should just make it like dota and make the primary effects of ults go through bkb and magic immunity
having bkb be purgable is somewhat retarded
Bane's Fiend grip
Trellen's root ult
AOE knockback from KoTL
Lich's ultimate(has a minisleep on first target that it hits)
I'm sure I am missing others. All of these abilities go through BKB but deal no damage.
i.e ults should only go through SH depending whether it has a slowing/snaring effect or a stunning effect. If the ult happens to take off enemy buffs, this should not happen if they hav SH activated. "no counter to SH" AFAIK succubus ult goes through it :P if they ever port rexxar, that also should go through. Puidge/devourer ult should go through. So its not as if it doesnt have a counter per se? sure you dont get hurt by the magic, but you still get disabled. which is the big thing right?
Pharoah, if his ult cant already stun when SH is activated, it should be :P bash goes through AFAIK
Edit: crap didnt read that one post where that guy listed a ton of ults xD
u missed rexxar but np :P
afaik, ensnare goes through magic immunity, so -> Naga siren
notquitesure how meepo's earthbind works. dont know if it snares magic imunes
does wildsoul's bears entangle wark? :P
GreaterBash, Netherstrike <- unsure about netherstrike :P
SNIPER ULT >=D you won't deal damage but it does interrupt channeling that and he has a mini bash xP
Necroylyte's Reaper's Scythe
Hellbringer's Ult should, i don't know if it does, I know for sure that warlock's summon infernal does.
Silencer's global silence silences magic immune
i think thats everything :P
Last edited by willtsay; 09-01-2009 at 05:04 PM.
And in any case the only heroes that need it are powerful channelers and initiators.
In either case the shrunken head provides a lot of protection even with purge. Not all heroes will get it. So stun the ones that have it so that you remain magically immune.
Also, for initiators only a good team is going to be a problem for you. Most initiators can get away or do what they need to do with only a few seconds. Most good initiators portal key into a fight anyway.
- Shrunken Head's Magic Immunity is no longer dispellable
thread should be closed now
OK, this leads to the following conclusion:
Shrunken Head is now not counterable.
Only thing that counters Shrunken Head is buying a Shrunken Head yourself on all your teammates.
Why would magic immunity make you immun to collision/movement from untargeted spells?
Examples are Pharaohs Hellfire Ministuns, his Ultimate, Movement through Zephyrs Leap, Stuns from Pyro/Torterer.
SH should only prevent targeted spells to target you and make you immun to magic dmg. Everything that moves you or alters the environment must work on SH-users.
Magmus for e.g. with Shrunken can only be countered if your whole team has Shrunken as well ... that is really pathetic.
You can't stun him? Maybe I shouldn't have named an example, b/c now everyone thinks he has to accuse me of qq due to having bean beaten my Magmus hard (I actually know how to spell him unlike real QQs).
THERE IS NO counter for Shrunken Head. Splitting up yourself into several pieces and then spreading is also not a counter/option. It's not about aoe-team-rapes.
There just is NO counter to it.
Tempest stun will be debuffed when SH is activated, Pharaoh Hellfire won't hit him, his Ultimate will not hit him. Krakens/Zephyrs forced movement spells won't move him/won't cancel his channeling. ONLY Devourers Hook actually works through SH.