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  1. #841
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    I just leave everything at the default settings, you get use to them after awhile.

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  2. #842
    Quote Originally Posted by Shakma View Post
    Really no help/suggestions concerning this?
    I, on the other hand, always customize the controls in all games that I play. and it's an iterative process until I'm completely satisfied with everything. so it's really subjective, but as you seem interested, here is what I have atm:

    MIDDLE MOUSE BUTTON - select hero (double click to select and center)
    WASD - camera movement with fastest scrolling speed set in options (I don't use mouse for camera movement)
    123456 - use inventory slot 123456
    Q - attack command (to deny)
    ERFC - use ability 1234
    alt + ERFC - toggle ability 1234 (for toggling orbs and abilities like Bubbles' Take Cover)
    X - open and close the shop
    TAB - select courier (but do not center it)
    SPACE - stop and hold
    T - hold
    G - select and center next owned unit
    V - next attack modifier
    N - all chat
    B - taunt
    ENTER - team chat
    ctrl + F1-F4 - (save) call selection 1234

    considering I don't use B (taunt) and T (hold), I might again change my keybinds around.
    Last edited by Marach; 05-16-2011 at 10:15 AM.


  3. #843
    Quote Originally Posted by Tripwyr View Post
    @Yukari

    See? There are people who use keys for camera movement, and IMO it's more efficient than using the mouse to move the camera.
    ofc there are, especially those coming mostly from FPS games .

    althought it's a matter of taste and habit, I think that technically speaking using the keys for camera movement should be a bit more efficient because in certain situations you do not have to move the mouse around to scroll the screen and then back to click the target. so with keys for camera you can be a bit faster and more precise when targeting the enemy with the mouse.

    it'd be interesting to see some statistics about what percentage of people use mouse and what percentage use keys for camera movement. I guess that most use mouse.


  4. #844
    Quote Originally Posted by healing1000 View Post
    hey, in prodex sometimes it shows the frostburn split and sometimes normal
    whats the difference and how can we make it split/normal
    thanks in advance
    can someone answer plz?

  5. #845
    Is there a way to enable the old spelldescription as it is possible for the old shop.

    Since console => cg_usenewshop2 false brings back the old shop - is there a command to bring back old spell description?

    Thanks in advance
    Lore

  6. #846
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    Quote Originally Posted by Lore View Post
    Is there a way to enable the old spelldescription as it is possible for the old shop.

    Since console => cg_usenewshop2 false brings back the old shop - is there a command to bring back old spell description?

    Thanks in advance
    Lore
    Not sure if this is correct, but I remember reading you could change them in the options menu? Try that.

    Quote Originally Posted by healing1000 View Post
    can someone answer plz?
    Nigma writes "Split" over the frostburn on some heroes, because as the game goes on you should disassemble it and use the firebrand to make geometre's bane, and the icebrand to make Frostwolf skull. On the heroes where it doesn't say split it just means keep it that way.

    You can disassemble your items at base in your stash.
    Last edited by Neru; 05-17-2011 at 07:03 AM.
    Quote Originally Posted by chu View Post
    I'm really bad at losing on purpose. I just can't do it.

  7. #847
    Quote Originally Posted by Lore View Post
    Is there a way to enable the old spelldescription as it is possible for the old shop.

    Since console => cg_usenewshop2 false brings back the old shop - is there a command to bring back old spell description?

    Thanks in advance
    Lore
    Options -> Interface -> turn on 'Detailed Ability Descriptions' (or similar, I think it is located at the bottom of the middle column)


  8. #848
    Quote Originally Posted by Vahn View Post
    I just leave everything at the default settings, you get use to them after awhile.
    I do ever since, but after I bound stop to space, and rly liked it, I thought there may be other styles of key bindings I'd like and which would help out microing.

    Quote Originally Posted by Marach View Post
    I, on the other hand, always customize the controls in all games that I play. and it's an iterative process until I'm completely satisfied with everything. so it's really subjective, but as you seem interested, here is what I have atm:

    MIDDLE MOUSE BUTTON - select hero (double click to select and center)
    WASD - camera movement with fastest scrolling speed set in options (I don't use mouse for camera movement)
    123456 - use inventory slot 123456
    Q - attack command (to deny)
    ERFC - use ability 1234
    alt + ERFC - toggle ability 1234 (for toggling orbs and abilities like Bubbles' Take Cover)
    X - open and close the shop
    TAB - select courier (but do not center it)
    SPACE - stop and hold
    T - hold
    G - select and center next owned unit
    V - next attack modifier
    N - all chat
    B - taunt
    ENTER - team chat
    ctrl + F1-F4 - (save) call selection 1234

    considering I don't use B (taunt) and T (hold), I might again change my keybinds around.
    Thank you, moving the camera arround with WASD keys arround sounds interessting.
    Now that you guys mention it, at times scroling with the mouse arround rly
    costs a bit of time when you need to realign the mouse where you want it to.

