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Thread: Range Indicators [16th July]

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  1. #1121
    Not sure if anyone keeps this up to date but in regards to artesia request. It's really only needed for the bolts passive range

  2. #1122
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    I coded the ModManager so it's impossible to run viruses or to even work with ANYTHING besides the resources999.s2z file. The same thing can be applied to the Notasatung's one. The good thing about this format is that it's just impossible to run viruses or to change ANY file in the user's computer. You are free to try to write a virus within a honmod or try to run a virus with the Java ModManager, or even, to change any file in the user's pc.

  3. #1123
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    how to make this **** work with a custom model for a hero

  4. #1124
    yo dawg.

    to make this work for custom hero models you gotta put a 0 within the s2z file. for example

    resourcesILIKEPOOINMYMOUTH.s2z

    rename the file to

    resources0ILIKEPOOINMYMOUTH.s2z

    this makes the hero models to be applied before other mods so it doesnt override the others by being applied after

  5. #1125
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    dam bro thats smart but when i did wat u said, for example the nevermore model, i only got the custom dota skill icons and everthang but the hero model itself still shitty s2 soulstealer

  6. #1126
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    how to make it workkkkkkkkkkkkkkkk, i tried everythan even modified the default resources0.s2z and this is wat i got

  7. #1127
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    Updates coming tomorrow.

    Happy CNY~

  8. #1128
    Update for artesia bolt range, please? <3

  9. #1129
    Quote Originally Posted by Lyvan View Post
    Update for artesia bolt range, please? <3
    year :P

  10. #1130
    Add autoattack range indicator !!! Please I need it!

  11. #1131
    Bump for artesia bolt range <3

  12. #1132
    Grave Keeper's ranges would be nice as well.

  13. #1133
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    wtb update so flux will push pull... for aoe ri
    S2; Your patches and view points on game balance, always make me wonder if you're joking. If not, do you even play this game?
    -----
    1% of the BRs control 99% of the HoN rage. #occupyS2

  14. #1134
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    Soo....many updates to work on...

    Code:
    -ALT.Artesia (Arcannis)
    1. 1200 RANGE
    2.
    3. 700 RANGE
    4. HEAL RANGE?
    -ALT.Gravekeeper (Shinigami Gravekeeper)
    1. 500 RANGE
    2. 600 RANGE, 225 RADIUS (300 RADIUS)
    3. 
    4. 500 RANGE, 600 RADIUS
    -Golden Emperor (Pharoah ALT)
    -Santa Midas (Midas ALT)
    VLandshark Bloodhunter (Bloodhunter ALT)
    VTurkey Zephyr (Zephyr ALT)
    -ALT.Count Dampeer (Dampeer ALT)
    -Arctic Wildsoul (Wildsoul ALT) - FIND ALL
    -Patriot Bubbles (Bubbles ALT)
    -Phoenix Ra (Amun-Ra ALT)
    -Kangamonium (Pandamonium ALT)
    -Fallen Valkyrie (Valkyrie ALT)
    -Dark Zealot (The Dark Lady ALT)
    -Gypsy Fayde (Fayde ALT)
    -Wraith Revenant (Revenant ALT)
    -Dominatrix Torturer (Torturer ALT)
    
    -DEFILER GRAVE SILENCE (200/275/350/350->250/300/350/350)
    -ENGINEER SPIDER MINES (200->250)
    -GEOMANCER (3seconds->3/2.75/2.5)
    -MAGEBANE FLASH (1000/1085/1150/1150->850/950/1050/1150)
    -MARTYR SACRIFICIAL LAMB (RADIUS 500)
    -MONARCH CRIPPLING POLLEN (CAST RANGE 500)
    -SOUL REAPER WITHERING PRESENCE (700/800/900/1000->800/900/1000/1100)
    
    PERSONAL REQUEST - DEVOURER 1
    
    GAUNTLET?
    LEGION TOWER - TOP
    SS HANDS
    Last edited by He; 01-29-2012 at 01:50 AM.

  15. #1135
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    Quote Originally Posted by Hermione View Post
    gauntlets indicator should be 800 not the 1250 at lv 4.

    As you can LEAP past 800 but only hit a target at 800 max. hitting the target is more important than knowing how far you can leap imo.
    I'm trying to look for a better way to implement this but will leave it as it is for now.

    Quote Originally Posted by DrSwiss View Post
    To whom it may concern,
    I just wanted to point out that the Legion's tower Range indicator is hard to see at times (By example: Top tower you can barely tell where the range of the tower starts because the color blends in with the walkway).
    Is there any way to change the color indicators manually ?
    Thanks
    Looks fine to me.


    Quote Originally Posted by bigtfatty View Post
    I haven't tried practice, but why would the farthest hand indicator be like 300units (approx) closer to the hero than the animation shows in a game, but work in practice? Do I need to dl an extra, updated addon for ss?
    Works fine for me.

    ---

    Cast RI - 2.5.8.1
    Last edited by He; 01-30-2012 at 01:06 AM.

  16. #1136
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    Target RI - 2.5.8.1

  17. #1137
    i have a request:

    could you make a little circle for the max distance of gauntlets glove when you are pulling people TO you? just like how theres a circle for where valk will land when she leaps. this would help tremendously, as i wouldnt have to guess where im pointing XD.

    also: with this "gauntlets indicator should be 800 not the 1250 at lv 4.

    As you can LEAP past 800 but only hit a target at 800 max. hitting the target is more important than knowing how far you can leap imo."

    couldnt you just add another circle? like 1 at 800 range and the other at 1250 range? or can you only use one circle here?
    Last edited by `tron; 01-30-2012 at 08:06 PM.

  18. #1138
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    Why are there so many mods. Just combine em like it used to work before.

  19. #1139
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    Here's the latest aoeRI in development; -

    I'm about 1/2way done updating. Haven't added any Berzerker abilities yet.
    Last edited by He; 02-08-2012 at 11:38 PM.

  20. #1140
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    AoE RI - 2.5.9.2
    Cast RI - 2.5.9.1

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