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Thread: Scaling Leaver Percent

View Poll Results: Should seasonal Leaver % be implemented?

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  • Yes, and here's why I like this idea.

    46 50.00%
  • No, and here's why I hate the idea.

    46 50.00%
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  1. #1
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    Scaling Leaver Percent

    Its getting a little ridiculous when people with over 400 games decide to leave a match and ruin it for you.

    Their percentage increases by almost nothing. Its really silly that the 5% leaver threshold is basically a joke once you hhave a respectable number of games.

    Likewise, there are people with 600 games played with OVER 5% leaves and reducing this is pretty much impossible without paying.


    Now, I'm all for the latter, forcing players who managed to maintain over 5% leave with that many games to PAY to fix it.

    However, I disagree that people who have 'been good' for a large number of games can leave literally 30-40 games in a row before their percentage is affected.

    In real life, when you DON'T steal **** from stores, you do not get to later steal **** from stores and get away with it.


    Why is it that way here? Leavers steal HOURS of time away from 4 players.

    TLDR and THE ACTUAL SUGGESTION:
    Make Leaver % seasonal. Calculate leaver percent based on the following:
    Number of leaves THIS MONTH/Number of game played THIS MONTH.


    Note that using a month as the unit is just what I'm suggesting. Two months might be better, but clearly the ENTIRE LIFETIME of a person's account is ridiculous.
    Hero Suggestion: Raptor Shaman (First Revision!!)
    Suggestion: Scaling Leaver %
    Quote Originally Posted by unbreaK View Post
    I'm glad they moved to a new server, otherwise we would be getting just as much downtime as before.

  2. #2
    Yes agreed. They should also remake how ppl are posted as leavers, since someone with a blackout, broken comp/internet,or otherwise technical difficulty will be marked.
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  3. #3
    100% Yes vote its very annoying! Begins to be like Dota the last 20 games i had 4 leavers... and they wont even get 0,05 Leaver% after it

  4. #4
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    Opinion View:
    The system is fine as it is. I have gone almost 300 games with only 2 leaves. Sure, I can leave games, but eventually I'll be a leaver. The fire alarm in my dorm goes off sometimes and I like knowing that if this ever happens, I will be able to get a leave and still not be a leaver.

    I understand that you think "oh I just ruined that game"... but I mean, leaving 3 out of 300 games is a 1:100 ratio. I think I've earned a few freebies for unexpected events. If I had didn't have these free leaves and your system of leaves being reset were instated, I would DEFINITELY use up my free leaves before I lost them.

    Logical View:
    You feel that leavers are being rewarded by not leaving. You believe they are being "rewarded" for not leaving.

    This reward: People can leave games in the future at very low increase of leaver %.

    However, this "reward" and "problem", don't even EXIST! For your situation of "people leaving and still not getting a high leaver %", even if your change was instated, people would still leave. Why? Because people ultimately will leave PERIODICALLY no matter what system you instate. You aren't trying to address a situation where somebody saves all their leaves up and uses them at once so it doesn't matter how many leaves they are allowed before becoming a leaver. Therefor, It doesn't matter how you change the system because no matter how the system works, the "periodic" leavers you describe will be unaffected. Which in reality, isn't bad because periodic leavers are 1.) people that don't leave often and 2.) will exist in any system you try to create that isn't extremely strict (maximum of 1 leave ever).

    In fact, I believe your suggestion is detrimental to the game. You are giving people 5 free leaves every *time period*. Sure they lose all of their bonus leaves they would normally accumulate and for the hardcore players with 1,000 games played total this would hurt badly (actually no because then they would probably leave games a LOT more often before the leaves are reset)! However for the casual hon player (probably 95% of all players), the 5 free leaves would be higher than the bonus leaves and you are just giving players free leaves. Of course, I base this entire paragraph on the belief that S2 will gives leaves to a player on these "leave reset" days. If you don't think they would give them, then we differ in opinion. I personally think it would be about 3.



    Solution:
    Sure it isn't intended for people to use their leaves to ragequit... but S2 gives the leaves for the sake of technical issues. Currently the GM system doesn't handle ragequitters (which they couldn't ever I don't think, 'how would you know when a person really ragequit or had a technical issue?') and people who leave for non-technical issues so there is just no counter to personal leavers atm. This abuse is what people use all the time and it's just something that S2 would have to step their game up on in some way that I honestly DON'T KNOW! LOL If they do find some "magical non-technical leaver player give them a leave anyway" system, then your problem would go away.

