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Thread: Silv3ri's Mods [9 July 2012]

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  1. #141
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    Quote Originally Posted by Rapid View Post
    maybe u can make it so we see our allys HP? (unitframes) maybe above the UI just HP/mana bars and hp/mana there instead? or u could figure an other place where it could fit perfect
    The percentage values for their HP/Mana are shown above the hero icons. If you did see that and mean that you want the actual values (not percentages) or would prefer having a HP/Mana bars, it is something I'll consider for when I add some customizability.

    Quote Originally Posted by Quzzap View Post
    Here's one: make the chat movable , basically the only reason I still use split chat
    I do still want to do that. Just need to get to it!
    Last edited by Silv3ri; 07-05-2010 at 04:24 PM.

    [Silv3ri's Mods]
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  2. #142
    Quote Originally Posted by Silv3ri View Post
    The percentage values for their HP/Mana are shown above the hero icons. If you did see that and mean that you want the actual values (not percentages) or would prefer having a HP/Mana bars, it is something I'll consider for when I add some customizability.


    I do still want to do that. Just need to get to it!
    Yes, I saw the percentage, I ment bars, so we can actually see if he's low, and the HP bar changes to red/yellow/green matter of hp.

    Also u should add it to the percentage shown, colors.

    I'm waiting for it when u release some nice ver with bars )

  3. #143
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    Thanks a bunch for the Chat version of player names in kills and the quick update after the patch. Much appreciated!
    www.team-maledict.nl

  4. #144
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    Updated Chat Redone:
    Chat Redone
    Download: v0.9
    Changelog
    v0.9 - 06/07/2010 - Default chat is now movable (not yet resizable). Now requires: Movable Frames.
    Quote Originally Posted by Quzzap View Post
    Here's one: make the chat movable , basically the only reason I still use split chat
    Done!

    Quote Originally Posted by Rapid View Post
    I'm waiting for it when u release some nice ver with bars )
    Maybe see if you can get someone in this thread to design a layout with HP bars. I'm currently too lazy to be creative . Although I can actually already think of a nice design with bars, but first I want to see how hard it is going to be to make the mod more customizable.
    Last edited by Silv3ri; 07-06-2010 at 06:15 AM.

    [Silv3ri's Mods]
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  5. #145
    Thanks for the quick update Silv3ri

  6. #146
    Reconstitute Messages
    Download: v0.1

    • You can set custom strings to be searched for and the strings with which they should be replaced
    • Then, whenever you send a chat message it will search for the custom string and, if found, replace it with the string specified
    I need more string/replace boxes. Those 10 or how many it currently is aren't enough

    edit)
    Also: Can you make it work in the pregame chat too?
    Last edited by A`nub`is; 07-07-2010 at 06:43 PM.
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  7. #147
    Will there be an updated version of Slot indicator or did I just missed it?

    ModMan is still saying it's version v* and it's written for v1.0.2, I want that mod plz

  8. #148
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    I'm using Chat Redone and MiniUI + other stuff.

    When someone gets a kill, I am getting double messages for it. Any ideas?
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  9. #149
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    Quote Originally Posted by Herandcosch View Post
    Will there be an updated version of Slot indicator or did I just missed it?

    ModMan is still saying it's version v* and it's written for v1.0.2, I want that mod plz
    Wrong thread?

    Quote Originally Posted by NuneShelping View Post
    I'm using Chat Redone and MiniUI + other stuff.

    When someone gets a kill, I am getting double messages for it. Any ideas?
    Try updating all your mods and see if the error goes away (especially Chat Redone, Bang! Lib Chat Parser and Bang! SET).

    Edit:
    Quote Originally Posted by A`nub`is View Post
    I need more string/replace boxes. Those 10 or how many it currently is aren't enough

    edit)
    Also: Can you make it work in the pregame chat too?
    Yip, it's 10. I'll add a few more, though I wouldn't feel comfortable going above, say, 20/25. The pre-game chat option (I assume you mean the game lobby) should be possible. I'll take a look when I have time.
    Last edited by Silv3ri; 07-07-2010 at 06:49 PM.

