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  1. #1

    Flint?

    Is he a good semi-carry?or is he subpar to the others? eg. ss,repulsor, etc

  2. #2
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    ? what can i find there?

  4. #4
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    Flint in every single match.
    I fear Nuffing
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    He's a extremely good semi-carry or a soft-carry, I'd say more of a soft-carry though.

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    The competitive play, they want a carry that is useful early game, and can help our team fight.

    He got a TB like ulti, with a good nuke that can get easy kill.
    He also scale well into late game with items(because of easy farm).

  7. #7
    flint has a passive ministun on his attack which scales with attack speed. why does people call him a soft or semi carry while others like ss or fa considers full carries ?

  8. #8
    SS is considered a strong carry becuase of his ability to farm down creep waves in 2 spells. This allows him to get a very strong farm no matter what, making him very strong. Not to mention once he has bkb/pk his ultimate can change the tides of the game. especially if you hit 16 before the opponents team.

    FA in my opinion isnt a hard carry, but, she does have the ability to farm very very well with skellys.

    flint doesnt really have a tool to farm other than flare, which isnt as strong as SS/FA's abilitys to farm.

    Also SS has dread, the -armor scales well into late game.

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    Flints damage on ministun doesnt scale any more with attackspeed then regular damage. So he effectively has no scaling damage.

    Soulstealer has +60 damage and a -4 armour aura. Also the highest nuke damage in the game.

    Forsaken archer in a teamfight hitting 3 targets is dealing like ¬250% of her normal damage whilst applying orb effects.
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  10. #10
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    Quote Originally Posted by yyr_ View Post
    Flints damage on ministun doesnt scale any more with attackspeed then regular damage. So he effectively has no scaling damage.
    While the damage doesn't scale the stun does, ever tried fighting back against a flint who attacks twice a second? doesn't work very well.

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    Quote Originally Posted by Vahn1670 View Post
    While the damage doesn't scale the stun does, ever tried fighting back against a flint who attacks twice a second? doesn't work very well.
    Thats why i worded it like that

    Anti-carry rather then carry skill.
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  12. #12
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    Quote Originally Posted by yyr_ View Post
    Flints damage on ministun doesnt scale any more with attackspeed then regular damage. So he effectively has no scaling damage.

    Soulstealer has +60 damage and a -4 armour aura. Also the highest nuke damage in the game.

    Forsaken archer in a teamfight hitting 3 targets is dealing like ¬250% of her normal damage whilst applying orb effects.
    SS and FA have no scaling skills either.

    Nobody would use Split Shot in a teamfight because the other 3 shots are likely to hit insignificant illusions / pets / creeps.

    Negative armor, damage and nukes don't scale.
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  13. #13
    Quote Originally Posted by RogerDodger View Post
    SS and FA have no scaling skills either.

    Nobody would use Split Shot in a teamfight because the other 3 shots are likely to hit insignificant illusions / pets / creeps.

    Negative armor, damage and nukes don't scale.
    Split shot maybe handy in certain situations if it is used logically. however i agree that most of the cases it is not as usefull as people tend to think.

    Negative armor, damage and nukes does NOT scale. SS's strenth is his early and mid game. Depending on this, his late game presence maybe good also. But that doesn't mean his skills scale.

    And for the op's question. That depends. In a team full of carries Flint may even be played as a supprt to earn your hard carries enough time to farm properly.

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    Quote Originally Posted by RogerDodger View Post
    SS and FA have no scaling skills either.

    Nobody would use Split Shot in a teamfight because the other 3 shots are likely to hit insignificant illusions / pets / creeps.

    Negative armor, damage and nukes don't scale.
    She has a scaling ability, whether or not you use it is another thing.

    Negative armour effects EHP so it does scale.

    And whilst 60 damage isnt a scaling ability it will contribute more DPS then scaling abilties like arachna's aura for the entire game and will help out DPS some scaling abilities like madmans crit for a large portion of the game.
    When i refered to the nuke damage i wasnt saying its a scaling skill but rather having the highest nuke damage in the game helps to carry, i probably should have elaborated.
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    Quote Originally Posted by yyr_ View Post
    She has a scaling ability, whether or not you use it is another thing.

    Negative armour effects EHP so it does scale.

    And whilst 60 damage isnt a scaling ability it will contribute more DPS then scaling abilties like arachna's aura for the entire game and will help out DPS some scaling abilities like madmans crit for a large portion of the game.
    When i refered to the nuke damage i wasnt saying its a scaling skill but rather having the highest nuke damage in the game helps to carry, i probably should have elaborated.
    -armor does not scale, you get hit 100 with 200 attack is a 50% reduction. Again you get hit 500 with 1000 damage is still a 50 % reduction.

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    Quote Originally Posted by Vida View Post
    -armor does not scale, you get hit 100 with 200 attack is a 50% reduction. Again you get hit 500 with 1000 damage is still a 50 % reduction.
    Say i have 5 armour (25% reduction) and i get hit early game for 40 damage. I take 10 less damage.

    With the same amount of armour late game i get hit by an attack that deals 200 damage. I take 50 less damage.

    As damage increases as the game, armour scales because it reduces larger and larger amounts of DPS.

    It wouldnt scale if it absorbed 300 damage every 20 seconds because the numbers are set. The fact it has a multiplicative relationship to generate your EHP means it is likely to scale.
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  17. #17
    so does that mean he's in same tier as fa/ss or lower?

  18. #18
    Flint also has insane range and great agi gain. How are you guys not getting that he's one of the hardest carries in the game?

  19. #19
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    Quote Originally Posted by knowitall View Post
    Flint also has insane range and great agi gain. How are you guys not getting that he's one of the hardest carries in the game?
    You just don't get it, his agi gain is not that good, his only ability to scale is the stun. With the same amount of items, you can't even fight against other carries.
    The stun does not hit magic immune target which most carry will be. You against other carries he does not have any scaling ability. He's also very soft, getting hit 2-3 by other carry can get you killed.

  20. #20
    Quote Originally Posted by Vida View Post
    You just don't get it, his agi gain is not that good, his only ability to scale is the stun. With the same amount of items, you can't even fight against other carries.
    The stun does not hit magic immune target which most carry will be. You against other carries he does not have any scaling ability. He's also very soft, getting hit 2-3 by other carry can get you killed.
    First of all, you don't know what you're talking about. His mini-stun DOES go through magic immunity and he destroys almost every carry late game because they can't even get close enough to do damage.

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