The one thing I hate most about devourer is after hooking someone, not being able to click ultimate on them fast enough before they run out of range.
This is because it's hard to click on them while they're moving with hook, and hard when they're next to you because you're so fat.
And many times when people hook with devourer they're in a nice hiding place amongst trees, so the moment the hooked enemy moves from your position they are often hidden in fog and can't be targeted.
I propose that if you double-press Devourer's ultimate it automatically casts on the nearest enemy unit.
What do you think?
it's not hard to q, left click, w, r, left click enemy hero before the hook gets even halfway to the target.
Even if you do miss the devour click you hsould slow them enough as they remain in range.
I'm sorry but forcing his ulti to be casted to the nearest taret when double pressed takes out the skill a bit of being able to use devourer properly.
This isn't LoL where everything is automated and where we hold your hand.
Takes out the skill of being able to click on an enemy? That's not skill. The hooking part is skill
I pride myself on spamming W with hag after being hooked
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Devourer is already the easiest ****ing hero on the game, especially with his OP ultimate change. Stop complaining about this hero and learn to play you retards, if you can't click a hero next to you, you don't deserve to play HoN with a brain lag of 2 seconds+
Yes.. I think that we definitely should make Devourer even easier.. NOT!
dev is already easy to play, no need to make the change. will just make him easier. sorry i dont agree
No, and I also fall for the misclick a thousand times problem. The fact is, you already have them with a 25% slowDoT, so if you fail to click them then...then...you're bad anyways. yeah.
There is no reason to make devourer any easier to play.
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no. This is what separates pro from noob. I wouldn't want noobs only going for devo for this.
lolyouredead, quality hero designer 2010
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