    Final Thoughts:

    I just can't see it working in HoN. Thumbs down.
    Now if you want to rework the no leavers system, that's a different issue because I would LOVE to see hosts be able to set a slider of maximum leave percent to join a game, I would be in total support (there use to be a mod that would kick people past a threshold)
    Last edited by Destro; 10-29-2010 at 09:52 PM.

  5. #5
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    Quote Originally Posted by Destro View Post
    In fact, I believe your suggestion is detrimental to the game. You are giving people 5 free leaves every *time period*. Sure they lose all of their bonus leaves they would normally accumulate and for the hardcore players with 1,000 games played total this would hurt badly (actually no because then they would probably leave games a LOT more often before the leaves are reset)! However for the casual hon player (probably 95% of all players), the 5 free leaves would be higher than the bonus leaves and you are just giving players free leaves. Of course, I base this entire paragraph on the belief that S2 will gives leaves to a player on these "leave reset" days. If you don't think they would give them, then we differ in opinion. I personally think it would be about 3.
    )

    I thought of this already, here's my rebuttal: Avoid the game after the time period *resets* for a good 3 days.

    I dont beleive any system in which you are gaining BONUS LEAVES for being good is a good one. I see your point, its NICE to have that fallback, but it still ruins the game. Bottom line is, even if your baby is about to be crushed by a car rolling slowly backward down a hill and you run away to stop it, disconnecting in the process, you still ruined my game.

    If my stats aren't going to be sympathetic to your problems, then I have no reason to be sympathetic to your problems either, strictly speaking as a customer.
    Hero Suggestion: Raptor Shaman (First Revision!!)
    Suggestion: Scaling Leaver %
    Quote Originally Posted by unbreaK View Post
    I'm glad they moved to a new server, otherwise we would be getting just as much downtime as before.

  6. #6
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    Quote Originally Posted by Raptor_Jesus View Post
    I thought of this already, here's my rebuttal: Avoid the game after the time period *resets* for a good 3 days.

    I dont beleive any system in which you are gaining BONUS LEAVES for being good is a good one. I see your point, its NICE to have that fallback, but it still ruins the game. Bottom line is, even if your baby is about to be crushed by a car rolling slowly backward down a hill and you run away to stop it, disconnecting in the process, you still ruined my game.

    If my stats aren't going to be sympathetic to your problems, then I have no reason to be sympathetic to your problems either, strictly speaking as a customer.
    I agree something needs changed, but your initial post needs more clarity. No reason some rager-hero-retard should be able to get off scotch free because he's mad and has played 1902381208937 games, but I don't want to have to avoid this game on a recurring time frame. Suggesting that is ridiculous. If by "this month" you mean the last XX number of days played, I could see that working. Even if you did last XXX number of games played it would work fine. A hard reset based on XX number of days would just lead to scheduled griefing.

    You'll never be able to toss out the "bonus leave" factor. It's there for a reason. **** happens.
    Last edited by Vilhelm; 10-30-2010 at 04:53 AM.

  7. #7
    Yes please please implement this. HON used to crash on average 5 times per game for me before i changed to Windows 7. The crashes resulted in many disconnects (16), but that was months ago. If you check my stats i haven't crashed/disconnected in about 2 months and have been playing vehemently to try and get out of leaver games. Its been very tough lately with about 250 games played as the percentage is decreasing at an ever slowing rate. Please implement a smart system like OP suggested that takes into account your recent behaviour.

  8. #8
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    Quote Originally Posted by Raptor_Jesus View Post
    I thought of this already, here's my rebuttal: Avoid the game after the time period *resets* for a good 3 days.

    I dont beleive any system in which you are gaining BONUS LEAVES for being good is a good one. I see your point, its NICE to have that fallback, but it still ruins the game. Bottom line is, even if your baby is about to be crushed by a car rolling slowly backward down a hill and you run away to stop it, disconnecting in the process, you still ruined my game.

    If my stats aren't going to be sympathetic to your problems, then I have no reason to be sympathetic to your problems either, strictly speaking as a customer.
    Your rebuttal is valid. My counter is this.

