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Thread: Blacksmith

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  1. #1

    Blacksmith

    The Blacksmith is based on the Ogre Magi from DotA, but he has one small difference in the way his multicast stuns work. When the Ogre Magi multicasts a stun, not only is the damage of the stun multiplied, but also the stun length. This is not the case with the Blacksmith, and I propose that the spell be changed to match its functionality in DotA. It wouldn't be game breaking, but it would provide the hero with an increased level of disable.

  2. #2
    it's just stunning multiple times! same as in dota!

  3. #3
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    i reckon it's not stunning multiple times, but hitting for the multiplied amount in 1 go.

    it's not same as in dota.

  4. #4
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    It's not a huge nerf; the extra stun length from Multicasts are about 0,1s per multiplier. Although it is annoying, I do admit.

  5. #5
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    Agreed. Blacksmith could use this slight buff.

  6. #6
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    Yeah, the instant 4x sucks.
    To anser yer kwestion, I are stupid and close minded, I luv dem 12 monkeys. My faverite movie pert'near! Akord'n to yer dum-dum logic, since I luvs dis here movie and I are stupid and close minded, and you luvs dis movie too, that makes you stupid and close minded like me! Welkum to da club, booboo!

  7. #7
    I agree, would be a nice buff
    http://www.HoN-Strategy.com :: Heroes of Newerth Guides, Strategies and News

  8. #8
    Quote Originally Posted by Tupimus View Post
    It's not a huge nerf; the extra stun length from Multicasts are about 0,1s per multiplier. Although it is annoying, I do admit.
    Seems like more than that, a 4x seemed to net you another 1.5 seconds. That's just off memory, I just know it was longer than BS's guaranteed 1.5s stun.

  9. #9
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    Quote Originally Posted by hackman5000 View Post
    Seems like more than that, a 4x seemed to net you another 1.5 seconds. That's just off memory, I just know it was longer than BS's guaranteed 1.5s stun.
    http://www.playdota.com/heroes/ogre-magi#skill383
    The stun length is the same for each level, but the multi cast "extends" the duration because it is recast on the same hero every .3 seconds.
    So in DotA, if you were to multi x4, it would be .3 * 3 + 1.5 = 2.4 seconds total.

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