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Hey,
I'd like to start off by saying that I have never used direct pathing myself because I've never felt the need to. But nowadays when I'm trying to improve my gaming in every way possible I started thinking...
What does Direct Pathing give for an advantage over using the regular move command?
I heard that it improves your juking ability and your "skillshot abilities" but I have not confirmed this nor do I fully understand why. If I could get some help with understanding direct pathing, how it works, and what you can do with it I would be grateful.
May I even think about to replace my regular right click move command with right click direct pathing command and use a hotkey for attacking units?
Thanks!
Last edited by HARDCoRE; 09-20-2010 at 10:26 AM.
Direct pathing means the hero will keep walking that way untill it hits a wall, making it easier to get right up on the edge of a clift, or get into some jungle area's.
I've never really found much use for it as the normal click works well enough for me.
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Could be used for that, it makes casting AoE moves over clifts a bit easier as the hero doesn't try to walk around it when it doesn't have to.
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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Hugging cliffs.
It would be useful if you wanna hug a tree BUT OH WAIT DIRECT PATHING DOESN'T WORK ON TREES
Shawn work on pathing and stop trolling the forums - it's really irritating if you click a few pixels too far towards a tree and your hero ends up running straight into 3 enemies from a juke.
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