    I feel that you exclude a wide range of leaving... People will likely use their leaves before and after "the reset". I also feel that the overall statistical spread of people leaving would not accumulate solely to "before" and "after" a reset. Sure the peak in leaves would be around those areas, but I feel that in general people will be leaving a lot more for EVERY game.

    Also for my other point... I feel that this once fix anything because leavers will be able to leave no matter what if they have a low leaver %. This applies to the current system and to the system you propose. Therefore your system won't really change anything and is just a waste of time for S2 to implement. Any ideas?

  9. #9
    I agree with this, I'm not a leaver and I'm all for staying until the end of the game, but it has crossed my mind to ragequit some frustrating games lately just because I have "the margins" for it, it's really quite stupid that I can leave almost 40 games without caring, with my current stats.

    Destro: why does there have to be a reset? Just base leaver percentage off a player's games from latest X days or a player's last Y games... Did I understand your post correctly?

  10. #10
    No.


    Leave % is one of the few stats that shouldn't be based on recent games. It would actually gives players MORE reason to leave.

    Yes, I have over 1k games played and could leave over 50 games before going over the 5% threshold, but I don't; I don't because I know every leave stays on my record forever. Every single game I choose to stay in is another drop in the bank. I believe most players feel this way.

    If they made it based on the last 100 games, I guarantee I would be more likely to leave games knowing there would be no record of my leaves in 100 games. I would be MUCH more likely to ride the line at 5%. Instead, I stay below 1% because I feel rewarded because I have played a lot of games without leaving.
    Last edited by xHomicide; 11-01-2010 at 03:13 PM.

  11. #11
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    I made a suggestion like this back in closed beta. nothing was done about it

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  12. #12
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    I'd like to see zero tolerancy.

  13. #13
    I don't personally think this is a good idea. People legitamely have to leave sometimes, or lets be honest just want to leave due to certain game factors that might be happening. I think people deserve to have these few leaves seeing as they have consistently played so many games without fail, enough that we can give them the benefit of the doubt for the few leaves they may rack up.
    Check out my Suggestion for
    Avatars: Avatar Point System (APS) - http://forums.heroesofnewerth.com/sh...d.php?t=176030

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  14. #14
    nawh. thumbs down.

    people with 500+ games dont usually "just leave"
    e.g, me.
    im very careful with my stats and psr, i dont just leave games cuz i will lose other stats as well as leaver percentage. if i knew that my leaves would be reset eventually... i'd probably leave the occaisonal game that i cbf playing or can see we cant win. ruining it for those who are trying

  15. #15
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    NOT, until they have defined the single types of leave

  16. #16
    Nay. This just gives more incentive to leave games; if you do actually get over the threshold it will just be wiped clean in a bit, no big deal.

  17. #17
    As of now I think it is fine as it is. Even if it wasn't I don't really see your 'solution' doing any better. The resetting of leaves monthly allows more abuse in my opinion. People with a large amount of games typically do not leave all the time. Even if they do it will eventually catch up to them. But your system would give free leaves to the entire community every month.

  18. #18
    Your metaphor is stupid.
    They'd still have the exact same amounts of games left regardless if you do it in the beginning or the ending.

    The other day I played a 5v5 game, SD, a guy who wasn't satisfied with his heroes nor any of his teammates' disconnected and never returned. The other team refused to remake and we lost since they had an obvious advantage in laning and teamfights. No Leavers is the one and only way of keeping these people away, PLEASE don't **** this up. Then we might as well all return to DotA.

    BIG T-DOWN
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  19. #19
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    It's stupid. This is what I would do if this gets implanted: I can play noob games one month, and just leave and aband my team, because I don't lose psr, nor get any punishment. Also, leavers should get punished hard. And they have to pay 20 $ to resett it ( a small punishment IMO)

    So no!

  20. #20
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    Quote Originally Posted by Naib View Post
    I made a suggestion like this back in closed beta. nothing was done about it
    A shame, but i can see why. Look at how many people in this thread who obviously didnt pass the third grade. Can any of you forum visiting nig^%^s reaD?

    READ!.


    LEARN TO READ.
    Hero Suggestion: Raptor Shaman (First Revision!!)
    Suggestion: Scaling Leaver %
    Quote Originally Posted by unbreaK View Post
    I'm glad they moved to a new server, otherwise we would be getting just as much downtime as before.

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