    Never, under any circumstances, take a sleeping pill and a laxative on the same night

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  4. #4
    first: the areas you're talking about are not round, they're angular
    second: not possible

  5. #5
    Pretty sure that they are round, they werent in Dota though.

  6. #6
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    I think that the area is quite random. I've tried already to measure it, and failed completly.

  7. #7
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    Quote Originally Posted by Taggman View Post
    Pretty sure that they are round, they werent in Dota though.
    They are round, iirc they have 500 radius.

  8. #8

  9. #9
    Quote Originally Posted by SHiRKiT View Post
    I'm sure it isn't 500 range.
    It is 500 radius.

    http://forums.heroesofnewerth.com/sh...ad.php?t=54745

  10. #10
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    This isn't possible as I believe S2 uses regions to check whether or not there are units/corpses present in the area around the neutral spawns. It's not possible to add range indicators to regions as far as I know.

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