|
|
Fleshfiend
[img comming soon]
Speed: 300
Attack Type: Ranged, 260Damage: 44-49 | HP: 355 | Mana: 300HP Regen: 0.28 | Mana Regen 0.32
Affiliation: Hellbourne
Primary Stat: INT
StoryFleshfiend has been assisting Hellbourne for many years now with Assasinations, as he can disguise himself to penetrate the Alliances forces. Fleshfiend has a unique shapeshifting ability compared to other Hellbourne recruits and has been found very hard to kill by the Alliance because of it.
Role
FleshFiends role is to create a diversion, allow escape routes and delay your friends death. His ultimate is basically a rip off from a target hero’s ult except not as powerful , unless it’s maxed and will cause your opponents to play differently in match ups against this hero.
Skill 1
Melted Flesh– [Q]
When activated, Fleshfiend tears off parts of his skin and throws it down on the spot slowing anyone who walks over it.
1. Slow Effect -15%. Loss of health 10%.
2. Slow Effect -20%. Loss of health 9%.
3. Slow Effect -25%. Loss of health 8%.
4. Slow Effect -30%. Loss of health 7%.
Mana Cost: nil
Cooldown: 2.5
Cast Range: 360
Duration: 9 / 10 / 11 / 12
Splash Radius: 10-50
Note: Units have to walk over the skin to trigger the affect and walking off the skin as it's been placed on you will not affect the player. FleshFiend’s Melted Flesh breaks stealth.
__________________________________________________
Skill 2
[img comming soon]
Transfigure – [W]
When activated, FleshFiend will transform himself to look like the target Hero.
1. Transformation 100% complete.
2. Transformation 100% complete.
3. Transformation 100% complete.
4. Transformation 100% complete.
Mana Cost: 110
Cooldown: 45
Cast Range: 900
Duration: 7 / 14 / 21 / 28
Note: Towers and Wards will detect FleshFiends true identity.
Pro's + Con's
I leave this ability for the user to decide whether he wants to take an ally or enemy transformation. Below are the Pro's + Con's for Transfigure:
Pro's
-Ally Transformation: you can deceive your opponent to think which hero is the real one (unless your detected by a tower / ward) .
Con's
-Enemy Transformation: will not work with coordinated team as they can simply tell if it's one of their own or not.
__________________________________________________
Skill 3
[img comming soon]
Smother - [E]
When activated, FleshFeind attaches it’s body to a target ally. The FleshFiend’s body begins to bubble and warp granting a high amount of spell and physical reduction, extra stats and regeneration for smothered ally and yourself. Your ally strugles to breathe and begins to chuck a fit causing FleshFiend to detach itself from your ally.
1. +1.25 Magical & Normal Armor. +2 to All Stats. +2.5 HP per sec
2. +2.5 Magical & Normal Armor. +4 to All Stats. +5 HP per sec
3. +5.Magical & Normal Armor. +6 to All Stats. +10 HP per sec
4. +10 Magical & Normal Armor. +8 to All Stats. +20 HP per sec
Mana Cost: 175 / 180 / 185 / 190
Cooldown: 40 / 35 / 30 / 25
Cast Range: 129
Duration: 9 / 10 / 11 / 12
Note: Fleshfiend can not move whilst Smother is activated, target ally that has the Smother effect will have full movement control, however you can still cast abilities. During this effect Fleshfiend takes no damage.
Pro's + Con's
Your ally is already taking damage so why not reduce that damage and boost his stats? Below are the Pro's + Con's for Smother:
Pro's
-Reduce damage .
-boost stats .
-Your friend has movement speed to get out of death situations faster than i do!? So I'll smother him and get a free ride. Or he's about to blink , etc...
-Smother your ally and then use Transfigure to disguise both ally and self to look like another Ally or Enemy.
-When your about to die from direct damage you can smother your Ally
Con's
-Your movement is controlled by your ally.
__________________________________________________
Ultimate
Mimic - [R]
When activated, FleshFeind can mimic your target’s most deadliest skill.
1. The base effect of the mimic is only 90% of target’s most deadliest skill.
2. The base effect of the mimic is only 110% of target’s most deadliest skill.
3. The base effect of the mimic is only 130% of target’s most deadliest skill.
4. The base effect of the mimic is only 150% of target’s most deadliest skill.
Mana Cost: 230 / 260 / 290 / 320
Cooldown: 150 / 130 / 110 / 90
Cast Range: 225 / 200 / 175 / 150
Note: Once the ability has been copied it can be held for as long as you want until it has been used, mimic will then sit on it’s own cooldown timer. The base effect would calculate the time on how long the ultimate lasts, true damage, healing effect, etc. The Cast Range of Mimic does not affect the range of the ability itself once mimicked.
Synergy
Smother + Transfigure : This synergy disguises your ally and deceives your opponent to think if it's really Y hero or X+Y meaning they know it's Fleshfiend which is X combined with Y Hero.
Transfigure + Mimic : They simply wont know what hit them...
Smother + Transfigure + Mimic : Pushing synergies to the max!!
Smother + Melted Flesh : This synergy allows you and/or your ally to cheat death.
Last edited by Memphis_Doom; 08-31-2009 at 12:08 AM.
Priestess
http://forums.heroesofnewerth.com/showthread.php?t=327828
Hero Spotlight + Playable - Obelisk
http://forums.heroesofnewerth.com/showthread.php?t=314403
Hero Spotlight + Playable - Putraiden
http://forums.heroesofnewerth.com/showthread.php?t=259094
[R4R]
This is just a draft for now. I'll be updating this hero idea regularly.
