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Thread: Peacekeeper! (Semi Morphling Port)

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  1. #1

    Exclamation Peacekeeper

    Peacekeeper



    Speed: TBA
    Range: Melee
    Affiliation: Legion
    Primary Stat: AGI



    Sound and Visual Design

    The peacekeeper is a male that has a staff that on each side has a small balance on it's end. His voice is mortal (no effects aka fade etc). Just really a holy warrior if you will. A judge.

    Story
    The peacekeeper is a holy warrior that was given the task from the god(s) (haven't read lore) to vanquish the hellbourne in order to rise to the heavens. Some say that he is the child of blind justice herself. In his quest he chooses to support the Legion in maintaining the balance between good and evil. He will not stop until his mission is complete.

    Role
    Carry/Utility

    Stats
    TBA



    Harmonize
    The peacekeeper causes damage to all enemies with in a small area and causing a sleep effect that breaks on damage. Grants allies hp return and dispels debuffs.
    Ranks TBA
    Balance: Creeps that remain slept usually would be awoken from enemy creeps to prevent tower exploiting. In order to sleep an enemy hero they need to be within the area around the peacekeeper. Similar to the way that Pestilence impales.
    Visual: Image of a balance around the peacekeeper with rising yellow beams of light.

    __________________________________________________

    Tip the Scale / Martyr's balance.
    The peacekeeper deals damage to himself in order to deal damage in an instant to a enemy. Channeled. the longer this ability remains channeled the more damage is dealt to the target cannot excite X amount.
    Ranks TBA
    Balance: In order to use this you need to deal damage to yourself and channel it. The peacekeeper is put at risk while using this ability for a long period of time.
    Visual: Blood sacrifice effect followed by a yellow glow on the target.
    __________________________________________________

    Meditation
    The peacekeeper enters a trance gaining hp at the cost of mana or mana at the cost of hp. Similar to the way morphling switchs between agi and strenght.
    Ranks TBA
    Balance: If you switch you hp for mana your a possible one shot depending on how much of a chance you want to take. If you switch mana for hp while running you go oom and stop channeling hp ending up dead.
    Visual: Red wispy glow while gaining hp. Blue wispy glow while gaining mana.

    __________________________________________________


    Equilibrium
    Switches Life between you and the target.
    Soul Keepers Sunder.
    Balance: Swapping HP is always risky. Depending on the target hero they can stun, become magically immune or just one shot you with a nuke skill before you can pull of the swap but if you can be clever with it you can avoid this.
    Visual: Bright Yellow and a Balance appears above the target.


    Had this idea for awhile and really liked it.
    Thoughts?

    REWORKED 8/27/09
    Last edited by Improv; 08-27-2009 at 09:54 PM.

  2. #2
    bump

  3. #3
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    Mind explaining the ultimate a little more?
    "Everything is valuable under the right conditions. To a man dying of thirst, water be more precious than gold. To a drowning man, water be of little worth and great trouble."

    "The best way to predict your future is to create it."

  4. #4
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    bad. that skill set with that type of hero would never work. scrap it.

    making a equalibrium person would be near immpossible with a port.

  5. #5
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    nah, sry i want old morphling here ported, not some semi-port

  6. #6
    Quote Originally Posted by Anghkor View Post
    Mind explaining the ultimate a little more?
    The alt is similar to soul keepers but instead of a complete life swap the peacekeeper ends up with more on his end.

    I don't understand why everyone is shooting this down so quickly rather than just saying " Ok well we like the original Morphling so try thinking of other skills."

    I said any suggestions not "please flame me"

  7. #7
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    Quote Originally Posted by Improv View Post
    The alt is similar to soul keepers but instead of a complete life swap the peacekeeper ends up with more on his end.
    That didn't explain anything any clearer. That's practically the EXACT same as what you wrote in the initial post.
    "Everything is valuable under the right conditions. To a man dying of thirst, water be more precious than gold. To a drowning man, water be of little worth and great trouble."

    "The best way to predict your future is to create it."

  8. #8
    I've scraped the life balance ult on the account of being to complicated and have committed on soul keepers sunder ult from dota.
    The hero has been completely redone. The only thing that peacekeeper would have in common with morphling is the meditation ability. Everything still needs a lot of work but I'm a huge fan of the aspect of this character so im willing to hear what feedback I get.

    Also would it be possible to have an admin rename the title of the to just "Peacekeeper". I'm Axing the morphling aspects best I can out of originality. I've tried editing it out but you can only do so much in it.
    Last edited by Improv; 08-27-2009 at 09:36 PM.

  9. #9
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    ok he is a lot better now.

    1st: i like it but get rid of the damage to enemys, you dont need it. the idea of a stun that breaks on damage is good, but not make it last to long.

    2nd: a good skill i think this should be instant and have 3 small buttons like souls nuke. each one with a different amount of health, so you can do a small nuke, or a big one in 1 click of the mouse.

    3rd: i would make this one cost no mana and heal both health and mana, but you must channel it and if the channel is broken by damage all the health/mana you gained dissapears.

    ulti: good interesting ulti, would turn a bad situation into a great one. i like it as it is.

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