Just as the topic says. If I hit "Quit" I probably want to quit. I don't want to be asked if I want to quit.
In general UI design, buffer message boxes are best used for actions that:
1. Have a high misfire rate. The closest button to Quit is View Replay and the buttons are far enough apart that it's very unlikely to misclick Quit.
2. Have high ramifications upon misfire. Quitting accidentally has low ramifications. If I'm on that screen, it means that I already disconnected from the chat server. Misclicking it only closes the application and means I need to reopen HoN.
"Are you sure?" adds very little value to HoN. Either remove the message or add a checkbox "Do not ask me next time."
The best example I can give is that almost all PC games do not ask you if you want to quit upon button action. Warcraft, CS, etc. I actually cannot think of a single example of a game that does this.
I think the dialog is there to remind you to prepare for the most awesome quit sound ever
Well... i kinda agree with OP.
But the sound is just great^^
And it's buggy... try clicking quit multiple times... or try clicking Cancel after clicking Quit
I have the feeling you guys think that this is about the sound. It's not - it's about the damn "are you sure you really intended to click this button?"
Why don't we add this ingame as well? For every skill clicked or hotkey pressed we ask if we really wanted to do that with a popup...?
I can't ...
I will never understand some threads on this forum, srsly
yeah all those questions are pretty useless and make me wanna kick something.
also: alt+f4 ragequit already!!!
Yeah remove the question at the end. No one accidentally can press quit when you can't even use ESC in HoN to get out of things.
sometimes i click quit and then it asks me if i really want to quit.
so I think about it a few seconds and then decide no, I don't want to quit, and I play another game.
just throw on a checkbox to 'don't ask me again' or something imo.
I like the question box.
It tempts me to play another game. lol