Thanks for Reading.
Priestess
http://forums.heroesofnewerth.com/showthread.php?t=327828
Hero Spotlight + Playable - Obelisk
http://forums.heroesofnewerth.com/showthread.php?t=314403
Hero Spotlight + Playable - Putraiden
http://forums.heroesofnewerth.com/showthread.php?t=259094
[R4R]
ok um needs a little work
1. 1st power needs a better name, how about skin trap. And how about it ataches to the first hero to walk on it slowing them greatly. so like a slowing mine.
2. 2nd power good idea.
3. 3rd power seems a bit strange. i would scrap it, to strange seems more like your attacking your allie.
4. ulti seems like a good idea but make it cost like 200 to take the power and then make it a 1 time use then you must steal another power. so they can never tell what power you will have and its nice and balanced.
overall good idea, like mine?
http://forums.heroesofnewerth.com/sh...860#post162860
THIS SCOUT IS A SPY
But seriously no.
Not only do spells not "complete" eachother but having an hero that transforms is counter intuitive as you expect allies to be allies. It cannot work for a game like HoN.
Aso the overrall concept is weird, the fleshfiend ?
The only good idea is smother wich could be the ult of some other hero but even here it's still kinda weird.
So it will be a no for me, sorry.
That's fine guys - Thanks for the honest opinion.
The synergy is complex and I will have to explain how it all works...
XD
Priestess
http://forums.heroesofnewerth.com/showthread.php?t=327828
Hero Spotlight + Playable - Obelisk
http://forums.heroesofnewerth.com/showthread.php?t=314403
Hero Spotlight + Playable - Putraiden
http://forums.heroesofnewerth.com/showthread.php?t=259094
[R4R]
VenomKing THIS SCOUT IS A SPY
But seriously no.
Not only do spells not "complete" eachother but having an hero that transforms is counter intuitive as you expect allies to be allies. It cannot work for a game like HoN.
I agree with you VenomKing in some cases. It most likely wont work with a well coordinated group.
I leave this ability for the user to decide whether he wants to take an ally or enemy transformation.
Pro's
Ally Transformation: you can deceive your opponent to think which hero is the real one (unless your detected by a tower / ward) .
Con's
Enemy Transformation: will not work with coordinated team as they can simply tell if it's one of their own or not.
This ability goes well with Smother... as you can smother your target and then you can Transform as 1 to look like another Ally or Enemy hero . For Example, in a 5v5 match up - smother your target and see 4v5 and then you have enough mana to transform and now you see 3v5. Based on how you approach the this Hero he can flick back your deadliest ability or 1 of his allies abilities.
There are much more possibilities and holes (i'm sure of it). FleshFiend has some potential, I recon.
The numbers are just guides and the name of the abilities are just to get the mind thinking.
Aso the overrall concept is weird, the fleshfiend ?
The only good idea is smother wich could be the ult of some other hero but even here it's still kinda weird.
So it will be a no for me, sorry.
No, need to be sorry. I'm just trying to stimulate FAQ for my hero on how it should work .
Last edited by Memphis_Doom; 08-19-2009 at 11:18 PM.
Priestess
http://forums.heroesofnewerth.com/showthread.php?t=327828
Hero Spotlight + Playable - Obelisk
http://forums.heroesofnewerth.com/showthread.php?t=314403
Hero Spotlight + Playable - Putraiden
http://forums.heroesofnewerth.com/showthread.php?t=259094
[R4R]
Priestess
http://forums.heroesofnewerth.com/showthread.php?t=327828
Hero Spotlight + Playable - Obelisk
http://forums.heroesofnewerth.com/showthread.php?t=314403
Hero Spotlight + Playable - Putraiden
http://forums.heroesofnewerth.com/showthread.php?t=259094
[R4R]
Interesting idea, actually. I like it.
It'd be a really hard class to balance though.
I'm starting to update the images.
Priestess
http://forums.heroesofnewerth.com/showthread.php?t=327828
Hero Spotlight + Playable - Obelisk
http://forums.heroesofnewerth.com/showthread.php?t=314403
Hero Spotlight + Playable - Putraiden
http://forums.heroesofnewerth.com/showthread.php?t=259094
[R4R]
/bump
Please discuss Fleshfiends pro's and con's. Don't forget to vote.
Your feedback is appreciated, Thank you.
Priestess
http://forums.heroesofnewerth.com/showthread.php?t=327828
Hero Spotlight + Playable - Obelisk
http://forums.heroesofnewerth.com/showthread.php?t=314403
Hero Spotlight + Playable - Putraiden
http://forums.heroesofnewerth.com/showthread.php?t=259094
[R4R]
skill 1 could be better
should be a silence for like 2 seconds maxed out
or no
actually
they cant port or use any speed enhacing effects
i guess that would perfect this class tbh
i like it
looks like a fun class to play and would need some skillzzzzz
Yes for me!!
/bump
I'm looking for more criticism/feedback to refine this hero.
Thanks,
Priestess
http://forums.heroesofnewerth.com/showthread.php?t=327828
Hero Spotlight + Playable - Obelisk
http://forums.heroesofnewerth.com/showthread.php?t=314403
Hero Spotlight + Playable - Putraiden
http://forums.heroesofnewerth.com/showthread.php?t=259094
[R4R]
WORST EVER! LOL
Copy tempest ult - now have a 150% tempest ult damage with a 90 sec cd. SCREW THAT
Same with PYRO ult, or ANY OTHER NUKE
Screw - that - noise
It seems like you took two skills from my hero...