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New hero has arrived, none other than Raijin Thunderkeg the Storm Spirit. This hero is alot of fun to play, and if built right can be considered much like Soul Reaper in that he can become an INT carry.
For item builds, I'm curious. My hazy memory of playing him back in DOTA was Sacrificial Stone and Sheepstick. Of course, that was a long time ago, and HON is different to boot. I was thinking something like Nullstone -> Frostfield might be better now.
What do you all think?
Nullstone is definitely a strong alternative to Bloodstone. Frostfield was always good luxury on Storm as well. Harkons might not be so bad either considering all your spells are magical.
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It will most likely be Int Steamboots and some of these:
:SacrificialStone::FrostwolfsSkull::Nullstone::Kul drasSheepstick::Hellflower::FrostfieldPlate: maybe even :Puzzlebox:
nullstone and sac stone are probably the most common items on him in dota. determining which one to get obviously depends on the game, if nullstone is effective against that particular team then you opt for nullstone, if not you go for sacrificial stone. however one of the two should most often be your main pickup after boots/power supply or bottle etc. other common items are hellflower, sheepstick, frostfield, and post haste. i would only take post haste if you're playing more of the int carry role though, obviously.
edit: i would not consider frostfield plate a core item however because it simply adds raw int (+25 int from acolyte's) while other items considered core on stormspirit such as sac stone and nullstone are taken for the mana regen which is far more important due to his ulti being based off % of mana, not a set cost. thus when building stormspirit it is far more efffective focus on mana regen as opposed to raw mana. same goes to frostwolf skull although it's probably the best attack modifier for him
a really famous dota player known as YamateH utilized this build in a game:
hp pot/rune/minor x2/+3 int x2
finish talismans of exile
steamboots
codex lv1
sheepstick
shrunken head
mock of brilliance
warpcleft (didn't get to finish this item)
and performed very well with it.
obviously this build is pretty different from the norm and honestly i don't really understand the build myself so it'd be cool if a better player could shed some insight on this. i think it goes without saying that you need to be able to farm very effectively to pull this off though
Last edited by Flowe; 07-29-2010 at 03:54 AM.
i dont think nomes can be passed up on this guy. My plan would be boots, nomes then depending on how well your going either storm spirit or kuldras.
rounding it out would be a frostwolf or sac stone
@Flowe
It was probably situational... builds always change against the enemy/team line up.
It really depends on the enemy team. If they are full of single-target disables, Nullstone is the way to go as your first big item. If they aren't full of single-target disables but have more AoE or generally lack stuns/silences, just build whatever is more appropriate for helping you survive and counter their lineup. Shrunken head is probably a good item to build in the latter case after you've got some mana/mana regen going.
In general, Sheepstick is never bad on this guy because it gives him everything he needs on top of another 3.5 seconds of disable on top of 2.5 from the grip (<3). So definitely pick that up if you can, and don't neglect building tanky, because being able to initiate with ult + grip without getting disabled to hell can be very strong, but only if you can survive long enough to ult away from the fight again.
I don't think Nome's is that great on him simply because he needs WAY more than +1 mana per second to stay mobile and spam spells when he needs them. Sure, a manatube won't give you as much survivability, but Nome's is probably not going to do as much for him in terms of regen compared to simply getting a bottle and manatube on top of your usual boots. Besides, going for Nome's means you're playing more of a support role instead of a ganking/disabling/semicarry role.
Last edited by Vodka; 07-29-2010 at 06:34 AM.
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What about skillbuild for this guy, is the ulti worth taking level 6. I tried him out (Never played dota) but i didnt think his ulti did that much damage. Or was it just me misplacing the ulti? and as i saw initiating teamfights with ulti and grab is one way to go, but how about ganking. Should i start with grab then the nuke, then ulti to finish of or?
Here's a DotA guide for Stormspirit: http://www.dota-blog.com/2009/01/sto...keg-guide.html
I think the ult shouldn't be used for the damage, just see it as a bonus. You should use it to get in, attack, disable, attack, explode, attack (whatever the skills are called). I got this from a DotA guide here: http://www.playdota.com/guides/the-e...dstone-is-over
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Nome's Wisdom aura will probably not work with the continuous 10 + 1% of max mana consumed per 100 units moved.
Need someone to test this for me because I cannot patch atm
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Look for my highlighted text (important information) and grey text (interesting but not required information).
This is personally my build
Start:
Ring of Armor
2x Runes of Blight
HP Pot
2x Mana pot
Mid game:
Steam Boots
Thunderclaw
Nomes Wisdom
Late game:
Shrunken Head
Sacrificial Heart
I bought them all in this order
What do you all think? I liked it.
What's the point of Thunderclaw? I'd go for the Nullstone for the manaregen.
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video overview of his skills for the lazy ones
http://www.youtube.com/watch?v=W1qvVPaTUSw
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Only reason I say nomes is because in dota as long as SS had mana he was a threat. I only see him being more so if that mana is just waiting to be turned into life as he procedes to empty said mana pool by rolfing all over you.
Play testing required but ive always had a clarity addiction with this guy anyways, so the regen will hold out till I can get my sustainer.
As for skill build assuming the mana-damage co-effcient for your ult holds true from the dota port:
1st at 1/11/12/13
2nd at 4/8/9/10
3rd at 2/3/5/7
ult at 6/14/16 (if your really struggling for survivability/mana delay 2nd/3rd further for stats)
You'll be using your grip to power your 3rd skill where possible otherwise itll be your 1st skill, which we keep low because it increases in cost each level and the cd is the same. Your ult isnt used for damage as much as mobility so once again we keep in low till late-mid game to keep it affordable untill you have your mana issuses solved for the most part.