does the mana cooldown timers addon take the regen from mana potions into account?
Yes, it works for anything that directly adds to your mana regen. If you want to understand better whenever this is, I suggest you use Biomass's StatusBarPlus.
What the mod does NOT do, is account for the fact that the regen of Mana Potions is only temporary, meaning that the Timer values will jump once the mana potion is dispelled. I don't intend to change this behaviour.
Also, look in the first post under Mana Cooldown Timers' known issues and there is a list of spells that I've found that affect the timers in certain ways.
yep i read that, just wanted to know if it accounts for mana potions. ty, will be used.
New mod! The idea is to eventually make the chat completely customizable, like the chat text size and how certain game messages are shown, but for now it only has one option, which is to replace a player's name with his hero name in most of the game messages.
Might be a little buggy, I wish the game handled the chat in an easier way.Chat Redone
Requirements: Split Chat (updated version at the end of thread), Mod Options Framework
- Alters the in-game chat to be more customizable
- Currently it only changes the game messages so that all player names are replaced with the hero names
v0.1 - 21/06/2010 - Released.
-if two player have names where the one name is 'contained' at the end of another player's name - might not replace with the hero name properly, but only partially with other player's name!
-if a player contains a name that is a string that the game usually uses in game messages... it might also replace that in some cases (I hope no one has the names denied, pwnd, head or something like that!) - just disable the mod in settings for that game
-doesn't change strings if player names are the final message in a string (assists)
-show player's name in color when sent in chat message
-make chat text size an option
In a few days I'll also see if I can make my Translate Chat mod at least work with all Latin, Extended Latin and Cyrillic character sets. That way 90% (my guestimate) of trans-language chat messages should be properly translatable.
Can you make a version of the Chat Redone (all player names are replaced with the hero names feature only) to work with the default chat?
Really love the idea.
It's possible, although the one feature of Split Chat that is required is the fact that it hides the default chat and creates a new panel that re-displays the chat.
I think my ideal solution to your problem would be adding a setting that makes all the chat appear in only the one Split Chat panel and then you can just hide the other panel and it'll act precisely like the default chat panel. I assume that would be close enough to what you want, unless you have something against my mod requiring Split Chat?
Thank you Silv3ri! Just take over Split Chat, master of chat mods
Overall Gameplay Improvement: Implementation of several Interface Mods.
Don't know how your mod works but i guess it use Bang!Lib Chat Parser to do the trick and parse strings looking for the right match.
If Split Chat is a must have then there's no real solution to make it work with the default chat.
Edit: Come to think of it, there is a way to make it work with the default chat that'll be easier for me to implement, but then it'll make some other mods, that use Bang! Lib Chat Parser (like Rizel's Kill Notifier), incompatible (if they aren't specifically coded to know about my mod).
It seems like there's some error when the file gets downloaded from the server. I have no idea why, but I'll see if re-uploading changes anything.
Edit: I think it should work now.
Yep, works now. As for an idea for the mod, include the option to remove the part of the killing messages:
...for xxx gold
Updated Chat Redone to v0.2:
Alters the in-game chat to be more customizable. Options include:
- Change the game messages so that all player names are replaced with the hero names
- Change the font size of chat messages
v0.2 - 22/06/2010 - Ability to change font sizes added (thanks to MaxGhost). Font change requires a restart (or reloadinterfaces) before it works.
Edit: Chat Redone updated to v0.3. It does not require Split Chat any more. Note the Known Issues if you don't use Split Chat or do use MiniUI. P4r4doxXx's idea not yet implemented... next time!
Option to replace kill streak terms with the actual kill streak
Swiftblade has a kill streak of 3 !
Swiftblade is a serial killer !
Chat Redone caused a problem... Couldn not find string starting with "<!--History for Notifications-->" as sought by line 169...
Anyone else got the problem? I don't really know what the problem is or which other mod is causing it...
Have you got the newest version (0.3.1)? Does it happen if you don't have any other mods enabled?
Edit: Are you using Split Chat and if so, have you got version 0.5.88.1?