Chronos's bash damage is not going off inside the Chronofield. As I recall from DOTA, it did, which gave a nice chunck of extra damage.
Illusions from Geometers Bane's do not work inside, as they did in DOTA.
Chronofield does not stop channels inside, as it should. Example would be dev ulti or succys ulti. Says the field is supposed to silence and I see no silence icon over anyones head when inside the field.
I've also noticed that Pollywog Priest's wards continue to attack when inside the Chronofield. I'm not sure if this is intended or not, but it seems the wards should be silenced, perplexed, disarmed, immobilized as well, eg: stop attacking when inside the Chronofield.
Chronosphere is currently very weak. It doesn't disable towers and wards and, but your own images and creeps.
But you actually can trigger time lock in chronosphere - it simply doesn't show the graphic (i guess thats a shader issue).
Chronosphere is massively bugged, and the Devs will probably get around to fixing it in about two years or so.
Originally Posted by glatheros
you make a probability calculation, yet you try to state it as a "will" or "must", down to the basic, there is no difference between %1 chance and %50 chance, in its core there is always %50 chance of something happening, because there is always the equal chance of it not happening. nice math, but doesn't show what will happen. its just might, so please stop advertising it as an absolute mediocre of future fortelling.