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Would you build him DPS or tanky? Is it situational to either build him tanky or DPS, or does one of them give more damage output?
Discuss!
~Robbie
"Homo sapiens non urinat in ventum."
"A wise man doesn't piss into the wind."
Playing on Gunz4hire`
He's a carry focused around his activated abilities, and those abilities get better the longer he's in a fight. So building him as a tank makes sense because the longer he stays alive, the more dangerous he becomes. He doesn't have a crit, bash, or attack modifier so building him around solely his auto attack isn't very productive.
pubs -> unreliable trash nubcake team -> tanky
reliable team -> dps
And with tanky i should just see what the situation is, and apply to that right?
Like: aoe heavy=shaman, disable heavy=shrunken, physical=hotbl, single target nukes=nullstone
and after a tanky item would you build something dps? Or a behemoths heart?
~Robbie
"Homo sapiens non urinat in ventum."
"A wise man doesn't piss into the wind."
Playing on Gunz4hire`
Are you still alive after teamfights
Y: Buy some DPS
N: Buy more EHP
I'll save you the headache of deciding: don't play.
If you insist on playing him though, go for a :ShrunkenHead:, then the Frostburn -> :FrostwolfsSkull::GeometersBane: build. Those two will give you the stats you need, making you decently tanky while not making you depend on conduit to give you damage that you may or may not be able to pull off in a fight. You'll need better positioning with this build, but you'll be a lot more effective.
^ My favourite build
Edit: Everyones generic favourite ranged build ><
CD kinda sucks balls now... but you mix dps and EHP on him.
something like phase frostburn shamans DBP savage works really well
Honestly, cd isn't a bad hero, but if he is focused down he doesn't do anything for his team, almost becoming a one nuke and done hero for the team. If you build tanky and get shamans, behemoths, hotbl, or the usual tank items, you get to become a much bigger threat to the enemy team than if you go geo's or frostburn. Get that 200 damage conduit and their -15+ armor and THEN see what build you should have gone for.
But of course, I just like laughing at them, saying, "You can't kill me!"
Whether or not tanking is the better build is up to you. It's my preferred build because I win when I use it.
Tank him up a bit first then go whatever you feel you need.
I usually build him as a tank-DPS hybrid
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CD can certainly tank, but my favorite build is A hybrid/MS build.
Core::ShrunkenHead::EnhancedMarchers: and Frostburn. This gives CD a good amount of HP, magic immunity, good damage, and most importantly, insane MS. If you get into trouble, just run away. If the enemy team has disables, pop your shrunken and run.
As for teamfights,
1. Pop ult, conduit, and Shrunken.
2. Target their squishiest hero.
3. ???
4. HAT TRICK!
MasterGeese, amateur hero designer and (mostly) support player, reporting in.
Check out my heroes here!
Frostwolf and Geo Bane has 2 ultimate orbs in there already, for lots and lots of strength. I also really like Barbed Armor. After that, for more DPS get a Charged Hammer, as the activated effect really helps deal out more AoE damage if people target you. For more HP a heart is fine.
get dps items that also have defensive elements to them:
frostburn/ shrunken head/ geos/ frostwolf/ wingbow/ daemonic
only pure dps item you should ever get on cd is riftshards for 1000 dmg crit conduit ownage.
:EnhancedMarchers::ShrunkenHead::GeometersBane::Wingbow: :BehemothsHeart
r:SavageMace: (lategame selling phase for posthaste so you can open 1 slot in your inventory for a heart or mace.
WARNING:
if you go for :GeometersBane: and want to activate it in a fight, you should do it before you cast Conduit. if you activate it after, it will dispell your Conduit. I noticed some people are not aware of that...
: )
So it is more like shrunken-standard ranged agi carry build?
~Robbie
"Homo sapiens non urinat in ventum."
"A wise man doesn't piss into the wind."
Playing on Gunz4hire`
I usually go DPS if they have a bunch of Shrunken Head carries, since it's hard to get Conduit to stick for more than a second or two into mid/late game.
Officially retired from HoN!
Last edited by P41nkill3r; 10-22-2010 at 06:09 AM.