    Any more suggestions ^^?
    Vote pro 10v10 HoN for a complete new gaming experience!

  9. #849
    Quote Originally Posted by Shakma View Post
    Really no help/suggestions concerning this?
    Hotkey your hero to 1, Courier to 5, Items to 234/SDF, Cancel and Hold to G/H.

    Level up abilities to Alt+QWER.

    If you're playing a hero with minions set control groups for F2-F4 and F1 is your hero by default.

    Works well for me.

    Quote Originally Posted by healing1000 View Post
    hey, in prodex sometimes it shows the frostburn split and sometimes normal whats the difference and how can we make it split/normal thanks in advance
    Splitting the Frostburn turns it back into Icebrand/Firebrand. To do this, put it into your stash and left click it. You can then use those pieces to build Geometer's Bane or Frostwolf's Skull. On some heroes, keeping a plain Frostburn is best because they don't want Geometer's Bane or Frostwolf's Skull. Some heroes should split the Frostburn because those items are good for them.
    Last edited by Decency; 05-18-2011 at 06:58 PM.
    "There is no teacher but the enemy. No one but the enemy will ever tell you what the enemy is going to do. No one but the enemy will ever teach you how to destroy and conquer. Only the enemy shows you where you are weak. Only the enemy tells you where he is strong. And the only rules of the game are what you can do to him and what you can stop him from doing to you."

  10. #850
    hey, a question about activated items
    are there hot keys for items to use them quickly instead of clicking on them?
    if there arent is there a way to set it up? thanks in advance

  11. #851
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    By default they have hot keys of alt+q/w/r for the top row and alt+a/s/d for the bottom row.
    You can change them in the option -> controls menu.
    They are activate inventory 1 - 6 with the position of the interface to the number of the slot looking like this.
    123
    456

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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  12. #852
    How do you counter Armadon?

    Eventually, how should you play against Arma?

    I find that unless the other player doesn't level spines or something, I am never able to win a lane against armadon. Extremely tough to kill, high damage output (at least early/mid game) and slow (good for both ganking and escaping).

  13. #853
    Against armadon, a mana battery/power supply is a MUST, and to cut down his damage, you should try to stay out of his spine AoE when you have spines charges stacked on you. If you can do those, you should be fine.

  14. #854
    But you will most likely loose the lane. Not very heavily, but due to him being able to use spines pretty much all the time, you will have to stay very defensive, aka getting fewer creep kills.

    Is there no way to outright win the lane against armadon? Provided that he doesn't suck completely arse

  15. #855
    Do riftshards stack? If so then how, both citic and chance or?

  16. #856
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    S2 Staff Member S2 Games Staff
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    They chance to proc will increase with diminishing returns.
    If you have multiple max level riftshards the chance of proc can be worked out with this:
    Code:
    1-(0.8)^n
    with n being the number of riftshards.
    1 Riftshard: 20% chance
    2 Riftshard: 36% chance
    3 Riftshard: 48.8% chance
    4 Riftshard: 59.04% chance
    Last edited by Vahn; 05-21-2011 at 09:03 AM.

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------


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  17. #857
    hey, how much damage does each point of armor/magic armor block
    and how much armor/magic armor do we start with
    thanks in advance

  18. #858
    Hi.

    I am playing Magmus against Flint. Flint uses his ultimate.

    If I use steambath during the channel time : Monney Shot is just canceled, no cooldown (he can recast immediatly) and Flint keeps his mana ? or Monney Shot is wasted (cd, mana lost...) ?

    If he's not wasted and he can recast immediatly, is it possible to steambath after the shot and before the hit to disjoint ?

  19. #859
    Is there an official HoN irc?

  20. #860
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    Quote Originally Posted by reveur81 View Post
    Hi.

    I am playing Magmus against Flint. Flint uses his ultimate.

    If I use steambath during the channel time : Monney Shot is just canceled, no cooldown (he can recast immediatly) and Flint keeps his mana ? or Monney Shot is wasted (cd, mana lost...) ?

    If he's not wasted and he can recast immediatly, is it possible to steambath after the shot and before the hit to disjoint ?
    Money Shot goes through invisibility, thus steam bath does absolutely nothing against that. Though you might have portal key, and you can disjoint Money Shot using that.

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