S2; Your patches and view points on game balance, always make me wonder if you're joking. If not, do you even play this game?
1% of the BRs control 99% of the HoN rage. #occupyS2
I don't know if it's been mentioned but it seems like when i use Cast Range Indicators heroes will stop the animation right before the cast goes off for targeted spells. I've tried with glacius with his blast and pyro with his stun in practice mode. I don't know if practice mode is the problem, too worried to try in a real game.
Edit: Tried with WS in practice with his stun with the same results. Also tried with Pyro in a no stats and the abilites work so it seems practice was the problem. And to clarify, the ability is not actually going off, just the animation leading up to it then nothing happens.
Last edited by Ongi; 12-15-2010 at 11:39 AM.
I'm having problems with Gladiator his whip skill
It doesn't show up in the ui anywhere nor in the compedium nor can I even skill it
Please update because the slot machine of "will i get unread bits" when loading in 2.0 is too risky to have it enabled
I promise to get an update out in a few hours... ><
Really sorry for the delay!
Last edited by He; 12-16-2010 at 06:30 AM.
I love you dude, waiting for the update Take your time!
can it be, that this unread bits problem is related to some specific hero?
that would explain why in some games u get that crash, and in others not.
i just had a game with all indicators activated and no crash...
I use the AoE and Tower mods. They both work fine with Hon 2.0, however, the one time I played a game where a person took the new skin of magmus and moon queen I also got the error message about unread bits. this makes me pretty sure its the new skins that cause the problems with these mods.
Last edited by He; 12-17-2010 at 12:17 AM.