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Thread: Boost gold/XP of megacreeps -> closer, more exciting games

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  1. #1

    Boost gold/XP of megacreeps -> closer, more exciting games

    I think they're already boosted already but it seems to make a difference in 10% of games at most.

    A 25% boost could be enough to allow much closer games and the occasional comeback.

  2. #2

  3. #3
    I don't like it. Having your rax taken down basically limits an entire lane from being farmed nearly as well, on top of more powerful creeps. A comeback isn't dependent on the fact that the creeps in the rax'd lane don't give as much gold.

    A comeback is dependent on either outplaying your opponents as a team or outcarrying opponents using gold acquired from the other lanes. Disregard the rax'd lane if you're carrying, it's worthless, let the support push it back.

  4. #4
    Quote Originally Posted by Manifesto View Post
    I don't like it. Having your rax taken down basically limits an entire lane from being farmed nearly as well, on top of more powerful creeps. A comeback isn't dependent on the fact that the creeps in the rax'd lane don't give as much gold.
    I can see your point. Pushing a single rax and retreating shouldn't make your team worse off.

    A comeback is dependent on either outplaying your opponents as a team or outcarrying opponents using gold acquired from the other lanes.
    What I'm trying to do is emphasise the former.

    Most games end up incredibly one-sided, which is much duller than it needs to be.

    This is because one side typically has:
    1) Major levels advantage
    2) Major farm advantage
    3) Map domination advantage. Mega creeps push losing team back into constant defending, winning team can farm/kongor/gank/push at whim.

    Skill drops out of the equation at this point.

    #1+2 can be changed through a mechanism similar to that which I described.

    #1 could be reduced through making the levels less linear wrt experience. In other words, make levels 1->12 easier to achieve but 14->25 more difficult. As such, the winning team will have less of a levels advantage.

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