|
|
I just leave everything at the default settings, you get use to them after awhile.
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
-----------------------------
Click the picture![]()
I, on the other hand, always customize the controls in all games that I play. and it's an iterative process until I'm completely satisfied with everything. so it's really subjective, but as you seem interested, here is what I have atm:
MIDDLE MOUSE BUTTON - select hero (double click to select and center)
WASD - camera movement with fastest scrolling speed set in options (I don't use mouse for camera movement)
123456 - use inventory slot 123456
Q - attack command (to deny)
ERFC - use ability 1234
alt + ERFC - toggle ability 1234 (for toggling orbs and abilities like Bubbles' Take Cover)
X - open and close the shop
TAB - select courier (but do not center it)
SPACE - stop and hold
T - hold
G - select and center next owned unit
V - next attack modifier
N - all chat
B - taunt
ENTER - team chat
ctrl + F1-F4 - (save) call selection 1234
considering I don't use B (taunt) and T (hold), I might again change my keybinds around.
Last edited by Marach; 05-16-2011 at 10:15 AM.
ofc there are, especially those coming mostly from FPS games.
althought it's a matter of taste and habit, I think that technically speaking using the keys for camera movement should be a bit more efficient because in certain situations you do not have to move the mouse around to scroll the screen and then back to click the target. so with keys for camera you can be a bit faster and more precise when targeting the enemy with the mouse.
it'd be interesting to see some statistics about what percentage of people use mouse and what percentage use keys for camera movement. I guess that most use mouse.
Is there a way to enable the old spelldescription as it is possible for the old shop.
Since console => cg_usenewshop2 false brings back the old shop - is there a command to bring back old spell description?
Thanks in advance
Lore
Not sure if this is correct, but I remember reading you could change them in the options menu? Try that.
Nigma writes "Split" over the frostburn on some heroes, because as the game goes on you should disassemble it and use the firebrand to make geometre's bane, and the icebrand to make Frostwolf skull. On the heroes where it doesn't say split it just means keep it that way.
You can disassemble your items at base in your stash.
I do ever since, but after I bound stop to space, and rly liked it, I thought there may be other styles of key bindings I'd like and which would help out microing.
Thank you, moving the camera arround with WASD keys arround sounds interessting.
Now that you guys mention it, at times scroling with the mouse arround rly
costs a bit of time when you need to realign the mouse where you want it to.
Any more suggestions ^^?
Vote pro 10v10 HoN for a complete new gaming experience!
Hotkey your hero to 1, Courier to 5, Items to 234/SDF, Cancel and Hold to G/H.
Level up abilities to Alt+QWER.
If you're playing a hero with minions set control groups for F2-F4 and F1 is your hero by default.
Works well for me.
Splitting the Frostburn turns it back into Icebrand/Firebrand. To do this, put it into your stash and left click it. You can then use those pieces to build Geometer's Bane or Frostwolf's Skull. On some heroes, keeping a plain Frostburn is best because they don't want Geometer's Bane or Frostwolf's Skull. Some heroes should split the Frostburn because those items are good for them.
Last edited by Decency; 05-18-2011 at 06:58 PM.
"There is no teacher but the enemy. No one but the enemy will ever tell you what the enemy is going to do. No one but the enemy will ever teach you how to destroy and conquer. Only the enemy shows you where you are weak. Only the enemy tells you where he is strong. And the only rules of the game are what you can do to him and what you can stop him from doing to you."
hey, a question about activated items
are there hot keys for items to use them quickly instead of clicking on them?
if there arent is there a way to set it up? thanks in advance
By default they have hot keys of alt+q/w/r for the top row and alt+a/s/d for the bottom row.
You can change them in the option -> controls menu.
They are activate inventory 1 - 6 with the position of the interface to the number of the slot looking like this.
1 2 3 4 5 6
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
-----------------------------
Click the picture![]()
How do you counter Armadon?
Eventually, how should you play against Arma?
I find that unless the other player doesn't level spines or something, I am never able to win a lane against armadon. Extremely tough to kill, high damage output (at least early/mid game) and slow (good for both ganking and escaping).
Against armadon, a mana battery/power supply is a MUST, and to cut down his damage, you should try to stay out of his spine AoE when you have spines charges stacked on you. If you can do those, you should be fine.
But you will most likely loose the lane. Not very heavily, but due to him being able to use spines pretty much all the time, you will have to stay very defensive, aka getting fewer creep kills.
Is there no way to outright win the lane against armadon? Provided that he doesn't suck completely arse
They chance to proc will increase with diminishing returns.
If you have multiple max level riftshards the chance of proc can be worked out with this:
with n being the number of riftshards.Code:1-(0.8)^n
1 Riftshard: 20% chance
2 Riftshard: 36% chance
3 Riftshard: 48.8% chance
4 Riftshard: 59.04% chance
Last edited by Vahn; 05-21-2011 at 09:03 AM.
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
-----------------------------
Click the picture![]()
hey, how much damage does each point of armor/magic armor block
and how much armor/magic armor do we start with
thanks in advance
Hi.
I am playing Magmus against Flint. Flint uses his ultimate.
If I use steambath during the channel time : Monney Shot is just canceled, no cooldown (he can recast immediatly) and Flint keeps his mana ? or Monney Shot is wasted (cd, mana lost...) ?
If he's not wasted and he can recast immediatly, is it possible to steambath after the shot and before the hit to disjoint ?