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  10. #150
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    I updated everything, no dice. I don't have Bang! SET though. I'll get that?
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  11. #151
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    at the moment "Reconstitute messages" is case sensitive, would you be able to change this so i dont hafta fill in multiple boxes with the same words e.g mia, MIA, Mia, MIa etc..
    Quote Originally Posted by NuneShelping View Post
    When someone gets a kill, I am getting double messages for it. Any ideas?
    not this again, lolz
    Quote Originally Posted by ras2indi View Post
    i was 1v1 with steaven when it start to topple towers without creps around the creps were advanced in his tower he was zephir want something done because if it is to retrieval play n play is ruin games "observation" at the beginning they were picking up so early the BD. I would like something done

  12. #152
    Quote Originally Posted by Silv3ri View Post
    Wrong thread?
    Well... yes... sorry... no comment

  13. #153
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    Quote Originally Posted by A`nub`is View Post
    I need more string/replace boxes. Those 10 or how many it currently is aren't enough

    edit)
    Also: Can you make it work in the pregame chat too?
    Now there are 20 boxes! No lobby chat feature yet.

    Quote Originally Posted by NuneShelping View Post
    I updated everything, no dice. I don't have Bang! SET though. I'll get that?
    No, getting Bang! SET isn't necessary (it was just previously related to the problem). It's probably a conflict with another mod. I could more quickly find the error if you would go to the trouble of uploading your resources999.s2z file (found in 'C:\Program Files\Heroes of Newerth\game') somewhere for me.

    Quote Originally Posted by Tankie View Post
    at the moment "Reconstitute messages" is case sensitive, would you be able to change this so i dont hafta fill in multiple boxes with the same words e.g mia, MIA, Mia, MIa etc..
    Done!

    I updated Reconstitute Messages to v0.2, but have unfortunately found one huge bug which can happen in rare cases (the game's StringReplace() function has a bug... well, 2, actually):
    Reconstitute Messages
    • Warning: If your replacement string EVER contains your search string, this mod can make the game crash!

    Changelog
    v0.2 - 08/07/2010 - Now works with Bang! libSlash. Now has 20 search-replacement string pairs. All search strings are now case-insensitive. Now only posts the first 150 characters of string to the chat. String options (specifically) limited to 150 characters.

    Known Issues
    -if your replacement string contains your search string, the game will crash if the string is found in your chat message (only valid for each search-replace string pair)
    -Currently incompatible with [B]Bang! libSlash[/B], you have to use either the one or the other until I update Fixed!

    Todo
    -do same for lobby chat

    [Silv3ri's Mods]
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    ui/ui_items.package, line 1519


  14. #154


    thanks

  15. #155
    With the latest update of Reconstitute Messages the chat lags 5-10 seconds behind (or until I pressed enter once more; unsure)
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  16. #156
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    Oh yeah, sorry, I found that bug, fixed it, and then somehow undid it before uploading it! I'll update it now (BTW, it only happens when not using Bang! libSlash).

    Edit: v0.2.1 should work now (always).
    Last edited by Silv3ri; 07-08-2010 at 07:17 AM.

    [Silv3ri's Mods]
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  17. #157
    Suggested: Bang! lib Slash

    _ _ _ _ _ [Video] Pharaoh - Rocket (Tormented Soul)

    _ _ _ _ _ _ Anubis _ Force Commander __ Levi _ _ Broodmother

    _ _ _ _ _ _ _ _ Dream Heroes | Forum Heroes | Items

    _ _ _ _ _ [Video] Rampage+Tablet vs Chronofield

  18. #158
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    Quote Originally Posted by Silv3ri View Post
    Oh yeah, sorry, I found that bug, fixed it, and then somehow undid it before uploading it! I'll update it now (BTW, it only happens when not using Bang! libSlash).
    Edit: v0.2.1 should work now (always).
    wow, i shat bricks when this happened to me, although it wasnt 5-10 secs, was more like 2 mins. and i didnt see the bit saying that you fixed compatibility with libslash, thats what got me.
    Quote Originally Posted by ras2indi View Post
    i was 1v1 with steaven when it start to topple towers without creps around the creps were advanced in his tower he was zephir want something done because if it is to retrieval play n play is ruin games "observation" at the beginning they were picking up so early the BD. I would like something done

  19. #159
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    Yeah, sorry again. The previous message was only sent when you opened up the typing area to chat again. The bug happened with code I added to make the mod compatible with Bang! libSlash. But then I saw the error and fixed it. Then I forgot to fix the code for when libSlash isn't in use.

    The error happens because SleepWidget's onwake event doesn't execute until the element become visible again. I'm not sure, but I think there are a few other things that stop happening once an element becomes invisible, but I don't think it's documented anywhere.

    [Silv3ri's Mods]
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  20. #160
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    with chatredone, we had an instance where someone had died to neutral creeps and it didnt say anything in chat. (my friends without the addon told me what happened cuz im like "ok so did ophelia get away?"; "no she died to neutrals")

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