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Thread: Silv3ri's Mods [9 July 2012]

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  1. #81
    does the mana cooldown timers addon take the regen from mana potions into account?

  2. #82
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    Yes, it works for anything that directly adds to your mana regen. If you want to understand better whenever this is, I suggest you use Biomass's StatusBarPlus.

    What the mod does NOT do, is account for the fact that the regen of Mana Potions is only temporary, meaning that the Timer values will jump once the mana potion is dispelled. I don't intend to change this behaviour.

    Also, look in the first post under Mana Cooldown Timers' known issues and there is a list of spells that I've found that affect the timers in certain ways.

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  3. #83
    yep i read that, just wanted to know if it accounts for mana potions. ty, will be used.

  4. #84
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    New mod! The idea is to eventually make the chat completely customizable, like the chat text size and how certain game messages are shown, but for now it only has one option, which is to replace a player's name with his hero name in most of the game messages.
    Chat Redone
    Download: v0.1
    Requirements: Split Chat (updated version at the end of thread), Mod Options Framework

    • Alters the in-game chat to be more customizable
    • Currently it only changes the game messages so that all player names are replaced with the hero names

    Screenshot


    Changelog
    v0.1 - 21/06/2010 - Released.

    Known Issues
    -if two player have names where the one name is 'contained' at the end of another player's name - might not replace with the hero name properly, but only partially with other player's name!
    -if a player contains a name that is a string that the game usually uses in game messages... it might also replace that in some cases (I hope no one has the names denied, pwnd, head or something like that!) - just disable the mod in settings for that game
    -doesn't change strings if player names are the final message in a string (assists)

    Todo
    -show player's name in color when sent in chat message
    -make chat text size an option
    Might be a little buggy, I wish the game handled the chat in an easier way.

    In a few days I'll also see if I can make my Translate Chat mod at least work with all Latin, Extended Latin and Cyrillic character sets. That way 90% (my guestimate) of trans-language chat messages should be properly translatable.
    Last edited by Silv3ri; 06-21-2010 at 10:09 AM. Reason: added screenshot

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  5. #85
    Good job sir, thanks a lot!

  6. #86
    Can you make a version of the Chat Redone (all player names are replaced with the hero names feature only) to work with the default chat?
    Really love the idea.

  7. #87
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    It's possible, although the one feature of Split Chat that is required is the fact that it hides the default chat and creates a new panel that re-displays the chat.

    I think my ideal solution to your problem would be adding a setting that makes all the chat appear in only the one Split Chat panel and then you can just hide the other panel and it'll act precisely like the default chat panel. I assume that would be close enough to what you want, unless you have something against my mod requiring Split Chat?

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  8. #88
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    Thank you Silv3ri! Just take over Split Chat, master of chat mods

  9. #89
    Quote Originally Posted by Silv3ri View Post
    *
    I never used split chat even if i consider it a good mod. (i thought it wasn't updated after the latest patches so no more working)
    Don't know how your mod works but i guess it use Bang!Lib Chat Parser to do the trick and parse strings looking for the right match.
    If Split Chat is a must have then there's no real solution to make it work with the default chat.

  10. #90
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    Quote Originally Posted by Awan`Afuqya View Post
    Thank you Silv3ri! Just take over Split Chat, master of chat mods
    Well luckily Saifox should have time again for Split Chat in a week or two, so then he can fix any bugs that I caused but haven't yet fixed .

    Quote Originally Posted by revan_xp View Post
    I never used split chat even if i consider it a good mod. (i thought it wasn't updated after the latest patches so no more working)
    Don't know how your mod works but i guess it use Bang!Lib Chat Parser to do the trick and parse strings looking for the right match.
    If Split Chat is a must have then there's no real solution to make it work with the default chat.
    It is possible to make it work with the default chat, it just requires that I redo something that Split Chat already does and thus it's only more work me. As you can see, Split Chat seems to be working now, and if a future patch ever breaks it again, it'll likely break my own mod anyways, regardless of whether I use Split Chat or not. And if that is the case, Saifox will most likely then have time to fix it or else I'll be able to fiddle together a quick-fix if needed.

    Edit: Come to think of it, there is a way to make it work with the default chat that'll be easier for me to implement, but then it'll make some other mods, that use Bang! Lib Chat Parser (like Rizel's Kill Notifier), incompatible (if they aren't specifically coded to know about my mod).
    Last edited by Silv3ri; 06-21-2010 at 02:38 PM.

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  11. #91

  12. #92
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    It seems like there's some error when the file gets downloaded from the server. I have no idea why, but I'll see if re-uploading changes anything.

    Edit: I think it should work now.
    Last edited by Silv3ri; 06-21-2010 at 05:32 PM.

    [Silv3ri's Mods]
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  13. #93
    Yep, works now. As for an idea for the mod, include the option to remove the part of the killing messages:

    ...for xxx gold

  14. #94
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    Updated Chat Redone to v0.2:
    Chat Redone
    Alters the in-game chat to be more customizable. Options include:

    • Change the game messages so that all player names are replaced with the hero names
    • Change the font size of chat messages

    Changelog
    v0.2 - 22/06/2010 - Ability to change font sizes added (thanks to MaxGhost). Font change requires a restart (or reloadinterfaces) before it works.
    Quote Originally Posted by P4r4doxXx View Post
    Yep, works now. As for an idea for the mod, include the option to remove the part of the killing messages:

    ...for xxx gold
    Awesome idea, I'll try adding that for the next update.


    Edit: Chat Redone updated to v0.3. It does not require Split Chat any more. Note the Known Issues if you don't use Split Chat or do use MiniUI. P4r4doxXx's idea not yet implemented... next time!
    Last edited by Silv3ri; 06-22-2010 at 01:13 PM.

    [Silv3ri's Mods]
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  15. #95
    Another idea:

    Option to replace kill streak terms with the actual kill streak

    Swiftblade has a kill streak of 3 !
    instead of
    Swiftblade is a serial killer !

  16. #96
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    So far I was only considering adding the option to remove the kill streak announcements from the chat, but I'll also try adding that.

    [Silv3ri's Mods]
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  17. #97
    Chat Redone caused a problem... Couldn not find string starting with "<!--History for Notifications-->" as sought by line 169...

    Anyone else got the problem? I don't really know what the problem is or which other mod is causing it...

  18. #98
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    Have you got the newest version (0.3.1)? Does it happen if you don't have any other mods enabled?

    Edit: Are you using Split Chat and if so, have you got version 0.5.88.1?
    Last edited by Silv3ri; 06-22-2010 at 02:59 PM.

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  19. #99
    Quote Originally Posted by Silv3ri View Post
    Have you got the newest version (0.3.1)? Does it happen if you don't have any other mods enabled?

    Edit: Are you using Split Chat and if so, have you got version 0.5.88.1?
    Yes, I have both of them, and now 0.4 of Chat Redone and it still don't work :-(

    It worked with the version before 0.3.1, I think it was version 0.1
    Last edited by Herandcosch; 06-22-2010 at 04:01 PM.

  20. #100
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    Does it apply when you disable Split Chat?

    Edit: I have an idea... try the new v0.4.1
    Last edited by Silv3ri; 06-22-2010 at 04:11 PM.

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