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Thread: Why Pyromancer mid?

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  1. #1

    Why Pyromancer mid?

    Lots of times I've seen Pyromancer go mid, but I wonder why. Aren't carry heroes supposed to go mid and get a good farm? For me Pyromancer doesn't look like carry, he just has high damage nukes which I assume don't scale with items.

    So why does Pyro go mid and is he a carry?

  2. #2
    Pyro is a bad mid. He is not a carry, and I'd say the only reason why he is a bad mid is because his stun takes too long to cast.

    Generally you want a ganker or level dependant pusher to go mid. Not a carry.

  3. #3
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    Quote Originally Posted by netygraph View Post
    Aren't carry heroes supposed to go mid and get a good farm? For me Pyromancer doesn't look like carry....

    Carry heroes are generally bad in the beginning, and need to be in the side lane with a babysitter who can keep them alive and not take their last-hits, so they can farm. Carries in mid are usually not a good idea because it's gold, not levels, that they need most. I think is kind of an exception to this because he has feast which helps him stay alive against a ranged opponent and shrug off harassment.

    Pyro is a non-item-dependant hero, his power is mostly dependant on his level. So it makes sense that levelling him up fast brings good rewards. He's far from the best at it though, and is generally a poor choice for mid if there's someone better around like :fors:

  4. #4
    well it really depends on the player, if you get a pyro with a quick blink he can run all over the map and win you the game. On the otherhand if he stays in lane it was a big waste

  5. #5
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    Near the beginning of the beta he went mid because at that time, there weren't that many heroes & Pyromancer's solo mid capabilities were quite decent.

    But now things have changed and there are way better solo mids than Pyro

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  6. #6
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    The only reason to put him mid now is for his ganking ability. Hard carries should not necessarily be in mid because they suck early game and would get owned.

    could be an exception but in all honestly he is one of the worst hard carries in the game and can be easily countered by sticking with your team and not moving when he ults you.

    Mid is best left to gankers that can be strong early and mid game like chipper or semi carries like and that can gank as well if they need to.

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    He isn't a bad mid! Strong laning ability via nukes and range. Great ganker!

    There are better mids but S-cancel stun, considerable burst and 600 range are good things!

    He can also semi-carry with the right items or grab a Blink and dominate. These are both more pub oriented scenarios, as Pyro isn't really the best competitive mid (very hard to perform).

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    I think he's a respectable mid hero, since his burst is so good. When pyro gets a good lead on levels he can really gank the hell out of your carries and generally make life miserable.

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    Quote Originally Posted by Frylock View Post
    I think he's a respectable mid hero, since his burst is so good. When pyro gets a good lead on levels he can really gank the hell out of your carries and generally make life miserable.
    Exactly!

    People just tired of seeing bad 1550s go mid Bottle first on Pyro and just rice all game to build a 35 minute SotM. Yuck!

    Thus they blame my main man

  10. #10
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    To maximize Pyromancer mid, get a roaming Andromeda

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  11. #11
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    Thumbs up

    Quote Originally Posted by ElementUser View Post
    To maximize Pyromancer mid, get a roaming Andromeda
    Roaming Andro maximizes every mid.

  12. #12
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    people generally think that pyro will be ganking with that ult of his but his stun is just too hard to get off for most ganks.
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  13. #13
    I think you're looking at it the wrong way. When you are assigning lanes (or being assigned lanes) you need to think of how much your hero(es) will control that lane.

    For example, a lane of works very well. You get a very nice combo of spells, range for lane control, as well as the fact that the two heroes don't need to fight over the creep kills.

    Conversely, a lane of isn't nearly as effective because they are both melee, and will be harassed to hell despite their powerful spell combos.

    Pyro goes mid, as well as FA, engi, or valk; so that they can control the lane. They are ranged, have good projectiles and damage, and they can also gank around the map.

    You seem to think that mid is the lane for carries, which just isn't true. You won't see a madman go mid because he won't be able to do jack against that corrupted disciple accross the river. Of course, the ranged semi carries that i have previously mentioned can lane very well, so I can see where you would make that misconception.

    The only different situation is blood hunter, who goes mid because he is pretty much impervious to harassment with good last hitting. This might be the only case where a carry goes solo mid to farm.

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    Quote Originally Posted by pk_thunder View Post
    people generally think that pyro will be ganking with that ult of his but his stun is just too hard to get off for most ganks.
    It's fine if you have decent side-lane disables (dsham/glacius/hb/puppet/hammer/magmus/fayde etc). Or if you are half-decent at mind-games or Stop-juking people you can hit the stun.
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    pyro is an ok mid, the reasoning of his stun is too slow is not a good one. imo the main reason he is only an ok mid is simply because he is awesome in a sidelane, both as a harasser and in a duel stun.

  16. #16
    Problem with Pyro is that his stun is unreliable. You're much more likely to get kills with Pyro by sending him to a sidelane with a stunner. Pyro is very good against melee mids, though.
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  17. #17
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    Quote Originally Posted by Kudryavka View Post
    Problem with Pyro is that his stun is unreliable. You're much more likely to get kills with Pyro by sending him to a sidelane with a stunner. Pyro is very good against melee mids, though.
    Yea this is part of it. When I think of heroes I tend to think of them individually. Outside of AP picking Pyro uses a resource, and it's hard to get enough resources to salvage strong enough side lanes to warrant a Pyro mid. For AR there is karma too!

  18. #18
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    Quote Originally Posted by ElementUser View Post
    To maximize Pyromancer mid, get a roaming Andromeda
    And a roaming electician. If your going to do something element, gotta do it right
    [Guide]
    The all inclusive guide

    From the author of Tip of the Week.



  19. #19
    Quote Originally Posted by kirbyruled View Post
    Exactly!

    People just tired of seeing bad 1550s go mid Bottle first on Pyro and just rice all game to build a 35 minute SotM. Yuck!

    Thus they blame my main man
    I strongely disagree with this, i'm a pro pyro and i'm 1500? Bottle is great, espacily when you random and can get wards to.Like realy You dont get his other spell you only get Fever, LEVEL IT FRIST ALWAYS, and his stun. Stun and fever = massive attack speed Massive damage he can cast it all day long becuase of the bottle and the ruin contrull, he can get his ulti and just rape any one. I guesse its just me. 15/9/19 pyro every game.

  20. #20
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    ^lol.

    Its the same reason why witch slayer is a bad mid. Needs no farm, and much more effective in a side lane. Sure you can gank earlier, but the benefits of that taper off very quickly. Much better to put a ganking semi-carry mid, like FA.
    When I first started playing, I would go plague and demand mid every time. After a while I would go plague, level to 6, then let one of the carries take over. Now, I never go plague mid at all
    Last edited by Llama; 05-07-2010 at 08:57 PM.
    Quote Originally Posted by PinkySoul View Post
    Damage is USELLESS ESPECIALLY ON THE HARDEST CARRY.
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