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Is it possible to remove the Tower Range color added in v2.03? I dont like the circle being red.
He I know you love this mod so much but.....
....people always have this mod enabled in my Bug Reports section! <_<
Which makes me tell them to turn it off since it is a requirement when reporting bugs. :3
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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Tech Support and Customer Support: https://www.heroesofnewerth.com/support/
Look for my highlighted text (important information) and grey text (interesting but not required information).
I know it's causing a few problems lately but the problem is that everything is working when I use it! It's incredibly difficult to fix a bug that doesn't really happen to me.
P.S. Apologies for the extra work load you have due to this mod. ;P
@Adian, I'll do it just for you.
Last edited by He; 12-19-2010 at 07:58 PM.
I have a thought regarding this. I got the error like I said earlier when someone picked a new skin on some heroes, however, the same errors didnt appear for the new skin on deadwood or keeper. Since they were free I "bought" them from the store.
could it be that the error appear when you dont have the new skins yourself but you do see the new skin in game when others choose them ?
Before I found the AoE mod I used to have a different skin on valkyrie which I found in the customization section. However, the Aoe mod didnt work on valkyrie with that skin. Also, with those custom skins it was only hte player with it "installed" that would see the new skin, not everyone, like it is with the new skins by S2.
Its just a thought since I havent meet anyone with a new skin since my previous post.
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Edit: take a look at this mod, might help you a little : http://forums.heroesofnewerth.com/sh...d.php?t=192629
Last edited by Wolves425; 12-20-2010 at 07:39 AM.
For me the "unread bits" errors occurred only in games, where was at least 1 new skin present (and it never happened in Practice Game when i had this mod turned on). I can imagine how hard it must be to fix something like this if you cant reproduce the bug on your side.
Unfortunately it was definitely your "cast Range Indicator" (v1.08) Mod which caused the errors because i haven't received a single error since i disabled your mod.
I hope you will be able to fix it because i really miss that mod. Wish you a good luck.
Your tower range indicator takes really much performence. Wondering if you have coded it bad? Without it i have 125 fps but with it i have like 60-80 fps.
Thanks for the help guys I'll try my best to fix it tomorrow (no promises though).
@Balley, try this. It's not mine but I believe it will reduce the performance required. Please let me know if this helps; I'll make my own version if it does.
Update for Cast Range Indicators released; added Dampeer and removed useless code.
(Updates for AoE and Tower (B&W Version) will follow along with a new version of AoE)
As for the 'unread bits errors', I do not believe it is caused by the Range Indicators as I do not receive any errors (anymore) on any of my computers when using the Range Indicator mods thus instead of wasting time I will just update the mods as usual. If you have old/outdated mods please remove them (especially s2z versions), if not please do not use my mods as I do not wish for your games to be ruined by errors.
Last edited by He; 12-24-2010 at 11:22 PM.
^I've being using it since 2.0 was released. (If it has errors disable it.)
This is just awesome.
This is also a must-have for every HoN veteran.
Since S2 won't disable it, everyone should use it!
This is one of the few mods, which is indispensable.
But yes, it greatly impacts the gameplay and is a huge advantage.
Last edited by noVa`; 12-27-2010 at 10:20 AM.
Supporter and Ganker.