Snotter Lord
Speed: 290
Range: 600
Affiliation: Hellbourne
Primary Stat: INT
Sound and Visual Design
The King of Snots, the great one himself, the Snotter Lord. Oozes slightly and makes use of a quirky CEO voice. Leaves small snotter puddles as he walks.
Sound: "We've got a deadline to meet!" - "Snot a problem" - "You know my wife wears a pink slip" - "Do you like to sew?" - "What's a retirement plan?" - "This one's for the Snotter Boss!"
Story
The Snotters are a race driven by work. Tirelessly working for the Snotter Lord, from menial tasks like planting fungi to help fertilize the new seasons, to building weaponry for the Legion to use when the war versus the Hellborne broke out. When that wasn't enough, he joined the fight himself.
Role
Lane pusher and micro team fighter. Makes use of his snotters and slow to aoe people down.
Stats
- 20 Strength + 1.8 per level
- 23 Intellect + 2.9 per level
- 16 Agility +1.7 per level
You're Late!

The Snotter Lord uses his executive powers to influence timely arrivals of everyone, not just his employees.
60/80/100/120 magic damage and slows for 20/30/40/50% for 4/5/6/7 seconds.
Descriptors: [90/110/130/150 mana / 18/16/14/12 second CD]
1.60 magic damage and slows for 30% for 3 seconds / 450 cast range.
2.80 magic damage and slows for 30% for 4 seconds. / 500 cast range.
3.100 magic damage and slows for 40% for 4 seconds. / 600 cast range.
4.120 magic damage and slows for 50% for 5 seconds. / 700 cast range.
Visual:Snotter Lord hurls a glob of goo on target creature that clings to their feet and shows a trail of snot in the wake of the person walking. Snotter Lord exclaims "Better call in!"
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You're Hired ! / You're Fired !

The Snotter Lord is always looking for a few good snotters. The best places are from the corpses of the recently fallen.
Ressurects the nearest recently deceased creature to fight along side you as snotter minions. The snotters have 250/300/350/400 life and give a 2/4/7/10% move speed increase aura in a 200 aoe. You may only have 5 minions under your control at any one time. This maximum can be raised by your Promotion! ultimate and Staff of the Masters.
Descriptors: [50/70/90/120 mana / 60 second CD]
1.Raises 2 snotter minions that have 250 life and a 2% move speed aura.
2.Raises 3 snotter minions that have 300 life and a 4% move speed aura.
3.Raises 4 snotter minions that have 350 life and a 7% move speed aura.
4.Raises 5 snotter minions that have 400 life and a 10% move speed aura.
Visual:Snotter minions spawn in a gush of snot from corpses. There doesn't have to be an exact match of corpses. One corpse will spawn the necessary amount. A corpse is required however. Snotter Lord exclaims "Get to work!"
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You're Fired!

The Snotter Lord punishes poor performance amongst his workforce. He instantly fires all his snotter minions.
Fires all your current snotter minions. They explode for 60/70/80/90 magic damage in a 400 radius. Can also be used to fire individual snotters who are performing below par.
Descriptors: [20 second CD]
1.60 magic damage in a 400 aoe. 100% done in a 150 radius, 75% in a 275, 50% in a 400 aoe radius.
2.70 magic damage in a 400 aoe. 100% done in a 150 radius, 75% in a 275, 50% in a 400 aoe radius.
3.80 magic damage in a 400 aoe. 100% done in a 150 radius, 75% in a 275, 50% in a 400 aoe radius.
4.90 magic damage in a 400 aoe. 100% done in a 150 radius, 75% in a 275, 50% in a 400 aoe radius.
Visual:All the snotter minions explode in a flurry of snot. Snotter Lord exclaims "You're Fired!" Snotter minions make funny death noises. Oldies but goldies include "What about my wife!" and "My spleen!"
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Deadline

The Snotter Lord has a deadline to meet and can't waste time fooling around!
For each minion in your workforce, you gain +1/+2/+3/+4 move speed and +3/+4/+5/+6 attack speed. Applies to you and your workforce.
Descriptors: [Passive]
1.+1 move speed and +3 attack speed per Executive Snotter or Snotter Minion.
2.+2 move speed and +4 attack speed per Executive Snotter or Snotter Minion.
3.+3 move speed and +5 attack speed per Executive Snotter or Snotter Minion.
4.+4 move speed and +6 attack speed per Executive Snotter or Snotter Minion.
Balance: Applies an aura that affects only the Snotter Lord and his workforce.
Visual: Green swirls of snotter goo encircle the units on the ground.
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Ultimate - Promotion

The Snotter Lord is happy to reward individual snotters who perform well.
The Snotter Lord promotes a snotter minion to an executive snotter. They gain magic immunity and gain an extra 100/200/300 hp, a stacking 5%/10%/15% attack speed aura, and if the Snotter Lord fires an executive snotter, they deal an additional 50/100/150 damage. Also allows for 1/2/3 additional minions.
Descriptors: [100 mana / 30 second CD ]
Executive Snotters can be promoted with the following:
1.Magic immunity, +100 hp, 5% attack speed aura, and an extra 50 damage if Fired!
Raises the maximum amount of creeps to 6.
2.Magic immunity, +200 hp, 10% attack speed aura, and an extra 100 damage if Fired!
Raises the maximum amount of creeps to 7.
3.Magic immunity, +300 hp, 15% attack speed aura, and an extra 150 damage if Fired!
Raises the maximum amount of creeps to 8.
Balance: Wanted to add something passive for the Snotter Lord other than just buffing his minions. Lets him have a bigger workforce as well to balance out the early game.
Balance2: Removed the passive - not needed.
Visual: The small snotter minions grow in size and change color to showcase their magic immunity. Snotter Lord exclaims "Congratulations, now get back to work!"
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Snotter Minion (Level 1) 250 hp
10-19 damage
2% Movement bonus aura
Active ability: Snotter Huddle!
Active ability: You're Fired! (if leveled up)
Snotter Minion (Level 2) 300 hp
20-29 damage
4% Movement bonus aura
Active ability: Snotter Huddle!
Active ability: You're Fired! (if leveled up)
Snotter Minion (Level 3) 350 hp
30-39 damage
7% Movement bonus aura
Active ability: Snotter Huddle!
Active ability:You're Fired! (if leveled up)
Snotter Minion (level 4) 400 hp
40-49 damage
10% Movement bonus aura
Active ability: Snotter Huddle!
Active ability: You're Fired! (if leveled up)
Snotter Huddle: (No mana 30 second CD, lasts 10 seconds)
The snotter's are unsure how to handle the current situation. They huddle up, reducing incoming melee damage by 75% for 10 seconds, while they decide on a course of action.