Thread: k2 fatal erro . Couldn't load vid_d3d9

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  1. #1
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    k2 fatal erro . Couldn't load vid_d3d9

    Here is my log
    I have downloaded the lates directx and newest drivers for Nvidia Geforce 9600GT what i have.

    But still get the Error... what can i do now?
    Plz help tnx
    K2 Engine start up...
    [2010/16/09]
    [00:43:43]
    [1.0.12.1]
    [wac i686]
    [UNICODE] [SECURE CRT]
    Build date: Sep 8 2010 23:52:50
    libxml2 version: 20702
    Command line:
    Executing "~/startup.cfg"
    Executing "~/login.cfg"
    CFileManager::GetFile() [~/login.cfg] - Invalid file type
    Could not read '~/login.cfg'
    Executing "/init.cfg"
    Loading StringTable '/stringtables/interface.str'
    CFileManager::GetFile() [/stringtables/stringtables/interface_en.str] - Invalid file type
    Network Initialization
    Host is: 'Jimmy-PC'
    Local IP # 1: 10.0.0.1
    Loading StringTable '/stringtables/chat_sounds.str'
    CFileManager::GetFile() [/stringtables/stringtables/chat_sounds.str] - Invalid file type
    CFileManager::GetFile() [~/recentlyplayed.xml] - Invalid file type
    CFileManager::GetFile() [~/notes.txt] - Invalid file type
    Using Windows Audio Session API for sound output.
    FMOD found 3 sound drivers:
    0: Hodetelefoner (High Definition Audio-enhet)
    1: H￸yttalere (High Definition Audio-enhet)
    2: Digital lyd (S/PDIF) (High Definition Audio-enhet)
    Using driver 0: Hodetelefoner (High Definition Audio-enhet)
    FMOD found 1 sound recording drivers:
    0: Mikrofon (USB-lydenhet)
    Using recording driver 0: Mikrofon (USB-lydenhet)
    Speaker mode set to Stereo
    Loaded FMOD version: 4.22.03
    Created CSocket "VoiceManager"
    [VoiceManager] Initializing...
    [VoiceManager] Attempting to open port: 0
    [VoiceManager] Successfully opened port: 52459
    Using png library version 10400
    CSystem::LoadLibrary() - %1 er ikke et gyldig Win32-program.
    Wrote: c:/Users/Jimmy/Documents/Heroes of Newerth/game/startup.cfg

  2. #2
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    Repost in Tech Support

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