SUPPORT ACCOUNT CLANS
Welcome, Unregistered.
 

Thread: Armadons Armordillo to show how much left until next burst.

View Poll Results: Would you like to see this suggestion implemented?

Voters
350. You may not vote on this poll
  • Yes.

    339 96.86%
  • No.

    11 3.14%
Page 2 of 4 FirstFirst 1234 LastLast
Results 21 to 40 of 67
  1. #21
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Dec 2009
    Location
    Winland
    Posts
    530
    Bump for the greater cause!
    Unofficial HoN 500 Slot Public Teamspeak 3 Server
    Server Address: ts.thecakeisapie.com
    Port: 9988
    No Password
    do it.

  2. #22
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Aug 2009
    Location
    Belgium
    Posts
    1,008
    simple but great!
    Quote Originally Posted by Drillcat View Post
    So stop your whining, man up and go ride a bike. Go call that kid you don't hang out with a lot because he plays soccer and you play HoN. Go ask someone a little older than you who is in college or graduated from college to explain the details of their daily work. Read about ways to combat DDOSing, and try and come up with your own solution, but don't just sit there *****ing and claiming you're quitting a game because the servers went down once for two days.

  3. #23
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Dec 2009
    Location
    Winland
    Posts
    530
    Been gaining shitloads of excellent feedback!

    Thank you all for your support!
    Unofficial HoN 500 Slot Public Teamspeak 3 Server
    Server Address: ts.thecakeisapie.com
    Port: 9988
    No Password
    do it.

  4. #24
    Yes, but the spellname is Armordillo.
    And my suggestion is: Change it to Armordon. (Armadons first name was armadillo so armordillo was funny, now it should be armordon for armadon)

  5. #25
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Dec 2009
    Location
    Winland
    Posts
    530
    Shameless bump
    Unofficial HoN 500 Slot Public Teamspeak 3 Server
    Server Address: ts.thecakeisapie.com
    Port: 9988
    No Password
    do it.

  6. #26
    Offline
    Account Icon
    Join Date
    Dec 2009
    Posts
    32
    Sweet suggestion ~ Thumbs up!

  7. #27
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Dec 2009
    Location
    Winland
    Posts
    530
    Yet another shameless bump.
    Unofficial HoN 500 Slot Public Teamspeak 3 Server
    Server Address: ts.thecakeisapie.com
    Port: 9988
    No Password
    do it.

  8. #28
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Dec 2009
    Location
    Winland
    Posts
    530
    le b?mp.
    Unofficial HoN 500 Slot Public Teamspeak 3 Server
    Server Address: ts.thecakeisapie.com
    Port: 9988
    No Password
    do it.

  9. #29
    Less randomness and more predictability = yes.

  10. #30
    Offline
    Account Icon
    Join Date
    Jul 2009
    Location
    Nebraska :(
    Posts
    1,312
    i agree, esp having started playing armadon recently, this feature would help me know if id be wasting my time tower diving
    my name is grigden, and my account was hacked. they changed my name, and iron_pupet was their accomplice. that is my story

    My suggestions, please don't view or vote:

    The Monopoly Group:
    Part 1, the Top Hat

  11. #31
    Quote Originally Posted by JiggsNibbly View Post
    I agree, but I don't see this being a huge deal since you can't easily control how much damage you take.
    creeps would disagree with you

  12. #32
    have the damage absorbed be posted as charges and have the spine burst go at 0? I love it.
    I can see no reason why this shouldn't be implemented

  13. #33
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Dec 2009
    Location
    Winland
    Posts
    530
    Shameless bump
    Unofficial HoN 500 Slot Public Teamspeak 3 Server
    Server Address: ts.thecakeisapie.com
    Port: 9988
    No Password
    do it.

  14. #34
    Offline
    Account Icon
    Join Date
    Jan 2010
    Location
    California
    Posts
    256
    Being a 16% Most played back in beta (Most played), I whole heartedly support this suggestion.

    Chronos' Stun has a countdown on hits, Deadwood too! (damage taken however :S)

  15. #35
    Being blind I made a thread myself about this, so I'll just throw my support behind this.
    Javdani's Armaplay - an Armadon Video:
    http://www.gamereplays.org/heroesofn...on-video-guide
    The best Savage2 PvP Video:

    http://www.wegame.com/watch/Savage_2_PvP_Video/
    The best Warcraft3 map:
    http://www.epicwar.com/maps/104764/

  16. #36
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Dec 2009
    Location
    Winland
    Posts
    530
    Thanks for all your support, looking forward for S2 Comment already. If they do even comment on populars nowadays.
    Unofficial HoN 500 Slot Public Teamspeak 3 Server
    Server Address: ts.thecakeisapie.com
    Port: 9988
    No Password
    do it.

  17. #37
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Apr 2010
    Location
    The Netherlands
    Posts
    135
    nice

  18. #38
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Dec 2009
    Location
    Winland
    Posts
    530
    el bumperto
    Unofficial HoN 500 Slot Public Teamspeak 3 Server
    Server Address: ts.thecakeisapie.com
    Port: 9988
    No Password
    do it.

  19. #39
    Here's sum moar bump.

    Bumpity bump bump.

    Bump.

    Also, as for controlling the damage, yes you can aggro creeps, but you can't always guarantee that they'll reach you, or how much damage they'll actually deal, or that they'll actually aggro to you and not your friend. Yes, there are very specific mechanics to creep aggro, but they're VERY hard to keep track of when it matters.

    Still, I support, why hasn't S2 implemented this?

  20. #40
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Dec 2009
    Location
    Winland
    Posts
    530
    Quote Originally Posted by JiggsNibbly View Post
    Here's sum moar bump.

    Bumpity bump bump.

    Bump.

    Also, as for controlling the damage, yes you can aggro creeps, but you can't always guarantee that they'll reach you, or how much damage they'll actually deal, or that they'll actually aggro to you and not your friend. Yes, there are very specific mechanics to creep aggro, but they're VERY hard to keep track of when it matters.

    Still, I support, why hasn't S2 implemented this?
    Well, damage control in the beginning is always nice, due to the spike stacks. If you find yourself lucky going away with 30-50 damage until next burst, you can easily score over 100 damage with just going in and spinebursting once and taking one auto-attack.

    Anyway, :chro:, , and bubbles atleast have countdowns on their skills, why shouldn't have? I made this idea while drunk so +1 for that.

    Also, thanks for your support, it's respected.
    Last edited by Sacrificulum; 05-28-2010 at 04:40 AM.
    Unofficial HoN 500 Slot Public Teamspeak 3 Server
    Server Address: ts.thecakeisapie.com
    Port: 9988
    No Password
    do it.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •