Introducing...
Poseidon the Fish King
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Story (not very elaborate but eh, to the point.)
During the first great war between men and demon lived mere fish. Once used as tools for a man's hunger, the fish were now manipulated differently by the demons come to hunt man. Some were given claws like tigers to shred viciously at the humans hiding in their lakes, others conjured from bloody waters by demons to emulate man's shape. Most were merely slaves of hell used to hunt mankind, but some... Some adapted to have their own free-will. This was how the fishmen were born. As the Demon's hunt came to an end, so did the lives of their fish slaves-Slaughtered in place of humans for sheer sport. But deep within their own ocean, the self-willed fishmen rested and carried their lives similar to man, but without war. They fought off the more feral of their kind, sharks, dolphins, and built on like man, made their existence scarcely known, and only associated with their own kind. Decades later, fish came to discover that man had not vanished afterall... Infact, beast themselves had risen to have knowledge as well. Knowing well the history of men, and the carnal tendency of beasts on land, the Fish sought a king to lead them. A Fish-sage who had studied the dark arts of demons having escaped their grasp, rose in promise to protect his breatheren . This sage was to be known as Poseidon: The Fish King.
Name: Poseidon
Affiliation: Neutral
Main Attribute: Intelligence
23 Int (2.7 per level)y
19 Strength (1.8 per level)
13 agility (1.6 per level)
High Tide.
Poseidon uses his dark arts to enchant a nearby pool of water. Submerging himself in the wave, he crashes through his enemies, drenching them in his mystical energies making them feel heavier( The water slows their movement speed. places Poseidon at the end of the tide, think Morph wave)
Lasts 3 seconds.
800/9001000/1100 range
Slows by 5/10/15/25%
Does 60/120/180/240 dmg in a line.
90/110/130/150 Mana cost.
(Placeholder)
Poseidon used the bodies of fallen great demons to create a Aegis shield. This shield constantly shifts about the inside of his scales, having a 15% chance to reflect half the damage done to him onto a random hero within 700 units (3.5 sec cd.)
(
30%/40%/50%/60% intended damage onto enemy
50%/35%/20%/5% intended damage onto all
(Unlike Dispersion, does not reflect ALL the damage, but reduces and reflects some of it and has a cooldown, making it reasonable. Is less powerful than current day dispersion as well IMO.)